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As you play Doom, you will encounter monsters. To help you defeat the monsters, [[../Weapons and powerups/]] you will need.
{{All_Game_Nav|game=Doom}}
 
As you play Doom you will encounter many monsters. In the following table, each monster is hyperlinked to its section in [[../Monster descriptions/]]. '''Spawn Health''' indicates how much weapon fire is required to kill each monster (in hit points), and '''Version''' refers to the episode the monster first appears in:
In the following table of monsters, each monster is hyperlinked to its section in the chapter, [[../Monster descriptions/]]. '''Spawn Health''' indicates how much weapon fire is required to kill each monster (in [[Wikipedia:hit point|hit point]]s), and '''Version''' refers to the game version the monster first appears in:
* S - Shareware version (Episode 1)
 
* R - Registered/Ultimate version (Episodes 2-4)
* S - Shareware version (''Doom'' Episode 1)
* R - Registered/Ultimate version (''Doom'' Episodes 2-4)
* 2 - ''[[Wikipedia:Doom II|Doom II]]''


{| class="wikitable"
{| class="wikitable"
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| align="right" | 4000
| align="right" | 4000
| align="center" | R
| align="center" | R
|-
|[[../Monster descriptions#Zombies|Commando]]
|Toughest zombie, shoots chaingun
| align="right" | 70
| align="center" | 2
|-
|[[../Monster descriptions#Hell Knight|Hell Knight]]
|Tamer, recoloured version of the Baron of Hell
| align="right" | 500
| align="center" | 2
|-
|[[../Monster descriptions#Arachnotron|Arachnotron]]
|Smaller version of spider mastermind, shoots plasma rifle
| align="right" | 500
| align="center" | 2
|-
|[[../Monster descriptions#Pain Elemental|Pain Elemental]]
|Floating spheroid, belches Lost Souls
| align="right" | 400
| align="center" | 2
|-
|[[../Monster descriptions#Revenant|Revenant]]
|Large skeleton, hits at close range, fires heat-seeking missiles
| align="right" | 300
| align="center" | 2
|-
|[[../Monster descriptions#Mancubus|Mancubus]]
|Both arms shoot fireballs
| align="right" | 600
| align="center" | 2
|-
|[[../Monster descriptions#Arch-Vile|Arch-Vile]]
|Blasts targets with fire magic when it can see them, resurrects dead monsters
| align="right" | 700
| align="center" | 2
|-
|[[../Monster descriptions#Wolfenstein SS|Wolfenstein SS]]
|[[Wikipedia:Schutzstaffel|Nazi SS]] troops in secret levels
| align="right" | 50
| align="center" | 2
|-
|[[../Monster descriptions#Icon of Sin|Icon of Sin]]
|Final adversary
| align="right" | 250
| align="center" | 2
|}
|}
[[Category:Doom]]

Revision as of 05:46, 18 September 2006

Template:All Game Nav As you play Doom you will encounter many monsters. In the following table, each monster is hyperlinked to its section in Monster descriptions. Spawn Health indicates how much weapon fire is required to kill each monster (in hit points), and Version refers to the episode the monster first appears in:

  • S - Shareware version (Episode 1)
  • R - Registered/Ultimate version (Episodes 2-4)
Monster Description Spawn Health Version
Former marine grunt Zombified soldier, wields a rifle 20 S
Sergeant Tougher, shotgun-wielding zombie soldier 30 S
Imp Anthropomorphic hellspawn, claws targets and hurls fireballs 60 S
Demon Pink, gorilla-like hellspawn 150 S
Spectre Partially invisible gorilla-like hellspawn 150 S
Baron of Hell Minotaur-like hellspawn, tears apart at close range and fires green bolts 1000 S
Lost Soul Flying, flaming skull 100 R
Cacodemon Floating red spheroid, spits lightning bolts 400 R
Spider Mastermind Brain-like creature on robotic platform, shoots super-chaingun 3000 R
Cyberdemon The strongest monster in the game, fires powerful rockets 4000 R