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{{Header Nav|game=History Line: 1914-1918}}
{{Header Nav|game=History Line: 1914-1918}}


=== Infantry ===
==Year: 1914==
{{History Line: 1914-1918/Units|Infantry|0/0|30/1|30/1|20|4|1|6|1|1|The standard infantry unit. Not very powerfull und not able to fight against planes. Should be replaced by '''Elite Infantry''' as soon as possible.|August 1914}}
===Infantry===
{{History Line: 1914-1918/Units|Infantry|0/0|30/1|30/1|20|4|1|6|1|1|The standard infantry unit. Not very powerful and not able to fight against planes. Should be replaced by '''Elite Infantry''' as soon as possible.|August 1914|Infantry|35}}


=== Cavalry ===
===Cavalry===
{{History Line: 1914-1918/Units2|Cavalry|0/0|33/1|0/0|20|6|2|6|1|1|Cavalry can be used to quickly take over buildings, but the units are rather weak and can't attack airial or naval units. This Unit becomes less and less important as the game progresses.|August 1914}}
{{History Line: 1914-1918/Units2|Cavalry|0/0|33/1|0/0|20|6|2|6|1|1|Cavalry can be used to quickly take over buildings, but the units are rather weak and can't attack aerial or naval units. This Unit becomes less and less important as the game progresses.|August 1914|Cavalry|50}}


=== Elite Infantry ===
===Elite Infantry===
{{History Line: 1914-1918/Units|Elite_Infantry|15/1|43/1|43/1|25|4|1|6|1|1|The best Infantry unit available in the game. Should allways be prefered over normal Infantry units. Use with '''Supply Cars''' for better movement.|August 1914}}
{{History Line: 1914-1918/Units|Elite_Infantry|15/1|43/1|43/1|25|4|1|6|1|1|The best Infantry unit available in the game. Should always be preferred over normal Infantry units. Use with '''Supply Cars''' for better movement.|August 1914|Elite Infantry|50}}  


=== Light Artillery ===
===Light Artillery===
{{History Line: 1914-1918/Units2|Light_Artillery|0/0|45/3|45/3|25|2|3|6|1|1|'''Light Artillery''' is the only available artillery unit that can defend itself to a direct attack. Try to use them teamed up with bigger artillerys for maximum efficiency. |August 1914}}
{{History Line: 1914-1918/Units2|Light_Artillery|0/0|45/3|45/3|25|2|3|6|1|1|'''Light Artillery''' is the only available artillery unit that can defend itself to a direct attack. Try to use them teamed up with bigger artillery for maximum efficiency. |August 1914|Light Field Artillery|55}}


=== Medium Artillery ===
===Medium Artillery===
{{History Line: 1914-1918/Units|Medium_Artillery|0/0|55/5|55/5|27|1|4|6|1|1|This Artillery has a superior range and power if compared to '''Light Artillery''', but this comes at the disadvantage that it cannot move an fire during the same turn. Also has a very small movement rating. |August 1914}}
{{History Line: 1914-1918/Units|Medium_Artillery|0/0|55/5|55/5|27|1|4|6|1|1|This Artillery has a superior range and power if compared to '''Light Artillery''', but this comes at the disadvantage that it cannot move and fire during the same turn. Also has a very small movement rating. |August 1914|Medium Field Artillery|70}}


=== Heavy Artillery ===
===Heavy Artillery===
{{History Line: 1914-1918/Units2|Heavy_Artillery|0/0|70/6|70/6|25|1|5|6|1|1|One of the most powerfull Artillery units in the game. Cannot move off of streets by itself and should allways be transported by a '''Supply Car'''. Allways try to destroy you enemys '''Heavy Artillery''' units first, since they can inflict tremendous amounts of damage.|August 1914}}
{{History Line: 1914-1918/Units2|Heavy_Artillery|0/0|70/6|70/6|25|1|5|6|1|1|One of the most powerful Artillery units in the game. Cannot move off of streets by itself and should always be transported by a '''Supply Car'''. Always try to destroy your enemy's '''Heavy Artillery''' units first, since they can inflict tremendous amounts of damage.|August 1914|Heavy Field Artillery|85}}


=== Supply Car ===
===Supply Car===
{{History Line: 1914-1918/Units|Supply_Car|0/0|0/0|0/0|20|7|4|6|1|1|Very usefull unit if used propperly. Since they have no way to defend themselves, they should allway be kept out of the enemys range. If they are attacked, units transported by a '''Supply Car''' will also be damaged.|August 1914}}
{{History Line: 1914-1918/Units|Supply_Car|0/0|0/0|0/0|20|7|4|6|1|1|Very useful unit if used properly. Since they have no way to defend themselves, they should always be kept out of the enemy's range. If they are attacked, units transported by a '''Supply Car''' will also be damaged.|August 1914|Transport of Supplies|45}}


