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A task force is a series of missions given by a special contact which must be completed by a single team.  No new members may be added to the team once the TF starts.  People can quit, but once the team drops down to a single player, the task force is over.  No contacts other than the special TF contact will give you missions or sell you inspirations.  While the task force is going on, you can only do task force missions.  You can log off, and then log back on later to complete the TF, as long as your teammates don't actually quit from the TF.
A Task Force is a series of missions given by a special contact which must be completed by a single team.  No new members may be added to the team once the TF starts.  People can quit, but once the team drops down to a single player, the task force is over.  No contacts other than the special TF contact will give you missions or sell you inspirations.  While the task force is going on, you can only do task force missions.  You can log off, and then log back on later to complete the TF, as long as and your teammates don't actually quit from the TF. You must fall within the level range listed below to begin the task force, though you may outlevel it during the course of the TF.  People can SK on a TF, but still must be the minimum level in order to join.  People can exemplar down to join a TF. The game now sports an auto-exemplar feature, so even a group composed entirely of 50th level characters can do Positron. They will all be auto-exemplared down to 16th. Exemplared characters receive no experience points, but they do get twice the normal amount of influence.
Note:  villains will spawn at the highest level of the TF, without regard for the levels of the heroes in the TF.  This list contains spoilers


You must fall within the level ranges listed below to begin the task force, though you may outlevel it during the course of the TF.  People can SK on a TF, but still must be the minimum level in order to join. People can exemplar down to join a TF. The game now sports an auto-exemplar feature, so even a group composed entirely of 50th level characters can do Positron. They will all be auto-exemplared down to 16th. Exemplared characters receive no experience points, but they do get twice the normal amount of influence.
===Positron (Steel Canyon): The Rule of Three===
  Level Range:  10-16 (Characters 16 and above get no experience points, just influence)
  Minimum Team Size:  3
  Approximate Time Required:  6 hours
  Summary:  Battle Clockwork, Vahzilok, and Circle of Thorns to thwart their efforts to damage
            the dam.


Villains will spawn at the highest level of the TF, without regard for the levels of the heroes in the TF.
===Synapse (Skyway):  The Fall of the Clockwork King===
  Level Range:  15-21
  Minimum Team Size:  4
  Approximate Time Required:  5 hours
  Summary:


==Positron: The Rule of Three==
===Sister Psyche (Independence Port): Clamor and Destruction===
*'''Location''': Steel Canyon
  Level Range: 20-25
*'''Level range''': 10-16 (Characters 16 and above get no experience points, just influence)
  Minimum Team Size:  5
*'''Minimum team size''': 3
  Approximate Time Required:  2-3 hours
*'''Approximate time required''': 6 hours
  Summary:
Battle Clockwork, Vahzilok, and Circle of Thorns to thwart their efforts to damage the dam.
  1)Investigate the freakshow - KR
  2)Defeat gang leader and his crew (Rescue Brent Thomas) - talos
  3)Take device to XXXXXXXX (Talos)
  4)Defeat devastation and his crew (Destroy the sonic device) - Board train
  5)Defeat punkadelic and his crew (Destroy the sonic device) - Board train
  6)Defeat all Freaks and soldiers - IP
  7)Speak to Robert Koslowski - Talos
  8)Defeat all soldiers in base (Seek information on Clamor) - Atlas
  9)Defeat all Freaks and soldiers (3 office workers to save) - Steel Canyon
10)Patrol Talos for Freakshow (Visit 5 locations) - Talos
11)Bust freak leader and his crew - Talos
12)Disable sonic devices - Kings
13)Disable the second device - Skyway
14)Defeat Clamor and her crew (5 hostages to rescue, Destroy the last
    device!) - Skyway


==Synapse: The Fall of the Clockwork King==
*This TF rewards 40 Merits.
*'''Location''': Skyway
*'''Level range''': 15-21
*'''Minimum team size''': 4
*'''Approximate time required''': 5 hours


