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Fire Emblem: Path of Radiance | |
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Developer(s) | Intelligent Systems |
Publisher(s) | Nintendo |
Year released | 2005 |
System(s) | Nintendo GameCube |
Preceded by | Fire Emblem: The Sacred Stones |
Followed by | Fire Emblem: Radiant Dawn |
Series | Fire Emblem |
Genre(s) | Tactical RPG |
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Modes | Single player |
Rating(s) |
Fire Emblem: Path of Radiance (ファイアーエムブレム 蒼炎の軌跡 or Faiā Emuburemu: Sōen no Kiseki in Japanese) is a Japanese role-playing game developed by Intelligent Systems and published by Nintendo for the Nintendo GameCube. The game was released on April 20, 2005 in Japan, October 17, 2005 in North America, November 4, 2005 in Europe, and December 1, 2005 in Australia. It is the ninth game in the Fire Emblem series, the third to be released in North America, and the first to be rendered in a three-dimensional, cel-shaded manner. It is also the first to be released for a home console in North America, Australia, and Europe.
Table of Contents
- Prologue: Mercenaries
- Chapter 1: The Battle Begins
- Chapter 2: Rescue
- Chapter 3: Pirates Aground
- Chapter 4: Roadside Battle
- Chapter 5: Flight
- Chapter 6: A Brief Diversion
- Chapter 7: Shades of Evil
- Chapter 8: Despair and Hope
- Chapter 9: Gallia
- Chapter 10: Prison Release
- Chapter 11: Blood Runs Red
- Chapter 12: A Strange Land
- Chapter 13: A Guiding Wind
- Chapter 14: Training
- Chapter 15: The Feral Frontier
- Chapter 16: The Atonement
- Chapter 17: Day breaks
- Chapter 18: Crimea Marches
- Chapter 19: Entrusted
- Chapter 20: Defending Talrega
- Chapter 21: Without a King
- Chapter 22: Solo
- Chapter 23: The Great Bridge
- Chapter 24: Battle Reunion
- Chapter 25: Strange Lands
- Chapter 26: Clash
- Chapter 27: Moment of Fate
- Chapter 28: Twisted Tower
- Endgame: Repatriation
Fire Emblem series
Early titles (Japan only):
Later titles (localized):
Re-releases:
Mobile: