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{{Header Nav|game=Pac-Man 2: The New Adventures}} | {{Header Nav|game=Pac-Man 2: The New Adventures}} | ||
<center>'''[[Pac-Man 2: The New Adventures/Gameplay#Ms. Pac-Man|Ms. Pac-Man]]''':< | <center>'''[[Pac-Man 2: The New Adventures/Gameplay#Ms. Pac-Man|Ms. Pac-Man]]''':</center> | ||
''WE ARE OUT OF MILK''< | <center>''WE ARE OUT OF MILK''</center> | ||
''AND PAC-BABY''< | <center>''AND PAC-BABY''</center> | ||
''IS STILL HUNGRY!''< | <center>''IS STILL HUNGRY!''</center> | ||
''CAN YOU GO GET''< | <center>''CAN YOU GO GET''</center> | ||
''SOME MORE MILK''< | <center>''SOME MORE MILK''</center> | ||
''PLEASE?''< | <center>''PLEASE?''</center> | ||
<center>'''[[Pac-Man 2: The New Adventures/Gameplay#Pac-Man|Pac-Man]]''':</center> | |||
<center>''NO PROBLEM!''</center> | |||
Welcome to the game. Once Pac-Man has left [[Pac-Man 2: The New Adventures/Areas#Pac-Man's House|his house]], use the Y (or C) Button in conjunction with the D-Pad to try and make him look to the right; as he starts walking in that direction, you should ''not'' shoot the windmill three times in succession as it will come off its stand and fly around the garden like a shuriken, scaring Pac-Man away. Once he has walked through the gate on the right side of the screen, it will fade out, as he proceeds to [[Pac-Man 2: The New Adventures/Areas#Stock Farm|Stock Farm]]. | Welcome to the game. Once Pac-Man has left [[Pac-Man 2: The New Adventures/Areas#Pac-Man's House|his house]], use the Y (or C) Button in conjunction with the D-Pad to try and make him look to the right; as he starts walking in that direction, you should ''not'' shoot the windmill three times in succession as it will come off its stand and fly around the garden like a shuriken, scaring Pac-Man away. Once he has walked through the gate on the right side of the screen, it will fade out, as he proceeds to [[Pac-Man 2: The New Adventures/Areas#Stock Farm|Stock Farm]]. | ||
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Once the screen has faded back in for a second time, shoot the door of Pac-Man's house to make him go into it and clear the first mission of the game. | Once the screen has faded back in for a second time, shoot the door of Pac-Man's house to make him go into it and clear the first mission of the game. | ||
<center>'''Ms. Pac-Man''':< | <center>'''Ms. Pac-Man''':</center> | ||
''THANK YOU DARLING.''< | <center>''THANK YOU DARLING.''</center> | ||
''YOU WERE A GREAT''< | <center>''YOU WERE A GREAT''</center> | ||
''HELP.''< | <center>''HELP.''</center> | ||
<center>'''Pac-Man and Ms. Pac-Man''':</center> | |||
<center>''SLOW DOWN''</center> | |||
<center>''PAC-BABY!!!!!!!!!''</center> | |||
'''Pac-Man | <center>'''[[Pac-Man 2: The New Adventures/Gameplay#Ghost Witch of Netor (????)|Ghost Witch of Netor]]''':</center> | ||
'' | <center>''YOU'VE BEEN BEATEN''</center> | ||
''PAC- | <center>''BY PAC-MAN! NOW''</center> | ||
<center>''YOU MUST SUFFER''</center> | |||
<center>''THE CONSEQUENCES!''</center> | |||
'''PASSWORD''': F0DWW5W (SNES)/4C4PSDR (Sega Genesis)</center> | <center>'''PASSWORD''': F0DWW5W (SNES)/4C4PSDR (Sega Genesis)</center> | ||
It is also worth noting that if you have to reset the game as a result of being in a hopeless situation (such as Pac-Man getting stuck in "scared" mode on top of the building which has three dustbins on it in [[Pac-Man 2: The New Adventures/Areas#Pulley Area|Pulley Area]] without any power pellets to hand) and use this password, it will erase your percentage. | It is also worth noting that if you have to reset the game as a result of being in a hopeless situation (such as Pac-Man getting stuck in "scared" mode on top of the building which has three dustbins on it in [[Pac-Man 2: The New Adventures/Areas#Pulley Area|Pulley Area]] without any power pellets to hand) and use this password, it will erase your percentage. | ||
{{Footer Nav|game=Pac-Man 2: The New Adventures|prevpage=Walkthrough|nextpage=Mission 2}} | {{Footer Nav|game=Pac-Man 2: The New Adventures|prevpage=Walkthrough|nextpage=Mission 2}} |