==Sister Psyche: Clamor and Destruction==
===Moonfire (Striga Isle): The Kheldian War ===
*'''Location''': Independence Port
  Level Range23-28
*'''Level range'''20-25
  Minimum Team Size: 6
*'''Minimum team size''': 5
  Approximate Time Required: 3 hours
*'''Approximate time required''': 2-3 hours
  Summary:
This TF rewards 40 Merits.
  * 1 - Defeat all vampyri in cave (Striga)
#Investigate the freakshow - KR
  * 2 - Defeat all Wolves in Cave (Striga)
#Defeat gang leader and his crew (Rescue Brent Thomas) - talos
  * 3 - Goto Stephenie Peebles (Striga)
#Take device to XXXXXXXX (Talos)
  * 4 - Hunt 20 Council (Striga)
#Defeat devastation and his crew (Destroy the sonic device) - Board train
  * 5 - Find and free hostage in council base, can be breezed through with Invisibility and Teleport (Striga)
#Defeat punkadelic and his crew (Destroy the sonic device) - Board train
  * 6 - Defeat all enemies, Look for Clues (one flashie) in Council Base (Striga)
#Defeat all Freaks and soldiers - IP
  * 7 - Take Schematics to Dr. Engles (Skyway city)
#Speak to Robert Koslowski - Talos
  * 8 - Defeat Archon Salavatore and his men (Striga)
#Defeat all soldiers in base (Seek information on Clamor) - Atlas
  * 9 - Defeat 20 Council (Striga)
#Defeat all Freaks and soldiers (3 office workers to save) - Steel Canyon
  * 10 - Defeat Arakhn (Striga)
#Patrol Talos for Freakshow (Visit 5 locations) - Talos
    * Arakhn has a number of annoying traits, including Instant Healing,
#Bust freak leader and his crew - Talos
      which totally replenishes her life after about 2 minutes.
#Disable sonic devices - Kings
      So, you MUST have enough damage dealing to accommodate for this.  Additionally, she's keen on stunning those
#Disable the second device - Skyway
      adjacent to her.
#Defeat Clamor and her crew (5 hostages to rescue, Destroy the last device!) - Skyway


==Moonfire: The Kheldian War==
Actually, if you stay out of melee range, you can avoid her AoE vampyric heal move. It has a long recharge, so then you can go beat up on her some more.
*'''Location''': Striga Isle
*'''Level range''': 23-28
*'''Minimum team size''': 6
*'''Approximate time required''': 3 hours


#Defeat all vampyri in cave (Striga)
We couldn't take her out, and our attempt to complete this listing failed. Hopefully another will seize the reins and complete the guide (Wiki rocks)
#Defeat all Wolves in Cave (Striga)
#Goto Stephenie Peebles (Striga)
#Hunt 20 Council (Striga)
#Find and free hostage in council base, can be breezed through with Invisibility and Teleport (Striga)
#Defeat all enemies, Look for Clues (one flashie) in Council Base (Striga)
#Take Schematics to Dr. Engles (Skyway city)
#Defeat Archon Salavatore and his men (Striga)
#Defeat 20 Council (Striga)
#Defeat Arakhn (Striga)


Arakhn has a number of annoying traits, including Instant Healing, which totally replenishes her life after about two minutes. So, you ''must'' have enough damage dealing to accommodate for this. Additionally, she's keen on stunning those adjacent to her. If you stay out of melee range though, you can avoid her AoE vampyric heal move. It has a long recharge, so then you can go beat up on her some more.
* We had more luck, beating her with 2 scrappers, an illusion / bubbler, and an emp / dark. We took out her guards, retreated, rested and buffed, then waded in. Though she kept healing (not always to full) we kept plugging. After about 5 minutes of solid thrashing she bit the dust. Everyone got an xp bonus and an SO (no badge).


You can beat her with two scrappers, an illusion / bubbler, and an emp / dark. Take out her guards, retreat and rest, then buff and wade back in. Though she'll keep healing (not always to full), just keep plugging away. After about five minutes of solid thrashing, she'll bite the dust. Everyone can get an xp bonus and an SO, although you might not get a badge.
* I fought her today in a team of 7: 1 Archery/Ice Blaster, 1 Energy/Devices Blaster, 1 Ice/EM Tank, 1 Fire/Fire Tank, 1 Storm/Electricity Defender (who did not have O2 Boost at her exemplared level), and Two Peacebringers. I stealthed to her and found a nice spot at the beginning of the room to teleport everyone. The two tanks ran in and four of us summoned Shivan Shard pets. Arakhn did not last even 15 seconds. The only person with any type of heal was the Peacebringer, but was only casually healing when someone got down to the red (this wasn't often). Just as a tip, here is my #1 Rule: :::Don't start a taskforce unless you have Shivan pets.::: This Moonfire Taskforce was completed in less then 2 hours and 30 minutes on Heroic with what I think was only 3 deaths total. This is one of my favorite Task Forces. - @OoBe Kheldian


