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In The 7th Saga there are no icons to represent any of the items

Main Items[edit]

Stock up on these items, especially those that correspond to Rune powers and spells that your characters cannot learn. I found clarifying to divide items in four groups according to the corresponding spells:

  • Field items: Items that can be used outside battle.
  • Support items: Battle items that target the heroes.
  • Debuff items: Battle items that target the enemies and have special effects.
  • Attack items: Battle items that deal damage to the enemies.

Sorting items by Item shops you can see at a glance how early you can get a specific item. Sorting by Ch.10 you can see which items will be available in that chapter, where you cannot access previous item shops.

Name Cost Type Item Spell Item Shops Ch.10
Healing items
Potion 1 20 Field/support Restores 40 Health Points Heal 1,
Water Rune
Ch.1: Lemele, Rablesk
Ch.2: Bonro, Zellis
Ch.3: Pell
Ch.5: Bone, Dowaine
Ch.6: Belaine, Telaine
Ch.7: Padal, Pang, Polasu, Tiffana
Ch.8: Bilthem
Ch.9: Valenca, Bugask, Guanta
-
Potion 2 100 Field/support Restores 90 Health Points Heal 2,
Water Rune
All shops! Yes
Potion 3 400 Field/support Restores all Health Points Heal 3 Ch.5: Dowaine (kid)
Ch.8: Brush, Bilthem
Ch.9: Valenca, Bugask, Guanta
Yes
Magic Herb 1 80 Field/support Restores 20 Magic Points - Ch.1: Lemele, Rablesk
Ch.2: Bonro
Ch.3: Pell
Ch.5: Bone
Ch.6: Belaine
Ch.7: Polasu
-
Magic Herb 2 200 Field/support Restores 40 Magic Points Sky Rune Ch.9: Valenca Yes
Antidote 80 Field/support Cures Poison in one ally Purify Ch.1: Lemele, Rablesk
Ch.2: Bonro, Zellis
Ch.3: Pell
Ch.4: Patrof
Ch.5: Dowaine
Ch.7: Padal, Tiffana
Ch.9: Valenca, Bugask
Yes
Magic Water 1200 Field/support Revives a dead ally Revive 2 Ch.2: Zellis, Patrof
Ch.5: Bone, Dowaine
Ch.6: Belaine, Telaine
Ch.7: Padal, Pang, Polasu, Tiffana
Ch.8: Brush, Pandam, Bilthem
Ch.9: Valenca, Bugask, Guanta
Yes
Life Recovery 1000 Field/support Restores all Health and Magic Points Elixir Ch.3: (monsters) Yes
Travel items
Wind Ball 80 Field Warps to any town you already visited Wind Rune Ch.3: Pell
Ch.5: Bone, Dowaine
Ch.6: Belaine, Telaine
Ch.7: Polasu
Ch.8: Brush, Pandam
Ch.9: Valenca, Bugask, Guanta
-
Exit Gate 40 Field Warps you out of any dungeon Exit Ch.2: Bonro
Ch.4: Patrof
-
Support items
Bottle of Power 100 Support Doubles Power Power,
Moon Rune
Ch.1: Lemele
Ch.3: Pell
Ch.4: Patrof
Ch.7: Pang
Yes
Bottle of Protect 100 Support Doubles Defense Defense,
Star Rune
Ch.1: Rablesk
Ch.3: Pell
Ch.7: Padal, Pang
-
Mirror 200 Support Automatically mirrors a Petrify spell - Ch.2: Zellis
Ch.7: Pang
Ch.8: Pandam
Ch.9: Guanta
Yes
Bottle of Agility 100 Support Increases Agility +30 Agility Ch.7: Padal, Pang Yes
Harp 500 Support Automatically deflects a Vacuum spell (Protect) Ch.7: Polasu
Ch.8: Bilthem
Yes
Debuff items
Bottle of Fossil 100 Debuff Petrifies one enemy Petrify Ch.2: Bonro
Ch.7: Pang
Ch.9: Bugask
-
Magic Siphon 200 Debuff Steals MP from an enemy MP Catcher Ch.6: Telaine
Ch.7: Polasu
-
Mosquito 150 Debuff Steals HP from an enemy HP Catcher Ch.7: Polasu Yes
Shield Destroyer 100 Debuff Halves an enemy's Defense Defense 2 Ch.7: Polasu -
Attack items
Bottle of Fire 20 Attack Deals fire damage to one enemy Fire 1 Ch.5: Bone
Ch.9: Guanta
-
Bottle of Ice 20 Attack Deals ice damage to one enemy Ice 1 Ch.5: Dowaine
Ch.6: Belaine
Ch.9: Bugask
-
Vacuum 200 Attack Instantly kills one enemy Vacuum 1 Ch.7: Pang, Tiffana -

Jewels[edit]

If your party is defeated, the monsters will take half the money, but no jewels. This can be a useful way to save money.

