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(Move Port Level.)
(Redoing the Walkthrough in a more clear way although it took me some time after playing the game.)
 
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{{Header Nav|game=Medal of Honor: Heroes 2}}
{{Header Nav|game=Medal of Honor: Heroes 2}}


Even though the Arcade Mode and the Campaign Mode is almost the same, there's bound to be things that might be vital to finish the game and some pointers that will help you finish the game especially when it comes to using weapons and the difference between Wii Remote and Nunchuk and the Wii Zapper.
Even though the Arcade Mode and the Campaign Mode is almost the same, there's bound to be things that might be vital to finish the game and some pointers that will help you finish the game especially when it comes to using weapons and the difference between Elite Control and the Wii Zapper.


The main difference is with the Campaign Mode, you move around at your own pace. Also, the levels leaves you more things to do but has hidden objectives that has yet uncovered from Arcade Mode.
==Campaign mode==
You have full control of your movement on both Elite Controls and Wii Zapper. Here's a few pointers to get you started:
*Unlike other WW2 amd first person shooter games, the weapons you use, even the mounted machine gun requires a unique method of handling the guns.
*The grenades should be easy to use. Just click the crosshair on the target with {{wii|b}} then do a motion to throw the grenade.
*Crouching makes it harder for your enemies to attack you. Use it if you are in definite danger. But if that doesn't work, try to find some cover.
*Unfortunately, you can't melee any of your opponents in this game. Instead, you're going to have to shoot your enemies up close since they have a better shot then enemies at a distance.
*There's only two levels involving mines. Take your time and slowly go through the mine field with your metal detector. The final level has a time limit so do your best to memorise where are the mines in the field because you do go through trial and error.
*The radio should be easy to tune. To know what you do in your mission, all you have to find is the frequency with the English voice which stands out from music and German voices.
*The machine gun should be used in short bursts. You'll easily lose accuracy if you empty your clip.
*The machine gun turret can get overheated. Pace yourself so you can continuously attack the enemies until they're finished.


The Arcade Mode is more smoother than the Campaign Mode. What's not included that would ruin the pace is the ability to tune the radio and go through the minefield. Also if you want to crouch or duck behind cover, you have to use {{wii|down|nunchuk}} to do so and again to stand and shoot.
==Arcade mode==
With this mode, you don't have to worry about moving your character but you have to keep yourself alive throughout every level:
*All weapons have unlimited ammunition. As long as you handle every weapon wisely.
*The shotgun even with Elite Controls uses autopumps so there won't be manual pumps by using {{wii|nunchuk}}.
*With this rail-shooter version, you need to reload your weapons frequently. You could die if your enemy attacks you while you're reloading.
*As the enemies for every level gets harder and harder, you seriously need to shoot at the green health pack to keep yourself from dying. If your health bar reaches red, find the green health pack if you can take down your enemies with deadly accuracy.
*To add to the higher score, you should shoot at the blue safes before that object goes offscreen.
*The enemy with the yellow swastika is the key to finding secondary objectives. But you have to quickly shoot him before he goes offscreen. This might help you if you are in Campaign mode and you might wonder what you're missing as you go through the game.
*Don't forget to crouch when the health bar goes red. If you are overwhelmed by enemies constantly showing up and you need time to breathe, crouching could limit where the enemy is shooting at.


==City==
{{Footer Nav|game=Medal of Honor: Heroes 2|prevpage=Controls|nextpage=Beach}}
{{sect-stub}}
Primary Objectives:
*Destroy the East and West anti-aircraft guns
*Escape the city
*Destroy the rooftop anti-aircraft guns
*Find a radio and contact OSS Control (Campaign only)
 
Secondary Objectives:
*Obtain Axis troop deployment plans
*Disable Axis officer car in the North District
*Disable Axis officer car in the South District
 
You'll have to search at least two german cars that can be destroy if you can find it through the level.
 
The Artillery could be hard at first but you can still get the hang of it. To move it left or right, move your {{wii|nunchuk}} in a circle either clockwise or anti-clockwise and swing {{wii|remote}} up to fire. On the Wii Zapper, you move the {{wii|neutral|nunchuk}} in a circle and press {{wii|b}} to fire.
 
