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!Name:!!Price:!!Sell for:!!Where to find:!!Use | !Name:!!Price:!!Sell for:!!Where to find:!!Use | ||
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| | |Power Herb||N/A||50||Held by wild {{Bp|Seedot}}||Allows user to omit first turn of charge-up required moves. Consumed after use. It affects {{Bp|Solar Beam}}, {{Bp|Skull Bash}}, {{Bp|Sky Attack}}, {{Bp|Razor Wind}}, {{Bp|Fly}}, {{Bp|Dig}}, {{Bp|Dive}}, {{Bp|Bounce}}, {{Bp|Shadow Force}}, {{Bp|Freeze Shock}}, {{Bp|Ice Burn}}, {{Bp|Phantom Force}} and {{Bp|Geomancy}}. | ||
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| | |Repel||350||175||Shops; with ability PickUp ||Prevents wild Pokémon with a lower level than the first member of the party from appearing for 100 steps. | ||
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