Alternatively, take her on with a team of seven: one Archery/Ice Blaster, one Energy/Devices Blaster, one Ice/EM Tank, one Fire/Fire Tank, one Storm/Electricity Defender (not necessary to have O2 Boost at exemplared level), and two Peacebringers. Have one person stealth to her and find a nice spot at the beginning of the room to teleport everyone. The two tanks should run in and four of you summon Shivan Shard pets. Arakhn won't even last 15 seconds. You only need one person to heal, and then only casual healing when someone gets down to the red (this wont' happen often). The biggest thing to remember is don't start a task force unless you have Shivan pets. This Moonfire task force can be completed in less than two hours and 30 minutes on Heroic with around 3 deaths total.
===Jane Hallaway (Independence Port):  Save the Terra Volta Reactor===
  Level Range:  24-32
  Minimum Team Size:  4
  Approximate Time Required:  3 hours
  Summary:  Sky Raiders
  Missions:
  * Speak to NPC - Terra Volta
  * Defeat 25 Sky Raiders - Terra Volta
  * Defeat Sgt. Clayton + men - Talos Island
  * Save reactor - Terra Volta


==Jane Hallaway: Save the Terra Volta Reactor==
'''URBAN LEGEND:''' The glowies are just there for storyline flavor, they contain radiation suits and other equipment. They have nothing to do with making any of the missions harder, it's only an urban legend.
{{sidebar|width=200px|title=Urban legend|contents=The glowies are just there for storyline flavor, they contain radiation suits and other equipment. They have nothing to do with making any of the missions harder, it's only an urban legend.}}
*'''Location''': Independence Port
*'''Level range''': 24-32
*'''Minimum team size''': 4
*'''Approximate time required''': 3 hours


#Speak to NPC - Terra Volta
I run respec trials A LOT whether I need the respec or not. About half the time, someone will insist that the glowie-clicking will result in failure, more bosses or "max debt". It's almost pointless to argue with them. Usually it's someone who has run the trial only a couple of times and failed it.
#Defeat 25 Sky Raiders - Terra Volta
#Defeat Sgt. Clayton + men - Talos Island
#Save reactor - Terra Volta
{{-}}
==Citadel: Bastion's Children==
*'''Location''': Talos Island
*'''Level range''': 25-31
*'''Minimum team size''': 6
*'''Approximate time required''': 2-3 hours
The reward for this TF is 30 Merits.
#Investigate Council base.(Defeat All)(Independence Port)
#Defeat all soldiers in base. (Independence Port)
#Defeat base leader & his guards.(Find evidence, 3 computers to disable) (Talos Island)
#Take parts to Fareed Abdullah. (Steel Canyon) (Delivery)
#Defeat base leader & his guards (Skyway City)
#Defeat base leader & his guards (Talos Island)
#Question Council soldiers. (Defeat 40 Council) (Independence Port seems like the best place to do this.)
#Defeat all soldiers in base. (3 computer systems to disable) (Talos Island)
#Defeat all soldiers in base (3 computer systems to disable) (Independence Port)
#Defeat all soldiers in base (4 computer systems to disable) (Dark Astoria)
#*Bulwark (Elite Boss): This monstrosity of a Mech man was made using the same technology that powers Citadel. it is no fit legacy for the heroic android, and must be destroyed.
#Defeat Vandal and his minions. (Talos Island or Dark Astoria)


This can be done with a team of six: one Archery/Ice Blaster, one Ice/Fire Tank, one Gravity/Storm Controller, one Empathy/psy Defender, one Broadsword/Invincbility Scrapper, one Katana/Regen Scrapper. On the final Archvillain, summon a Shivan pet and a Warwolf pet. At around 25% health, the AV may disapper. When Vandal runs off into the other side of the room, he'll give you agro if he still has, for instance, Snow Storm on him. Just before running off, he may kill both your Shivan ''and'' your Warwolf pets. Be aware that Zenith Hoverbots can see through temporary power Invisibility while you're trying to stealth through missions.
The funny thing is that there is almost always a player on the same team that doesn't pay attention and clicks the glowies anyway... -@OoBe Kheldian


