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===Leg Moves===
===Leg Moves===
*'''Crescent Kick:''' A
*'''Crescent Kick:''' A<br />The Crescent Kick is unleashed like an upward sword-stroke, aimed at the opponent's head.
*'''Trample Kick:''' Forward, A
 
*'''Swalllow Dive:''' Back, A
*'''Trample Kick:''' Forward, A<br />This move is similar to a so-called front kick, but is delivered using the entire underside of the foot in a stamping action while targeting the vital organs in the torso.
*'''Tornado Kick:''' Forward, Forward, A
 
*'''Surplice Slash:''' Back, Back, A
*'''Side Reaper Kick:''' Back, A<br />This is a low, decisive kick aimed at the outside of the opponent's knee.
*'''Thunder Kick:''' Forward, Back, A
 
*'''Hold Against Leg:''' Back, Forward, A
*'''Against Cascade:''' Forward, Forward, A<br />In this flying knee move, the practitioner leaps upward to kick while restraining the opponent with both hands. Masters of this move can increase its destructive power.
*'''Mud Spider:''' Back, Forward, Forward, A (''Scroll from Bunkado Antiques: 1000¥'')
 
*'''Crawl Cyclone:''' Forward, Back, Back, A (''Scroll from Bunkado Antiques: 1000¥'')
*'''Surplice Slash:''' Back, Back, A<br />This back roundhouse kick strikes in a downward motion diagonally across the opponent's body. The path of the kick resembles the surplice worn by Buddhist monks.
*'''Shadow Reaper:''' L, X+A (''Scroll in Fuku-san's room'')
 
*'''Thunder Kick:''' Forward, Back, A<br />This kick begins as a high outward spin kick, but ends as a heel drop. The path of the kick is compact, and those who master the move can follow a middle kick with this technique.
 
*'''Hold Against Leg:''' Back, Forward, A<br />This move involves using the power of the forward leg to deliver a low to mid-level kick to the opponent.
 
*'''Brutal Tiger:''' Forward, Back, A<br />This is a high-speed reverse roundhouse kick. Those who have not yet mastered the move usually find themselves off-balance when they miss, but experts can recover with ease.
 
*'''Dark Moon:''' Back, Forward, A<br />A kick delivered while flipping forward in mid-air, this is one of the more unusual moves in the Hazuki style. Experts leave no opening for an attack after the execution of this move.
 
*'''Cyclone Kick:''' L, A<br />This flying back roundhouse kick is powerful, due to the jump and rotation, but is also easy to dodge. Masters of the move can jump higher to kick.
 
*'''Windmill:''' L, X+A<br />A flying back kick, this powerful move aims a diagonally slicing kick at the base of the opponent's neck.
 
*'''Shadow Reaper:''' L, Y+A<br />While running, the practitioner suddenly slides forward along the ground to sweep the feet out from under the opponent. Experts can twist to make the attack stronger.<br />(''Scroll found in Fuku-san's room'')
 
*'''Crawl Cyclone:''' Forward, Back, Back, A<br />With this move the practitioner crouches and spins around rapidly on the pivot leg while using the other leg to sweep out the opponent's legs.<br />(''Scroll from Bunkado Antiques: 1000¥'')
 
*'''Mud Spider:''' Back, Forward, Forward, A<br />With this move, the practitioner slides toward the opponent, and kicks upward with the leg, aiming for the abdomen. Experts can also aim for the jaw.<br />(''Scroll from Bunkado Antiques: 1000¥'')


===Throw Moves===
===Throw Moves===

Revision as of 13:56, 22 January 2006

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Coming from Virtua Fighter creator Yu Suzuki, it's only natural that the fights in Shenmue wouldn't be thrown together. The Move Scroll in Ryo's inventory gives a run-down of the combos he can pull off during "free battle" fights.

These moves are divided up into three types, the same way as in the game - Hand Moves, Leg Moves and Throw Moves.

General Notes

Ryo's moves get more powerful the more you perform them, so when you have free time in the game, it's a good idea practice your favourites. The best place to train is the car park beside the You GAME Arcade in Dobuita, but you can also practice in Sakuragaoka park if it's empty, and the Hazuki Dojo (although it seems to be picky sometimes).

Unfortunately, you can't train throws without an opponent, so it's best to use the "Training" option before you go to sleep to make sure they improve if you plan on using them.

What moves you want to use will depend on your style as much as anything, but against multiple opponents I've always found the roundhouse kicks much easier - you can take out a couple of guys at once with something like the Brutal Tiger. Some throw moves will let you use one enemy to knock others down, but that's more reliant on the angle you're at than any intended use in the move itself.

Moves

Move descriptions are taken from the in-game text available on the Move Scroll, accessed by highlighting a move and pressing X.