=== Bunker ===
===Bunker===
{{History Line: 1914-1918/Units2|Bunker|0/0|60/3|60/3|85|0|-|3|1|1|A very high armour rating makes this unit a though enemy for infantry units. Best attacked with artillery units from a save distance. Has no defense against aerial units.|August 1914}}
{{History Line: 1914-1918/Units2|Bunker|0/0|60/3|60/3|85|0|-|3|1|1|A very high armour rating makes this unit a though enemy for infantry units. Best attacked with artillery units from a safe distance. Has no defense against aerial units.|August 1914|Bunker|-}}
 
===Armored Car===
{{History Line: 1914-1918/Units|Armoured_Car|0/0|35/1|35/1|30|6|3|6|1|0|The first motorized vehicle available in the game. Has a good movement range but lacks the ability to take over buildings. Has no defense against aerial units.|October 1914|German Armored Car (Panzerspähwagen)|55}}
 
===Charron===
{{History Line: 1914-1918/Units2|Charron|0/0|35/1|35/1|30|6|3|6|0|1|The French equivalent to the German '''Armoured Car'''. Has good movement range, cannot take over buildings and has no defense against aerial units.|October 1914|Charron Armored Car|56}}
 
===Armored Train===
{{History Line: 1914-1918/Units|Armoured_Train|20/1|60/2|60/2|60|6|-|6|1|1|A powerful unit that can attack over a short range. Can only be used on railway tracks (as all rail based units).|October 1914|Armored Train|100}}
 
===Supply Train===
{{History Line: 1914-1918/Units2|Supply_Train|0/0|0/0|0/0|25|7|-|6|1|1|A very useful unit to quickly transport your units to the battlefield. Has no weapons to defend itself, so it should always be protected by other units. If a '''Supply Train''' is attacked, units inside it will be damaged, too. Can only be used on railway tracks (as all rail based units).|October 1914|Supply Train|90}}
 
===Sappers===
{{History Line: 1914-1918/Units|Sappers|0/0|25/1|25/1|20|4|1|6|1|1|'''Sappers''' are very weak in direct battle and should be kept out of the range of enemy units. They are capable of digging new trenches or removing old trenches from the battlefield and should be used wisely when planning your strategy.|December 1914|Sappers|45}}
 
===Construction Unit===
{{History Line: 1914-1918/Units2|Construction_Unit|0/0|0/0|0/0|20|6|4|6|1|1|This unit allows you to construct your own depots on the battlefield to repair your units right on the frontline. Construction of a Depot takes two turns and requires 4 empty fields.|December 1914|Supply Depot Construction Unit|105}}
 
===Train Artillery===
{{History Line: 1914-1918/Units|Train_Artillery|0/0|90/7|90/7|40|4|-|6|1|1|Due to its rail-based nature, the '''Train Artillery''' usually ends up in a defensive position. If you have a chance to move this unit close to the frontline, it can become the most powerful weapon in the whole game that can take out any enemy unit in an single round. Can only be used on railway tracks (as all rail based units).|December 1914|Train Mounted Artillery|125}}
 
==Year: 1915==
===Stationary AA-Emplacement===
{{History Line: 1914-1918/Units2|Stationary_AA-Emplacement|30/2|25/0|25/0|25|2|2|6|1|1|The first ground unit in the game which is designed specifically to attack enemy planes.  Has a fire range of two which means it can fire at range against planes without taking damage in return.  Some limited defensive capability against ground attack. Cheap to manufacture, but lacks mobility. |October 1915|Static Anti-Aircraft Emplacement|50}}
 
==Year: 1916==
===Mobile AA-Emplacement===
{{History Line: 1914-1918/Units|Mobile_AA-Emplacement|35/4|40/0|40/0|25|7|4|6|1|1|Although not much more powerful than the stationary emplacement, the mobile version has double the range and is much quicker across the ground (and therefore useful against fast moving planes).  Should be preferred to the stationary version if it can be afforded.|April 1916|Mobile Anti-Aircraft Emplacement|62}}
 
===Renault FT 17===
{{History Line: 1914-1918/Units2|Renault_FT_17|0/0|40/1|40/1|35|5|3|6|0|1|coming soon|June 1916|Renault FT 17 Light Tank|51}}
 
===Mark I===
{{History Line: 1914-1918/Units|Mark I|0/0|50/1|50/1|40|4|4|6|0|1|coming soon|August 1916|Battle Tank Mark I|85}}
 
===Anti-Tank Guns===
{{History Line: 1914-1918/Units2|Anti-Tank_Guns|0/0|50/2|50/2|25|3|2|6|1|1|coming soon|October 1916|Anti-Tank Weapons PAK|53}}
 
===St. Chammond===
{{History Line: 1914-1918/Units|St_Chammond|0/0|60/1|55/1|40|4|5|6|0|1|coming soon|December 1916|St. Chammond Tank Model 16|90}}
 