==Manticore: Following Countess Crey==
===Citadel (Talos Island): Bastion's Children===
*'''Location''': Brickstown
  Level Range:  25-31
*'''Level range''': 30-35
  Minimum Team Size:  6
*'''Minimum team size''': 7
  Approximate Time Required:  2-3 hours
*'''Approximate time required''': 2-3 hours
  Summary:
  *1: Investigate Council base.(Defeat All)(Independence Port)
  *2: Defeat all soldiers in base. (Independence Port)
  *3: Defeat base leader & his guards.(Find evidence, 3 computers to disable) (Talos Island)
  *4: Take parts to Fareed Abdullah. (Steel Canyon) (Delivery)
  *5: Defeat base leader & his guards (Skyway City)
  *6: Defeat base leader & his guards (Talos Island)
  *7: Question Council soldiers. (Defeat 40 Council) (Independence Port seems like the best place to do this.)
  *8: Defeat all soldiers in base. (3 computer systems to disable) (Talos Island)
  *9: Defeat all soldiers in base (3 computer systems to disable) (Independence Port)
  *10: Defeat all soldiers in base (4 computer systems to disable) (Dark Astoria)
      *Bulwark (Elite Boss): This monstrosity of a Mech man was made using the same technology that powers Citadel. it is no fit legacy for the heroic android, and must be destroyed.
  *11: Part 11: Defeat Vandal and his minions. (Talos Island or Dark Astoria)


The reward for this TF is 25 merits.
* We did this with a team of 6: 1 Archery/Ice Blaster, 1 Ice/Fire Tank, 1 Gravity/Storm Controller, 1 Empathy/psy Defender, 1 Broadsword/Invincbility Scrapper, 1 Katana/Regen Scrapper. On the final ArchVillain, I had summoned a Shivan pet and a Warwolf pet. At around 25% health, the AV disappeared. I guess it was because I blinked, and lost sight, I don't know. The Vandal ran off into the other side of the room and gave us Agro because he had Snow Storm still on him. Just before Running off, he killed both my Shivan AND my Warwolf. How rude... It took 2 hours to 2 and 1/2 hours to complete this TF, which is about average. Minimal deaths only because Zenith Hoverbots can see through temporary power Invisibility while trying to stealth through missions.
#Defeat all Security Forces - Bricks
This Task Force contact is no longer Bastion. The contact has been RE-NAMED to Citadel because he first appeared in MARVEL comic: X-Men #52 (May 1996). -@OoBe Kheldian
#Defeat all foes in lab - Atlas
#Defeat Security Chief, his men - DA
#Interrogate Crey (Deafeat 25 crey) - Bricks is best
#Infiltrate base (hack the computer) - Bricks
#Defeat security chief, his men - 1:30 timer - Bricks
#Talk with Miss Liberty - Atlas
#Rescue Councilmen Birch
#Take on crey in creys folley.   (Defeat 40 Crey)
#Defeat Hopkins and his men - Kings Row


==Captain James Harlan: Save the Terra Volta Reactor==
* The reward for this TF is 30 Merits.
*'''Location''': Founder's Falls
*'''Level range''': 34-43
*'''Minimum team size''': 4
*'''Approximate time required''': 3 hours


==Numina: Soul of the Woodsman==
===Manticore (Brickstown): Following Countess Crey===
*'''Location''': Founder's Falls
  Level Range: 30-35
*'''Level range''': 35-38
  Minimum Team Size: 7
*'''Minimum team size''': 4
  Approximate Time Required:  2-3 hours
*'''Approximate time required''': 5 hours
  Summary:
        1)Defeat all Security Forces - Bricks
        2)Defeat all foes in lab - Atlas
        3)Defeat Security Chief, his men - DA
        4)Interrogate Crey (Deafeat 25 crey) - Bricks is best
        5)Infiltrate base (hack the computer) - Bricks
        6)Defeat security chief, his men - 1:30 timer - Bricks
        7)Talk with Miss Liberty - Atlas
        8)Rescue Councilmen Birch
        9)Take on crey in creys folley.  (Defeat 40 Crey)
      10)Defeat Hopkins and his men - Kings Row


