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{{Header Nav|game=Guild Wars}}
{{Header Nav|game=Guild Wars Factions}}
The Ritualist, introduced in Factions, communes with spirits to command them in battle.
The Ritualist, introduced in Factions, communes with spirits to command them in battle.


==Attributes==
==Attributes==
'''Spawning (primary)'''
:*'''Spawning (primary)''': Spawning increases the health of summoned creatures and makes spells related to them more effective.
:Spawning increases the health of summoned creatures and makes spells related to them more effective.
:*'''Communal''': Communal increases the ability of the Ritualist to summon "otherworldly" allies.
 
:*'''Restoration Magic''': Restoration Magic improves the amount and length of skills that heal allies.
'''Communal'''
:*'''Channeling Magic''': Channeling Magic improves the amount and length of skills that harm enemies.
:Communal increases the ability of the Ritualist to summon "otherworldly" allies.
{{Footer Nav|game=Guild Wars Factions|prevpage=Assassin|nextpage=Walkthrough}}
 
'''Restoration Magic'''
:Restoration Magic improves the amount and length of skills that heal allies.
 
'''Channeling Magic'''
:Channeling Magic improves the amount and length of skills that harm enemies.

Latest revision as of 01:30, 18 April 2009

The Ritualist, introduced in Factions, communes with spirits to command them in battle.

Attributes[edit]

  • Spawning (primary): Spawning increases the health of summoned creatures and makes spells related to them more effective.
  • Communal: Communal increases the ability of the Ritualist to summon "otherworldly" allies.
  • Restoration Magic: Restoration Magic improves the amount and length of skills that heal allies.
  • Channeling Magic: Channeling Magic improves the amount and length of skills that harm enemies.