Many monsters drop Opals. Since you can carry up to nine of each item, sell all opals you get: if you already carry the maximum, you'll have to give up some. The three species of Tricks always drop any one jewel, except for Opals and Diamonds.

A kid in Dowaine sells random items for 100 G each, including Pearls that can be sold for 200 G.

Name Value Chests (and hidden locations)
Opal 100 5 (+∞): Lemele castle, Lemele town (search), Aran castle, Melenam cave, Melenam ruins. Dropped by many monsters.
Pearl 200 5: Melenam ruins (x2), Patrof dungeon, Belaine castle, Baran castle.
Topaz 500 9 (+2): Aran castle, Zellis (search), Melenam ruins (x2), Patrof dungeon, Cave of Beore, Cave of Laosu (x2, Olvan only), Bilthem castle, Bilthem castle (search), Cave of Silence.
Ruby 1000 8 (+3): Melenam ruins, Patrof dungeon, Patrof dungeon (search), Patrof castle, Cave of Laosu (x2), Cave of Laosu (x3, Olvan only), North tower, Tiffana castle.
Sapphire 2500 2 (+2): Telaine castle, Cave of Laosu (x2, Olvan only), Baran castle (search).
Emerald 5000 2 (+1): Cave of Laosu (Olvan only), Pharano (search), ancient Gorfun castle.
Diamond 10000 (Shops only)

Seeds[edit]

These items are found in every role-playing video-game by Enix! In a few Enix (or Square Enix) games they have a different name, but they have the same effect.

Seeds cannot be bought (but they can be sold for 500 G each). Give them all to your main character, because he will be alone in some of the toughest battles. Each set of three Power+Agility+Protect seeds has roughly the same effect as if your character advanced by one experience level.

Note that three sets of Power+Agility+Protect seeds are found in the first half of the game (until Chapter 5), while the remaining three sets of 4-to-6 seeds are found in the second half. The table below highlights this fact.

Name Use Quantity and locations (Ch. 1 to 5) Quantity and locations (Ch. 6 to 10)
Power seed Raises Power by 1-4 3: Aran castle, Guntz (search), Patrof castle 3: Gorfun castle, cave of Barrier, ancient Gorfun
Agility seed Raises Speed by 1-4 3: Cave of Earth, Patrof dungeon, Bone 3: Pang, North Tower, Airship (search)
Protect seed Raises Guard by 1-4 3: Rablesk (search), Melenam ruins,
Patrof dungeon
2: cave to Beore, cave of Silence
Vitality seed Raises HP tot. by 1-4 - 3: cave to Beore, Grime tower, Bilthem castle
Magic seed Raises MP tot. by 1-4 - 3: Grime tower, cave of Kapel, cave of Barrier
Intelligence seed Raises Magic by 1-4 - 2: cave of Laosu, Baran castle

Plot items and temporary characters[edit]

These items cannot be bought nor sold.

The temporary party members do not join in battle, but they are necessary to proceed with the plot. Therefore, their role is similar as plot items.

Name Chapter Use
Whistle 1--------- Use in battle with Romus, if he defeated you.
Key of Earth 1--------- The key to the Gate of Earth near Rablesk.
Map -2-------- Shows you a map of the world.
Brantu the historian -2-------- He opens the gates to the ruins of Melenam.
Quose the digger --3------- He finds water for the town of Guntz.
Remote Control ----5----- Opens a secret passage in the cave of Milto (Valsu, Lejes, Kamil and Wilme only).
Key of Brilliance ----5----- Opens the Grime Tower (Olvan only).
Perole the lost kid ----5----- His uncle allows you to travel on the ship to Pandam (Esuna and Lux only)
Crystal of Peace -----6---- Used to stop the war between Belaine and Telaine.
Jail Key -------8-- Opens the cells in Bilthem Castle basement.
Star -------8-- Use in the battle with Doros.
Moonlight --------9- Use in the battle with Gariso.
Letter ---------10 A letter to Tarufo from his mother.

Runes[edit]

These are the goal of the videogame.

Name Chapter Use Spell Item
Wind Rune -2-------- Warps you to any town you have already visited. - Winball
Water Rune --3------- Restores Health Points when used in battle. Heal 2 Potion 2
Star Rune ---4------ Doubles DEFENSE when used in battle. Defense 1 Bottle of Protection
Sky Rune -----6---- Heals MP when used in battle. - Magic Herb 2
Moon Rune ------7--- Doubles ATTACK POWER when used in battle. Power Bottle of Power
Light Rune -------8-- Doubles MAGIC POWER when used in battle. - -
Wizard Rune --------9- Removes invulnerability from Gorsia. - -