==Sewers==
{{sect-stub}}
Primary Objectives:
 
*Find a Radio and contact OSS control (Campaign only)
*Sabotage underground shelter
*Rendezvous with the Rangers at the sewer exit
*Survive upper tunnel ambush
 
Secondary Objectives:
 
*Sabotage the generator
*Uncover the scientist interrogation transcripts
*Retrieve the POW list
 
Surviving the upper tunnel can be hard but for to aim for the people in the top or the circular area, hold {{wii|a}} or {{wii|z}} for the Wii Zapper to get a more accurate shot.
 
Look out for the blue safe to get the transcripts and the POW list. Also find a generator in the centre to blow up using the explosives.
 
When you get to the last part of the area, take a step at a time and watch out for a german soldier with a bazooka as he'll temporarily stop you in your tracks as he's above the tunnel exit of the area.
 
==Monastery==
{{sect-stub}}
Primary Objectives:
 
*Cover the squad as they secure the Courtyard
*Take out Axis forces in the Monastery
*Destroy the German convoy
*Find a way to let the squad into the chapel
 
Secondary Objectives:
 
*Protect the Graveyard from the Axis counterattack
*Find the classified development schedule
*Protect the motorcade from the Axis counterattack
*Find a radio and contact OSS Control (Campaign only)
*Retrieve Uranium docket
 
There's a machine gun mount where the graveyard is. To use the machine gun mount, you have to move both the {{wii|remote}} and {{wii|nunchuk}} in the same direction parallel to each other and fire with {{wii|b}}. The Wii Zapper will use the {{wii|neutral|nunchuk}} to move the machine gun and {{wii|b}} to fire.
 
Find the blue safes for Uranium dockets and the classified developments. Also don't forget to tune the radio to find out more about your mission.
 
==Bombed City==
{{sect-stub}}
Primary Objectives:
 
*Meet with Captain Lasry and help extricate his intel
*Rally with Baker Company on the other side of town
*Find your way through the minefield (Campaign only)
*Defend against Axis counterattack
 
Secondary Objectives:
 
*Take out SS agent
*Rescue stranded squad
*Retrieve POW records
*Find a radio and contact HQ (Campaign only)
 
In the Arcade Mode, if you see the german soldier with a yellor marker on his shoot him before he disappears. Shoot the blue safe to get the documents and tune the radio for more information on your mission.
 
The minefield is actually the hardest to deal with in this game. You move with {{wii|remote}} or Wii Zapper left or right. You must take it nice and slow and if the mine detector alerts you to the mine, either step back or move to the side until it doesn't detect anything. When the detector doesn't detect anything, that's when you can move in.
 
When you reach the stranded squad, set the explosives so that the other soldiers would help you in this mission.
 
What you need to remember the most for the remainder of this mission and the next is the way you stop the germans respawning is to go to that area where they respawn and it will stop completely.
 
==Village==
{{sect-stub}}
Primary Objectives:
 
*Intercept the V2
*Flank the MMG
*Secure the two farm-houses
*Use the mortar to hold off Axis reinforcements
*Overrun the MMG with Baker Company
 
Secondary Objectives:
 
*Hold the village
*Radio HQ for new intel (Campaign only)
*Retrieve strike co-ordinates
*Neutralize the SS officer stationed on the farm
*Repel counter-attack
*Hook up with Baker Co. survivors
*Neutralize the SS officer stationed in the village
 
This is a fairly hard level. You need to pace yourself if you want to complete this mission. Look out for blue safes and the radio to tune. Also try to find officers who might be hidden in the village and the farm.
 
To use the mortar might be hard when you are going shot by the soldiers but you'll pick it up quickly if you follow the on screen displays on how it works. Move {{wii|up|nunchuk}}/{{wii|down|nunchuk}} to set the distance on where it's going to drop, tilt {{wii|nunchuk}} to move the mortar left or right and swing {{wii|remote}} up to fire. For the Wii Zapper, move {{wii|up|nunchuk}}/{{wii|down|nunchuk}} to set the distance, {{wii|left|nunchuk}}/{{wii|right|nunchuk}} to move the mortar left or right and {{wii|b}} to fire.
 
