Type of Map | DM |
---|---|
Size | Small |
All Normal Weapons | No |
Redeemer | No |
Superhealth | No |
U-Damage | No |
Shield Belt | Yes |
Armor | None |
Jump Boots | No |
Berzerk | Yes |
Special Features | No |
This level is a bio waste facility, with metallic tunnels, ramps and corridors on two levels with a few open areas. There are no environmental hazards or special features. The only weapons are the Rocket Launcher, the Shock Core, the Bio Rifle, and the Sniper Rifle. And of course the Enforcer. Getting dual Enforcers in here is very effective.
Strategies and tactics[edit]
The Rocket Launcher, located in the middle of the top level is the best weapon, so get it quickly. You can also use the Bio Rifle's alternate fire, which, when charged up, will kill most anyone with one shot. The Berserk powerup will make either of the two even more devastating.
Important item locations[edit]
-
Berzerk: On the second level, in a little dead end that can be accessed by some stairs. The Berzerk powerup can be seen through a gap in the wall when it is up.
- Shield Belt: On the bottom level, smack dab in the middle on the floor.