==Dr. Quaterfield: Explorers and Exploiters==
*'''Location''': Fire Base Zulu
*'''Level range''': 40-44
*'''Minimum team size''': 8
*'''Approximate time required''': 12 hours


The reward for this TF is 90 merits.
*The reward for this TF is 25 merits.
#Fight Rularuu Around Foxtrot (Firebase Zulu) Defeat 50 Soldiers of Rularuu
#Rescue Exploration Team (Firebase Zulu) 7 Explorers to Rescue
#Examine Creatures at Bravo (Firebase Zulu) Defeat 50 Soldiers of Rularuu
#Defeat Rularuu at X-Ray (Firebase Zulu) Defeat 50 Soldiers of Rularuu
#Rescue the Explorers (Firebase Zulu) 9 Explorers to Rescue
#Defeat Rularuu, Crey (Firebase Zulu) Defeat 25 Soldiers of Rularuu, 25 Crey
#Defeat Crey Leader & Guards (Firebase Zulu) 5 Explorers to Rescue
#Fight Crey Around Zulu (Firebase Zulu) Defeat 50 Crey
#Defeat Crey Base Leaders (Firebase Zulu)
#Defeat All Crey at Base (Firebase Zulu)
#Defeat All Crey at Base (Firebase Zulu)
#Defeat All Crey at Base (Firebase Zulu)
#Defeat Crey Base Leaders (Founder's Falls) Search for Clues
#Defeat Crey Base Leaders (Brickstown) 8 Samples, Search for Clues
#Defeat All Enemies in Base (Brickstown) Find Information, Contain Creatures
#Defeat Negotiators (Peregrine Island) Find Information
#Defeat All Nemesis Army in Base (Firebase Zulu) ?
#Defeat Nemesis Base Leaders (Firebase Zulu) Find Information, ?
#Defeat Portal Base Boss (Firebase Zulu) 2 Portal Computers
#Defeat All Crey (Firebase Zulu) 2 Portal Computers
#Defeat Portal Base Boss (Firebase Zulu) 4 Portal Computers
#Defeat Portal Base Boss (Firebase Zulu) 4 Portal Computers, 2 Rularuu Portals
#Defeat Portal Base Boss (Skyway City) 4 Portal Computers
#Defeat all escaped Rularuu (Talos Island) 2 Rularuu Portals


A full team can finish this task force in six hours. Having people log in to start the TF, then log off and have only four people solo the missions until the last mission will cut this task force's approximate time required in half. Make sure you know everyone's <code>@Global</code> so you can reach them again. Use the CoH Forums to find people interested. Some people try to span this TF over two-three nights because they don't play the game 16 hours a day.
===Captain James Harlan (Founder's Falls):  Save the Terra Volta Reactor===
  Level Range:  34-43
  Minimum Team Size:  4
  Approximate Time Required:  3 hours
  Summary:  Freakshow


Please try to avoid doing this TF with teammates you're not 100% sure of. It is one of the longest task forces in the game, so if you are starting with a pick-up group ''expect'' players to unplug their internet and make it look like they lost connection.
===Numina (Founder's Falls):  Soul of the Woodsman===
Having Teleport Self or Flight will cut down a lot of time. Teleport Friend makes it even faster. It's not advisable to even try this task force unless you can find someone with Teleport Friend ''and'' Teleport Group, or Group Flight, or Group Energy Flight.
  Level Range:  35-38
Some of the missions '''require''' four players to be present at the same time to simultaneously activate Portal Computers . Running from one computer to the one in the next room will ''not'' work.
  Minimum Team Size:  4
  Approximate Time Required:  5 hours
  Summary:


