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{{Header Nav|game=The Adventures of Alundra | {{Header Nav|game=The Adventures of Alundra}} | ||
{{ | {{Game | ||
|completion=2 | |||
|image=Alundra PSX EU Boxart.jpg | |||
|title=The Adventures of Alundra | |title=The Adventures of Alundra | ||
|developer=[[Matrix Software]] | |developer=[[Matrix Software]] | ||
|publisher= | |publisher={{colist|Sony Computer Entertainment|Working Designs|Psygnosis}} | ||
| | |year=1997 | ||
| | |systems={{syslist|ps}} | ||
|designer=Yasunaga Oyama | |||
|genre=[[Action-adventure]] | |genre=[[Action-adventure]] | ||
| | |modes=[[Single player]] | ||
|followed by=[[Alundra 2]] | |followed by=[[Alundra 2]] | ||
|series=Alundra | |||
|seriesDisambig=Alundra | |||
}} | }} | ||
'''The Adventures of Alundra''', also known as just '''Alundra''', is an [[action-adventure]] game developed by [[Matrix Software]] and translated and localized by [[Working Designs]]. The game was released in Japan on November 4, [[1997]], in America on December 31, 1997 and in Europe on June 30, [[1998]]. The game was produced by Cassandra Beyer, directed by Yasuhiro Ohori and designed by Yasunaga Oyama. The game was followed by a sequel, [[Alundra 2]]. | |||
The game plays with a top-down perspective rather similar to that of [[The Legend of Zelda]]. The game is very story-driven and has large amounts of character development. Even though the game was well received by critics, with [[Sony Computer Entertainment]] calling it the best [[RPG]] of 1998 at E3 and selling 100,000 copies in just over a month in 1998, it was not a bestseller. | |||
The game plays with a top-down perspective rather similar to that of [[The Legend of Zelda]]. | |||
{{ToC}} | {{ToC}} | ||
{{Alundra}} | |||
{{DEFAULTSORT:Adventures of Alundra, The}} | {{DEFAULTSORT:Adventures of Alundra, The}} | ||
[[Category: | [[Category:Matrix Software]] | ||
[[Category:Action-adventure]] | |||
[[Category:Single player]] | [[Category:Single player]] | ||
Latest revision as of 20:22, 10 April 2023
This is the first game in the Alundra series. For other games in the series see the Alundra category.
The Adventures of Alundra | |
---|---|
Developer(s) | Matrix Software |
Publisher(s) | Sony Computer Entertainment, Working Designs, Psygnosis |
Year released | 1997 |
System(s) | PlayStation |
Followed by | Alundra 2 |
Series | Alundra |
Designer(s) | Yasunaga Oyama |
---|---|
Genre(s) | Action-adventure |
Modes | Single player |
The Adventures of Alundra, also known as just Alundra, is an action-adventure game developed by Matrix Software and translated and localized by Working Designs. The game was released in Japan on November 4, 1997, in America on December 31, 1997 and in Europe on June 30, 1998. The game was produced by Cassandra Beyer, directed by Yasuhiro Ohori and designed by Yasunaga Oyama. The game was followed by a sequel, Alundra 2.
The game plays with a top-down perspective rather similar to that of The Legend of Zelda. The game is very story-driven and has large amounts of character development. Even though the game was well received by critics, with Sony Computer Entertainment calling it the best RPG of 1998 at E3 and selling 100,000 copies in just over a month in 1998, it was not a bestseller.