Mortal Kombat 4 | |
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Developer(s) | Midway, Digital Eclipse |
Publisher(s) | Midway |
Year released | 1997 |
System(s) | Arcade, PlayStation, Nintendo 64, Windows, Game Boy Color |
Series | Mortal Kombat |
Genre(s) | Fighting |
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Modes | Single Player, Multiplayer |
Rating(s) | Console: | Game Boy Color and Super Game Boy:
Mortal Kombat 4 is the 6th fighting installment of the Mortal Kombat series released in 1997 for the Midway Zeus Arcade Boards, Midway have passed the 2D series for the 3D by the first time at this game and also the last game for arcades, because the 2D Mortal Kombat games were losing to Capcom's Street Fighter II, this time, Mortal Kombat 4 were competing with Street Fighter EX. With the success of this game, it was later released in 1998 for PlayStation and Nintendo 64, which are known as one of the best ports of the game, and Microsoft Windows at the same year, the game was also released for Game Boy Color (compatible with both Game Boy and Super Game Boy) by Digital Eclipse, but due to the limitations of the Nintendo's 8-bit color handheld, the Digital Eclipse Team only placed 2 moves per character and some characters were removed, but fatalities were intact, but every character has one fatality and fatalities are cinematic on the GBC/SGB version.
The game was released to the Dreamcast as Mortal Kombat Gold.
Story
Thousands of years ago, during a war with the corrupt Elder God known as Shinnok, Raiden was responsible for the death of an entire civilization. To avoid a repeat of this event, as well as to protect all realms from Shinnok's threat, Raiden waged a brutal campaign and, at a heavy price, exiled his rival to a dark place known as the Netherealm.
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Arcade Marquee
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US PS Box
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US PS Box (Greatest Hits)
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European PS Box
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European N64 Box
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US Windows Box
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European Windows Box
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US GBC Box
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European GBC Box
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Arcade Title Screen
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PSX Title Screen
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N64 Title Screen
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Windows Title Screen
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GBC Title Screen
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GBC Title Screen on the original Game Boy
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GBC Title Screen on the Super Game Boy