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{{Header Nav|game=Tera: la cité des crânes | {{Header Nav|game=Tera: la cité des crânes}} | ||
{{Game | {{Game | ||
|completion=2 | |||
|image=Tera cover.jpg | |||
|title=Tera: la cité des crânes | |title=Tera: la cité des crânes | ||
|developer=[[Ulysses]], [[Lout]] | |||
|developer= | |||
|publisher=[[Loriciels]] | |publisher=[[Loriciels]] | ||
| | |year=1986 | ||
|genre=[[Role-playing game]] | |systems={{syslist|msdos}} | ||
|genre=[[Role-playing game]], [[Roguelike]] | |||
|modes=[[Single player]] | |modes=[[Single player]] | ||
|followed by=[[Karma]] | |followed by=[[Karma]] | ||
}} | }} | ||
{{game disambig|the 1986 French game|the 2011 South Korean game|[[TERA]]}} | {{game disambig|the [[1986]] French game|the [[2011]] South Korean game|[[TERA]]}} | ||
'''Tera: la cité des crânes''' (''Tera: The City of Skulls''; <small>in French, titles are always sentence case</small>) is a [[role-playing game]] released in [[1986]] in France only. The developers used the pseudonyms "Ulysses" and "Lout". The game was published by [[Loriciels]]. | |||
'''Tera: la cité des crânes''' (''Tera: The City of Skulls''; <small>in French, titles are always sentence case</small>) is a [[role-playing game]] released in | |||
'''Tera: la cité des crânes''' is abandonware. | '''Tera: la cité des crânes''' is abandonware. | ||
'''''Tera''''' is one of the earliest | '''''Tera''''' is one of the earliest French-only role-playing games. One year later, Ulysses developed ''[[Karma]]'', a spiritual sequel to ''Tera'' that uses the same engine. | ||
{| | {| | ||
|[[File:Tera title.png|frame|Game title and subtitle]] | |[[File:Tera title.png|frame|Game title and subtitle]] | ||
|} | |} | ||
{{-}} | {{-}} | ||
== Story == | == Story == | ||
{|{{prettytable}} | {| {{prettytable}} | ||
! Screenshot !! English translation | ! Screenshot !! English translation | ||
|- | |- | ||
Line 73: | Line 68: | ||
== Gameplay == | == Gameplay == | ||
'''''Tera''''' is one of the earliest French role-playing games, after ''[[Tyr Ann]]'' and ''[[Mandragore]]''. <!--(<small>see also: ''{{c|Drakkhen}}'' category</small>)--> Since ''Tyr Ann'' is a maze game with minimal role-playing elements, and ''Mandragore'' received an English localization, ''Tera: la cité des crânes'' remains the earliest French-only role-playing game. | '''''Tera''''' is one of the earliest French role-playing games, after ''[[Tyr Ann]]'' and ''[[Mandragore]]''. <!--(<small>see also: ''{{c|Drakkhen}}'' category</small>)--> Since ''Tyr Ann'' is a maze game with minimal role-playing elements, and ''Mandragore'' received an English localization, ''Tera: la cité des crânes'' remains the earliest French-only role-playing game. | ||
The most innovative mechanic of '''''Tera''''' is that <u>party members learn skills from each other</u>! Eventually, the hero can become a master in all nine skills. | The most innovative mechanic of '''''Tera''''' is that <u>party members learn skills from each other</u>! Eventually, the hero can become a master in all nine skills. | ||
=== Similar games === | === Similar games === | ||
'''''Tera: la cité des crânes''''' (1986) features several mechanics reminiscent of older computer role-playing games; one the other hand, the original mechanics of ''Tera'' are seldom seen in later games. | '''''Tera: la cité des crânes''''' (1986) features several mechanics reminiscent of older computer role-playing games; one the other hand, the original mechanics of ''Tera'' are seldom seen in later games. | ||
With reference to older games: | With reference to older games: | ||
* Tile-based, first-person navigation of a world consisting of an overworld connecting a limited number of dungeons, similar to ''{{c|The Bard's Tale}}'' (1985). | * Tile-based, first-person navigation of a world consisting of an overworld connecting a limited number of dungeons, similar to ''{{c|The Bard's Tale}}'' (1985). | ||
Line 89: | Line 82: | ||
Few games use a '''skill system''' in any way reminiscent of ''Tera'' 's one, where characters learn from each other. Perhaps, the most similar is ''[[Final Fantasy V]]'', where characters can change job and keep one earlier skill. | Few games use a '''skill system''' in any way reminiscent of ''Tera'' 's one, where characters learn from each other. Perhaps, the most similar is ''[[Final Fantasy V]]'', where characters can change job and keep one earlier skill. | ||
== | {{ToC}} | ||
* | |||
== External links == | |||
* [http://crpgaddict.blogspot.com/2017/03/revisiting-tera-la-cite-des-cranes-1986.html The Computer Role-Playing Games Addict - Part 1] | |||
* [http://crpgaddict.blogspot.com/2017/03/tera-won-with-summary-and-rating.html The Computer Role-Playing Games Addict - Part 2]. | |||
[[Category:Loriciels]] | [[Category:Loriciels]] | ||
[[Category:RPG]] | [[Category:RPG]] | ||
[[Category: | [[Category:Roguelike]] | ||
[[Category:Single player]] | [[Category:Single player]] |
Latest revision as of 23:00, 23 December 2021
Tera: la cité des crânes | |
---|---|
Developer(s) | Ulysses, Lout |
Publisher(s) | Loriciels |
Year released | 1986 |
System(s) | DOS |
Followed by | Karma |
Genre(s) | Role-playing game, Roguelike |
---|---|
Modes | Single player |
Tera: la cité des crânes (Tera: The City of Skulls; in French, titles are always sentence case) is a role-playing game released in 1986 in France only. The developers used the pseudonyms "Ulysses" and "Lout". The game was published by Loriciels.
Tera: la cité des crânes is abandonware.
Tera is one of the earliest French-only role-playing games. One year later, Ulysses developed Karma, a spiritual sequel to Tera that uses the same engine.
Story[edit]
Gameplay[edit]
Tera is one of the earliest French role-playing games, after Tyr Ann and Mandragore. Since Tyr Ann is a maze game with minimal role-playing elements, and Mandragore received an English localization, Tera: la cité des crânes remains the earliest French-only role-playing game. The most innovative mechanic of Tera is that party members learn skills from each other! Eventually, the hero can become a master in all nine skills.
Similar games[edit]
Tera: la cité des crânes (1986) features several mechanics reminiscent of older computer role-playing games; one the other hand, the original mechanics of Tera are seldom seen in later games. With reference to older games:
- Tile-based, first-person navigation of a world consisting of an overworld connecting a limited number of dungeons, similar to The Bard's Tale (1985).
- Random generation of first-person dungeons (as in Ultima I: The First Age of Darkness, 1981), but also random generation of world surface (more complex than in Ultima 0: Akalabeth, 1979).
- Turn-based, first person combat, similar to Wizardry (1981) and The Bard's Tale, but with less options.
- Party members of different classes, each to be recruited in specific locations, similar to Ultima IV: Quest of the Avatar (1985), but with more unique skills.
Anyway, Wizardry, The Bard's Tale, and the early Ultima titles show a clear influence from the pen-and-paper Dungeons & Dragons, but no element of the latter is present in Tera. Therefore, it is likely that all similarities are just coincidences, especially for the games released just one year earlier, in 1985.
Few games use a skill system in any way reminiscent of Tera 's one, where characters learn from each other. Perhaps, the most similar is Final Fantasy V, where characters can change job and keep one earlier skill.