==Sara Moore TF: The Legend of Ruladak==
===Dr. Quaterfield (Fire Base Zulu): Explorers and Exploiters===
*'''Location''': Cascade Archipelago/Molepoint Charlie (it will be one of three ports by the IP gate)
  Level Range: 40-44
*'''Level range''': 40-50
  Minimum Team Size: 8
*'''Minimum team size''': 8
  Approximate Time Required:  12 hours!
*'''Approximate time required''': 7 hours
  Summary:
  1 Fight Rularuu Around Foxtrot (Firebase Zulu) Defeat 50 Soldiers of Rularuu
  2 Rescue Exploration Team (Firebase Zulu) 7 Explorers to Rescue
  3 Examine Creatures at Bravo (Firebase Zulu) Defeat 50 Soldiers of Rularuu
  4 Defeat Rularuu at X-Ray (Firebase Zulu) Defeat 50 Soldiers of Rularuu
  5 Rescue the Explorers (Firebase Zulu) 9 Explorers to Rescue
  6 Defeat Rularuu, Crey (Firebase Zulu) Defeat 25 Soldiers of Rularuu, 25 Crey
  7 Defeat Crey Leader & Guards (Firebase Zulu) 5 Explorers to Rescue
  8 Fight Crey Around Zulu (Firebase Zulu) Defeat 50 Crey
  9 Defeat Crey Base Leaders (Firebase Zulu)
10 Defeat All Crey at Base (Firebase Zulu)
11 Defeat All Crey at Base (Firebase Zulu)
12 Defeat All Crey at Base (Firebase Zulu)
13 Defeat Crey Base Leaders (Founder's Falls) Search for Clues
14 Defeat Crey Base Leaders (Brickstown) 8 Samples, Search for Clues
15 Defeat All Enemies in Base (Brickstown) Find Information, Contain Creatures
16 Defeat Negotiators (Peregrine Island) Find Information
17 Defeat All Nemesis Army in Base (Firebase Zulu) ?
18 Defeat Nemesis Base Leaders (Firebase Zulu) Find Information, ?
19 Defeat Portal Base Boss (Firebase Zulu) 2 Portal Computers
20 Defeat All Crey (Firebase Zulu) 2 Portal Computers
21 Defeat Portal Base Boss (Firebase Zulu) 4 Portal Computers
22 Defeat Portal Base Boss (Firebase Zulu) 4 Portal Computers, 2 Rularuu Portals
23 Defeat Portal Base Boss (Skyway City) 4 Portal Computers
24 Defeat all escaped Rularuu (Talos Island) 2 Rularuu Portals


Ruladak only deals out Smashing/Lethal damage, but a lot of it, so you will need a tank to deal with him. He's accompanied by a typical mob of Rularuu with their usual psionic/toggle-dropping/generally irritating attacks. The map he's on is very dark, but don't worry, you can't stumble on him accidentally - there's a click-to-open door first.
A FULL TEAM CAN FINISH THIS TASK FORCE IN 6 HOURS! Having people log in to start the TF, then log off and have only 4 people solo the missions until the last mission will cut this Task Force's Approximate Time Required in half. Make sure you know everyone's @Global so you can reach them again. I suggest using the CoH Forums to find people Interested. Some people try to span this TF over two-three nights because they don't play the game 16 hours a day like some of us(*cough*)
Please try to avoid doing this TF with completely retarded gamers. It is one of the longest Task Forces in the game so if you are starting with a pick-up group *EXPECT* players to unplug their internet and make it look like they lost connection.
Having Teleport Self or Flight will cut down a lot of time. Teleport Friend makes it even faster. I suggest not even trying this unless you can find SOMEONE with teleport friend AND teleport group, or group flight, or group energy flight.
Some of the missions REQUIRE 4 players to be present at the same time to simultaneously activate Portal Computers (same time). Running from one computer to the one in the next room will NOT work. - @OoBe Kheldian


==Justin Augustine: The Saga of Faathim==
*'''Location''': The Chantry
*'''Level range''': 40-50 (44 minimum?)
*'''Minimum team size''': 8
*'''Approximate time required''': 4 hours


==Faathim the Kind: The Saga of Lanaru==
*The reward for this TF is 90 merits.
*'''Location''': The Chantry
*'''Level range''': 44-50
*'''Minimum team size''': 8, can go down to 4, but not lower unless you've beaten the Baphomet mission!
*'''Approximate time required''': 7 hours [4.5 hours with excellent team]