==Year: 1917==
===A7V Tank===
{{History Line: 1914-1918/Units2|A7V_Tank|0/0|60/1|60/1|55|4|5|6|1|0|coming soon|December 1917|A7V Tank (Sturmpanzerwagen)|90}}
 
===Mark IV===
{{History Line: 1914-1918/Units|Mark_IV|0/0|55/1|55/1|45|4|5|6|0|1|coming soon|December 1917|Battle Tank Mark IV|95}}
 
{{Footer Nav|game=History Line: 1914-1918|prevpage=Advanced|nextpage=Sea Units}}

Latest revision as of 00:09, 1 April 2016

Year: 1914[edit]

Infantry[edit]

Full Name Infantry Units Costs 35
Air 0/0 Ground 30/1 Water 30/1
Armour 20 Speed 4 Weight 1
Group Size 6 Germany Yes France Yes
Description:
The standard infantry unit. Not very powerful and not able to fight against planes. Should be replaced by Elite Infantry as soon as possible.
Introduced: August 1914

Cavalry[edit]

Full Name Cavalry Unit Costs 50
Air 0/0 Ground 33/1 Water 0/0
Armour 20 Speed 6 Weight 2
Group Size 6 Germany Yes France Yes
Description:
Cavalry can be used to quickly take over buildings, but the units are rather weak and can't attack aerial or naval units. This Unit becomes less and less important as the game progresses.
Introduced: August 1914

Elite Infantry[edit]

Full Name Elite Infantry Units Costs 50
Air 15/1 Ground 43/1 Water 43/1
Armour 25 Speed 4 Weight 1
Group Size 6 Germany Yes France Yes
Description:
The best Infantry unit available in the game. Should always be preferred over normal Infantry units. Use with Supply Cars for better movement.
Introduced: August 1914

Light Artillery[edit]

Full Name Light Field Artillery Unit Costs 55
Air 0/0 Ground 45/3 Water 45/3
Armour 25 Speed 2 Weight 3
Group Size 6 Germany Yes France Yes
Description:
Light Artillery is the only available artillery unit that can defend itself to a direct attack. Try to use them teamed up with bigger artillery for maximum efficiency.
Introduced: August 1914

Medium Artillery[edit]

Full Name Medium Field Artillery Units Costs 70
Air 0/0 Ground 55/5 Water 55/5
Armour 27 Speed 1 Weight 4
Group Size 6 Germany Yes France Yes
Description:
This Artillery has a superior range and power if compared to Light Artillery, but this comes at the disadvantage that it cannot move and fire during the same turn. Also has a very small movement rating.
Introduced: August 1914

Heavy Artillery[edit]

Full Name Heavy Field Artillery Unit Costs 85
Air 0/0 Ground 70/6 Water 70/6
Armour 25 Speed 1 Weight 5
Group Size 6 Germany Yes France Yes
Description:
One of the most powerful Artillery units in the game. Cannot move off of streets by itself and should always be transported by a Supply Car. Always try to destroy your enemy's Heavy Artillery units first, since they can inflict tremendous amounts of damage.
Introduced: August 1914

Supply Car[edit]

Full Name Transport of Supplies Units Costs 45
Air 0/0 Ground 0/0 Water 0/0
Armour 20 Speed 7 Weight 4
Group Size 6 Germany Yes France Yes
Description:
Very useful unit if used properly. Since they have no way to defend themselves, they should always be kept out of the enemy's range. If they are attacked, units transported by a Supply Car will also be damaged.
Introduced: August 1914

Bunker[edit]

Full Name Bunker Unit Costs -
Air 0/0 Ground 60/3 Water 60/3
Armour 85 Speed 0 Weight -
Group Size 3 Germany Yes France Yes
Description:
A very high armour rating makes this unit a though enemy for infantry units. Best attacked with artillery units from a safe distance. Has no defense against aerial units.
Introduced: August 1914

Armored Car[edit]

Full Name German Armored Car (Panzerspähwagen) Units Costs 55
Air 0/0 Ground 35/1 Water 35/1
Armour 30 Speed 6 Weight 3
Group Size 6 Germany Yes France No
Description:
The first motorized vehicle available in the game. Has a good movement range but lacks the ability to take over buildings. Has no defense against aerial units.
Introduced: October 1914

Charron[edit]

Full Name Charron Armored Car Unit Costs 56
Air 0/0 Ground 35/1 Water 35/1
Armour 30 Speed 6 Weight 3
Group Size 6 Germany No France Yes
Description:
The French equivalent to the German Armoured Car. Has good movement range, cannot take over buildings and has no defense against aerial units.
Introduced: October 1914

Armored Train[edit]

