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< Warcraft: Orcs & Humans
Revision as of 13:36, 17 December 2016 by Onderduiker (talk | contribs) (Added unit stats - enemies receive upgrades as well, Medivh has 150 HP, not 110 as stated by WoWWiki)
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Scenario
A new crisis has arisen that threatens to end the lives of all who would serve the King. The evil warlock Medivh has begun draining the soul of the land itself to increase his dark powers. You must take a party into his tower and destroy him before he summons enough energies to devastate all who would oppose him. Beware his mastery of the black arts, for legend speaks of his ability to command the daemons of Hell.
Map Start New
Human Enemy
Warcraft Map Human8.png
Units
  • Footman (5)
  • Archer (5)
  • Cleric (2)
  • Knight (5)
Upgrade
  • Arrow Strength
  • Shield Strength
  • Sword Strength
  • Breed Faster Horses
Research
  • Healing
  • Far Seeing
Units
  • Skeleton (6)
  • Slime (9)
  • Spider (10)
  • Elemental (4)
  • Daemon
  • Medivh
None
Fire Elemental Range Minimum Damage Normal Damage Armor Hit Points
Warcraft Icon Fire Elemental.png 44 4 200
Skeleton Range Minimum Damage Normal Damage Armor Hit Points
Warcraft Icon Skeleton.png 1 13 6 30
Slime Range Minimum Damage Normal Damage Armor Hit Points
Warcraft Icon Slime.png 1 4 14 150
Spider Range Minimum Damage Normal Damage Armor Hit Points
Warcraft Icon Spider.png 1 7 4 30
Daemon Range Minimum Damage Normal Damage Armor Hit Points
Warcraft Icon Daemon.png 69 4 300
Medivh Range Minimum Damage Normal Damage Armor Hit Points
Warcraft Icon Medivh.png 5 10 4 150