Missions listed below with the same number do not require returning to Faathim.
===Sara Moore TF: The Legend of Ruladak===
#Defeat all Rularuu in first cave - Chantry vs. Rularuu
  Level Range: 40-50
#Defeat all Rularuu in second cave - Chantry vs. Rularuu
  Minimum Team Size: 8
#Defeat all Rularuu in third cave - Chantry vs. Rularuu
  Approximate Time Required: 7 hours
#Anger: Defeat Malaise (AV) + 4 simultaneous glowys - Storm Palace vs. Nemesis and AV Praetorian
#Malace: Defeat Mother Mayhem (AV) + 4 simultaneous glowys - Storm Palace vs. Nemesis and AV Praetorian
#Torment: Defeat Nemesis army + 4 simultaneous glowys - Storm Palace vs. Nemesis
#Hatred: Defeat Nemesis army (w/ Nemesis? AV) + 4 simultaneous glowys - Storm Palace vs. Nemesis and Rikti
#Fury: Defeat Rikti + 4 simultaneous glowys - Storm Palace vs. Rikti and Knives of Artemis
#Destruction: Defeat Rikti + 4 NON-simultaneous glowys - Storm Palace vs. Rikti and Malta
#Find Key of Destruction + Kill Boss and Company - Skyway City vs. Malta, Knives (few), and CoT (named boss)
#Speak with Azuria - Atlas Park
#Find Key of Madness - Brickstown vs. Circle of Thorns
#Speak with Azuria - Atlas Park
#Defeat Baphomet (AV) + 4 simultaneous glowys - Train vs. Circle of Thorns
#Use keys on monuments (7 different clicks) - Storm Palace
#Defeat Lanaru the Mad (AV) - Storm Palace vs. Lanaruu and Rularuu - Very short


==Major Richard Flagg: Save the Terra Volta Reactor==
'''Summary''': When Sara Moore asked for your help to find out who had been kidnapping natives, you couldn't have known that it would lead you to uncover The Legend of Ruladak.
*'''Location''': Rikti Crash Site
You fought the Nemesis Army troops around the Cascade Archipelago, and found that they were under order to do just that. You then rescued several natives who had been captured by the Nemesis Army, who were interrogating them to find out about a native legend about a monster called 'Ruladak'. You liberated more captives from the Nemesis Army who were also being interrogated about the myths of Ruladak, including a man called 'Old Fred' who seemed to know more than he was telling. On your return, Sara Moore told you the myth of Ruladak, about a monster that tried to force natives to worship the Rularuu after 'the madness broke the world', but was imprisoned by kindness. You next struck a Nemesis Army base, and recovered a letter to a 'General Fort' of the Nemesis army, talking about plans to awaken some sleeping power and ally with the Rularuu. You next learned that Old Fred, one of the oldest and wisest of the people in the Shadow Shard, had been kidnapped by the Circle of Thorns when he was looking for a book written by his father about Ruladak. You rescued him, and he told you that Ruladak was real! The Circle, however, had already taken the book back to Oranbega. You returned to Paragon City and recovered the book from Oranbega. It detailed a great deal of information about how Ruladak the Strong had been bound by the 'Kind One'. While the book was off being analyzed, you went off looking for another group of natives who had been kidnapped. You found that they had actually been taken by the Rularuu, who were interrogating the natives for what they knew of the Nemesis Army. The worst came to pass when you attacked a Nemesis base and found that a Nemesis Army leader named General Fort had signed a treaty with the Rularuu to free Ruladak and ally with the creature in an attempt to seize control of the Nemesis Army. You began the battle to stop the Nemesis Army from awakening Ruladak the Strong. The Nemesis Army had already gotten to the first of the 4 seals that held Ruladak imprisoned. You secured the second seal, which could be used by trained mystics to weaken Ruladak should he awaken. You were also able to secure the third seal, which kept Ruladak from fully re-connecting with the Rularuu. You went after the last seal, only to find it missing. You then battled the Nemesis Army to find the location of the 4th seal. You recovered the seal and defeated General Fort, only to learn that Fort had been used and that Ruladak the Strong was already about to awaken. You entered deep into his lair and battled Ruladak the Strong. Sara Moore could hardly contain herself, as she had just seen mythic heroes write the end chapter of the Legend of Ruladak.
*'''Level range''': 44-50
*'''Minimum team size''': 4
*'''Approximate time required''': 3 hours