==Base==
{{sect-stub}}
Primary Objectives:
 
*Navigate the Minefield (Campaign only)
*Destroy fuel tank
*Infiltrate V2 Facility
*Find a way to sabotage V2 Production
*Escape
*Use a sniper rifle to repel the assault
 
Secondary Objectives:
*Defend against rear attack
*Radio OSS Control (Campaign only)
*Destroy anti-aircraft gun
*Steal the warhead blue-prints
 
Provided that you learned everything before this level you need to really be flexible with your aim and fire against a horde or soldiers who will stop at nothing to destroy you.
 
You're going to have to find the last blue safe and the radio. Also take out the germans after you go through the minefield and use the artillery to take down the anti-aircraft gun.
 
It's hard to use the explosives when you're distracted so make sure you clear the area before you use it. Also when you reach the end, when you open the large door in the control room, you have five minutes to get out and is indeed the most challenging part of the game. When the doors open try to take down the germans and if you get hurt, that's when you go down, take down the germans that are respawning and open the next door. Do the same but watch out for germans coming from the other end. Also don't bring the bazooka for this last part. The reason is you'll run out of ammo quickly. For the last part, open the door near the exit and after dealing with the last of the soldiers outside your area, use the machine gun mount and really take out the last of the germans until it's clear for you to go out.
 
{{Footer Nav|game=Medal of Honor: Heroes 2|prevpage=Controls|nextpage=Getting Started}}

Latest revision as of 15:33, 10 September 2009

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Even though the Arcade Mode and the Campaign Mode is almost the same, there's bound to be things that might be vital to finish the game and some pointers that will help you finish the game especially when it comes to using weapons and the difference between Elite Control and the Wii Zapper.

Campaign mode[edit]

You have full control of your movement on both Elite Controls and Wii Zapper. Here's a few pointers to get you started:

  • Unlike other WW2 amd first person shooter games, the weapons you use, even the mounted machine gun requires a unique method of handling the guns.
  • The grenades should be easy to use. Just click the crosshair on the target with B button then do a motion to throw the grenade.
  • Crouching makes it harder for your enemies to attack you. Use it if you are in definite danger. But if that doesn't work, try to find some cover.
  • Unfortunately, you can't melee any of your opponents in this game. Instead, you're going to have to shoot your enemies up close since they have a better shot then enemies at a distance.
  • There's only two levels involving mines. Take your time and slowly go through the mine field with your metal detector. The final level has a time limit so do your best to memorise where are the mines in the field because you do go through trial and error.
  • The radio should be easy to tune. To know what you do in your mission, all you have to find is the frequency with the English voice which stands out from music and German voices.
  • The machine gun should be used in short bursts. You'll easily lose accuracy if you empty your clip.
  • The machine gun turret can get overheated. Pace yourself so you can continuously attack the enemies until they're finished.

Arcade mode[edit]

With this mode, you don't have to worry about moving your character but you have to keep yourself alive throughout every level:

  • All weapons have unlimited ammunition. As long as you handle every weapon wisely.
  • The shotgun even with Elite Controls uses autopumps so there won't be manual pumps by using Nunchuk button.
  • With this rail-shooter version, you need to reload your weapons frequently. You could die if your enemy attacks you while you're reloading.
  • As the enemies for every level gets harder and harder, you seriously need to shoot at the green health pack to keep yourself from dying. If your health bar reaches red, find the green health pack if you can take down your enemies with deadly accuracy.
  • To add to the higher score, you should shoot at the blue safes before that object goes offscreen.
  • The enemy with the yellow swastika is the key to finding secondary objectives. But you have to quickly shoot him before he goes offscreen. This might help you if you are in Campaign mode and you might wonder what you're missing as you go through the game.
  • Don't forget to crouch when the health bar goes red. If you are overwhelmed by enemies constantly showing up and you need time to breathe, crouching could limit where the enemy is shooting at.