From StrategyWiki, the video game walkthrough and strategy guide wiki
(Redirected from Bionic Commando (Game Boy))
Jump to navigation Jump to search

This is the first game in the Bionic Commando series. For other games in the series see the Bionic Commando category.

Box artwork for Bionic Commando.
Box artwork for Bionic Commando.
Bionic Commando
Year released1988
Preceded byBionic Commando
Followed byBionic Commando: Elite Forces
SeriesBionic Commando
ModesSingle player
Rating(s)ESRB Everyone
Bionic Commando
Year released1992
System(s)Game Boy, Nintendo Power (Game Boy), Nintendo 3DS
Rating(s)CERO All agesESRB Everyone 10+PEGI Ages 7+Parental Guidance
Bionic Commando Rearmed
Year released2008
System(s)Windows, PlayStation 3, Xbox 360
LinksBionic Commando (NES) at PCGamingWikiBionic Commando (NES) ChannelSearchSearch

Bionic Commando, originally released in Japan as Hitler no Fukkatsu: Top Secret (ヒットラーの復活 トップシークレット?), is an action-adventure game released by Capcom for the NES in 1988. It is the sequel of the 1987 arcade game Bionic Commando, originally released in Japan as Top Secret.

Two enhanced remakes were released for the Game Boy in 1992 and then for Playstation 3 and Xbox 360 in 2008 (Bionic Commando Rearmed). A sequel, Bionic Commando: Elite Forces, was released for the Game Boy Color. It is also included in Capcom Classics Mini Mix. Some of the sounds used in the game were copied from Mega Man.


The plot of the original Japanese release revolved around an attempt on the part of neo-Nazis to revive Hitler. For the release of the international version of the game, all references to Nazism in text and imagery were removed. The Nazis were referred to as the "Badds" (though the back-story in the American version's manual referred to them as the "Nazz"), the Imperial Army's Swastika insignia was changed into a new one resembling an eagle, and the leader of the villains, originally called Weizmann in the Japanese version, was renamed Killt. In addition to graphical changes, the difficulty of the game was rebalanced and some of the areas were made less difficult.


In the game, the player has to explore each stage and obtain the necessary equipment to progress. The protagonist is Ladd Spencer, a commando equipped with a bionic arm featuring a grappling gun, allowing the protagonist to pull himself forward or swing from the ceiling. As such, the series is one of few instances of a platform game in which the player cannot jump. To cross gaps or climb ledges, the hero must use his bionic arm.

Table of Contents