#Defeat 30 Rikti - Rikti Crash Site
'''Location''': Cascade Archipelago/Molepoint Charlie It will be one of 3 ports by the IP gate.
#Defeat all in base + Rescue scientist - Peregrine Island
#Patrol 3 points - Rikti Crash Site
#Defeat all in base + Seek clues (1) - Rikti Crash Site
#Save reactor - Terra Volta


{{Footer Nav|game=City of Heroes|prevpage=Missions|nextpage=Story arcs}}
'''Bugs''': Fanclubs once again rear their ugly head - but there's only one or two. Generally, if a mission looks ghostable, it can be. Glowies in this tf are invisible, but fortunately not inaudible - turn up your volume and locate them by sound.
 
'''Unique art''': The final mission is a redress of the tunnels maps. Look closely at the walls and you can see faces carved in them.
 
'''AV''': Ruladak the Strong himself. Ruladak only deals out Smashing/Lethal damage, but a lot of it, so you will need a tank to deal with him. He's accompanied by a typical mob of Rularuu with their usual psionic/toggle-dropping/generally irritating attacks. The map he's on is very dark, but don't worry, you can't stumble on him accidentally - there's a click-to-open door first.
 
===Justin Augustine (The Chantry):  The Saga of Faathim===
  Level Range:  40-50 (44 minimum?)
  Minimum Team Size:  8
  Approximate Time Required:  4 hours
  Summary:
 
===Faathim the Kind (The Chantry):  The Saga of Lanaru===
  Level Range:  44-50
  Minimum Team Size:  8, can go down to 4, but not lower unless you've beaten the Baphomet mission!
  Approximate Time Required:  7 hours [4.5 hours with excellent team]
  Missions:
      NOTE: You will NOT get Faathim's contact number.  Ever.
      Missions listed below with the same number do not require returning to Faathim.
  * 1a) Defeat all Rularuu in first cave - Chantry vs. Rularuu
  * 1b) Defeat all Rularuu in second cave - Chantry vs. Rularuu
  * 1c) Defeat all Rularuu in third cave - Chantry vs. Rularuu
  * 2a) Anger: Defeat Malaise (AV) + 4 simultaneous glowys - Storm Palace vs. Nemesis and AV Praetorian
  * 2b) Malace: Defeat Mother Mayhem (AV) + 4 simultaneous glowys - Storm Palace vs. Nemesis and AV Praetorian
  * 3a) Torment: Defeat Nemesis army + 4 simultaneous glowys - Storm Palace vs. Nemesis
  * 3b) Hatred: Defeat Nemesis army (w/ Nemesis? AV) + 4 simultaneous glowys - Storm Palace vs. Nemesis
        and Rikti
  * 4a) Fury: Defeat Rikti + 4 simultaneous glowys - Storm Palace vs. Rikti and Knives of Artemis
  * 4b) Destruction: Defeat Rikti + 4 NON-simultaneous glowys - Storm Palace vs. Rikti and Malta
  * 5a) Find Key of Destruction + Kill Boss and Company - Skyway City vs. Malta, Knives (few),
        and CoT (named boss)
  * 5b) Speak with Azuria - Atlas Park
  * 5c) Find Key of Madness - Brickstown vs. Circle of Thorns
  * 5d) Speak with Azuria - Atlas Park
  * 5e) Defeat Baphomet (AV) + 4 simultaneous glowys - Train vs. Circle of Thorns
  * 6a-g) Use keys on monuments (7 different clicks) - Storm Palace
  * 6h) Defeat Lanaru the Mad (AV) - Storm Palace vs. Lanaruu and Rularuu - Very short
 
===Major Richard Flagg (Rikti Crash Site):  Save the Terra Volta Reactor===
  Level Range:  44-50
  Minimum Team Size:  4
  Approximate Time Required:  3 hours
  Villains:  Rikti
  Missions:
  * Defeat 30 Rikti - Rikti Crash Site
  * Defeat all in base + Rescue scientist - Peregrine Island
  * Patrol 3 points - Rikti Crash Site
  * Defeat all in base + Seek clues (1) - Rikti Crash Site
  * Save reactor - Terra Volta
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