Full Name Armored Train Units Costs 100
Air 20/1 Ground 60/2 Water 60/2
Armour 60 Speed 6 Weight -
Group Size 6 Germany Yes France Yes
Description:
A powerful unit that can attack over a short range. Can only be used on railway tracks (as all rail based units).
Introduced: October 1914

Supply Train[edit]

Full Name Supply Train Unit Costs 90
Air 0/0 Ground 0/0 Water 0/0
Armour 25 Speed 7 Weight -
Group Size 6 Germany Yes France Yes
Description:
A very useful unit to quickly transport your units to the battlefield. Has no weapons to defend itself, so it should always be protected by other units. If a Supply Train is attacked, units inside it will be damaged, too. Can only be used on railway tracks (as all rail based units).
Introduced: October 1914

Sappers[edit]

Full Name Sappers Units Costs 45
Air 0/0 Ground 25/1 Water 25/1
Armour 20 Speed 4 Weight 1
Group Size 6 Germany Yes France Yes
Description:
Sappers are very weak in direct battle and should be kept out of the range of enemy units. They are capable of digging new trenches or removing old trenches from the battlefield and should be used wisely when planning your strategy.
Introduced: December 1914

Construction Unit[edit]

Full Name Supply Depot Construction Unit Unit Costs 105
Air 0/0 Ground 0/0 Water 0/0
Armour 20 Speed 6 Weight 4
Group Size 6 Germany Yes France Yes
Description:
This unit allows you to construct your own depots on the battlefield to repair your units right on the frontline. Construction of a Depot takes two turns and requires 4 empty fields.
Introduced: December 1914

Train Artillery[edit]

Full Name Train Mounted Artillery Units Costs 125
Air 0/0 Ground 90/7 Water 90/7
Armour 40 Speed 4 Weight -
Group Size 6 Germany Yes France Yes
Description:
Due to its rail-based nature, the Train Artillery usually ends up in a defensive position. If you have a chance to move this unit close to the frontline, it can become the most powerful weapon in the whole game that can take out any enemy unit in an single round. Can only be used on railway tracks (as all rail based units).
Introduced: December 1914

Year: 1915[edit]

Stationary AA-Emplacement[edit]

Full Name Static Anti-Aircraft Emplacement Unit Costs 50
Air 30/2 Ground 25/0 Water 25/0
Armour 25 Speed 2 Weight 2
Group Size 6 Germany Yes France Yes
Description:
The first ground unit in the game which is designed specifically to attack enemy planes. Has a fire range of two which means it can fire at range against planes without taking damage in return. Some limited defensive capability against ground attack. Cheap to manufacture, but lacks mobility.
Introduced: October 1915

Year: 1916[edit]

Mobile AA-Emplacement[edit]

Full Name Mobile Anti-Aircraft Emplacement Units Costs 62
Air 35/4 Ground 40/0 Water 40/0
Armour 25 Speed 7 Weight 4
Group Size 6 Germany Yes France Yes
Description:
Although not much more powerful than the stationary emplacement, the mobile version has double the range and is much quicker across the ground (and therefore useful against fast moving planes). Should be preferred to the stationary version if it can be afforded.
Introduced: April 1916

Renault FT 17[edit]

Full Name Renault FT 17 Light Tank Unit Costs 51
Air 0/0 Ground 40/1 Water 40/1
Armour 35 Speed 5 Weight 3
Group Size 6 Germany No France Yes
Description:
coming soon
Introduced: June 1916

Mark I[edit]

Full Name Battle Tank Mark I Units Costs 85
Air 0/0 Ground 50/1 Water 50/1
Armour 40 Speed 4 Weight 4
Group Size 6 Germany No France Yes
Description:
coming soon
Introduced: August 1916

Anti-Tank Guns[edit]

Full Name Anti-Tank Weapons PAK Unit Costs 53
Air 0/0 Ground 50/2 Water 50/2
Armour 25 Speed 3 Weight 2
Group Size 6 Germany Yes France Yes
Description:
coming soon
Introduced: October 1916

St. Chammond[edit]

Full Name St. Chammond Tank Model 16 Units Costs 90
Air 0/0 Ground 60/1 Water 55/1
Armour 40 Speed 4 Weight 5
Group Size 6 Germany No France Yes
Description:
coming soon
Introduced: December 1916

Year: 1917[edit]

A7V Tank[edit]

Full Name A7V Tank (Sturmpanzerwagen) Unit Costs 90
Air 0/0 Ground 60/1 Water 60/1
Armour 55 Speed 4 Weight 5
Group Size 6 Germany Yes France No
Description:
coming soon
Introduced: December 1917

Mark IV[edit]

Full Name Battle Tank Mark IV Units Costs 95
Air 0/0 Ground 55/1 Water 55/1
Armour 45 Speed 4 Weight 5
Group Size 6 Germany No France Yes
Description:
coming soon
Introduced: December 1917