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Type of Map | Deathmatch/Team Deathmatch |
---|---|
Size | Medium |
All Normal Weapons | Yes |
Redeemer | No |
Superhealth | No |
U-Damage | Yes |
Shield Belt | Yes |
Armor | Chest, Thigh |
Jump Boots | No |
Berzerk | No |
Special Features | No |
Theme[edit]
Man-made industrial area with fuel tanks, flotsam and jetsam lying around.
Description[edit]
Lots of corridors, trenches, ledges, pipes, and openings to run over and through. Very twisty and turny. Open areas are exposed to fire from multiple levels. The lowest level has pipes as archways and obstacles.
Environmental Hazards[edit]
None.
Special Features[edit]
None.
Important Item Locations[edit]
-
U-Damage: Spawns in the middle of the station, on the lowest level, under a meshwork scaffolding. You can see the glow from all around, and hear a sound when it spawns.
-
Chest Armor: On the highest level, on a ledge near the rocket launcher, overlooking an open area.
-
Thigh Armor: On a lower level, at a corner junction.
- Shield Belt: On top of some boxes near the sniper rifle.
Strategies & Tactics[edit]
- The rocket launcher is the weapon of choice here because of the varied distances in which you will encounter foes
- This level plays really fast and there is high visibility from all sides, so keep moving otherwise you'll be picked off from a distance