Hand Moves

  • Tiger Knuckle: X
    The Tiger Knuckle is a move aimed at the jinshu, a pressure point located between the mouth and nose.
  • Pit Blow: Forward, X
    This double punch begins with a step forward and a mid-level strike with the leading fist, followed by a second punch to the same target with the other hand. Masters of this move can add an elbow strike. (Learned from Fuku-san in the Hazuki Dojo)
  • Twist Knuckle: Back, X
    Unlike the Elbow Slam, this blow is thrown horizontally in a sweeping hook.
  • Elbow Assault: Forward, Forward, X
    The Elbow Assault targets the center of the opponent's body with a full-body rush.
  • Upper Knuckle: Back, Back, X
    A move where the practitioner momentarily lowers, then raises their body while swinging to strike the opponent in the jaw.
  • Sleeve Strike: Forward, Back, X
    This move involves taking one step forward with the rear leg and punching at a mid-level target with the fist.
  • Rain Thrust: Back, Forward, X
    The Rain Thrust is a straight punch aimed at a pressure point on the right side of the opponent's neck.
  • Big Wheel: X+A
    The Big Wheel is a powerful variation on the Elbow Slam. Aimed at the opponent's collarbone, it features a diagonal blow struck once the practitioner closes in.
  • Twin Hand Waves: Forward, X+A
    This move involves advancing a step forward and striking at the opponent 's chest and jaw with the palm and entire forearm. The impact creates a shockwave that affects the opponent's internal organs.
  • Backfist Willow: Back, X+A
    This is a surprise attack with a spinning backfist. The spinning motion increases the power of the blow.
  • Avalanche Lance: Forward, Forward, X+A
    This move strikes the pit of the opponent's stomack with an elbow bent at an acute angle, similar to a lance thrust. Experts can do this move while spinning, to evade attacks.
  • Katana Mist Slash: Back, Back, X+A
    The practitioner advances one step with the forward leg and delivers a slashing blow to the opponent's side with the side of the palm.
  • Stab Armor: Forward, Back, Back, X+A
    (Scroll in Dojo Basement)
  • Double Blow: Forward, X+A
    (Learned from Yamagishi-san in Suzume Park)
  • Swallow Flip: Back, X, A
    (Learned from Gui Zhang in New Yokosuka Harbour)
  • Mistral Flash: L, X
    A move which utilises the running speed of the practitioner to deliver a diagonal cutting blow to the area between the shoulder and the nape of the neck.
  • Twin Blades: Back, Forward, Forward, X
    The practitioner lands a chop to the opponent's neck using the sides of the open hands. When this technique is mastered, the practitioner can repeat the attack after the initial strike.
    (Scroll in Hazuki Residence behind the Altar Room)
  • Rising Flash: Forward, Back, Back, X
    After lowering their body momentarily, the practitioner then springs upward to deliver a blow to the opponent's chin.
    (Scroll from Bunkado Antiques, ¥500)

Leg Moves

  • Crescent Kick: A
    The Crescent Kick is unleashed like an upward sword-stroke, aimed at the opponent's head.
  • Trample Kick: Forward, A
    This move is similar to a so-called front kick, but is delivered using the entire underside of the foot in a stamping action while targeting the vital organs in the torso.
  • Side Reaper Kick: Back, A
    This is a low, decisive kick aimed at the outside of the opponent's knee.
  • Against Cascade: Forward, Forward, A
    In this flying knee move, the practitioner leaps upward to kick while restraining the opponent with both hands. Masters of this move can increase its destructive power.
  • Surplice Slash: Back, Back, A
    This back roundhouse kick strikes in a downward motion diagonally across the opponent's body. The path of the kick resembles the surplice worn by Buddhist monks.
  • Thunder Kick: Forward, Back, A
    This kick begins as a high outward spin kick, but ends as a heel drop. The path of the kick is compact, and those who master the move can follow a middle kick with this technique.
  • Hold Against Leg: Back, Forward, A
    This move involves using the power of the forward leg to deliver a low to mid-level kick to the opponent.
  • Brutal Tiger: Forward, Back, A
    This is a high-speed reverse roundhouse kick. Those who have not yet mastered the move usually find themselves off-balance when they miss, but experts can recover with ease.
  • Dark Moon: Back, Forward, A
    A kick delivered while flipping forward in mid-air, this is one of the more unusual moves in the Hazuki style. Experts leave no opening for an attack after the execution of this move.
  • Cyclone Kick: L, A
    This flying back roundhouse kick is powerful, due to the jump and rotation, but is also easy to dodge. Masters of the move can jump higher to kick.
  • Windmill: L, X+A
    A flying back kick, this powerful move aims a diagonally slicing kick at the base of the opponent's neck.
  • Shadow Reaper: L, Y+A
    While running, the practitioner suddenly slides forward along the ground to sweep the feet out from under the opponent. Experts can twist to make the attack stronger.
    (Scroll found in Fuku-san's room)
  • Crawl Cyclone: Forward, Back, Back, A
    With this move the practitioner crouches and spins around rapidly on the pivot leg while using the other leg to sweep out the opponent's legs.
    (Scroll from Bunkado Antiques: 1000¥)
  • Mud Spider: Back, Forward, Forward, A
    With this move, the practitioner slides toward the opponent, and kicks upward with the leg, aiming for the abdomen. Experts can also aim for the jaw.
    (Scroll from Bunkado Antiques: 1000¥)

Throw Moves

  • Overthrow: B (in front of opponent)
  • Darkside Hazuki: B (left or right of opponent)
  • Back Twist Drop: B (behind opponent)
  • Sweep Throw: Forward, B (in front of opponent)
  • Vortex Throw: Back, B (in front of opponent)
  • Mist Reaper: Forward, Forward, B (in front of opponent)
  • Demon Drop: Back, Back, B (in front of opponent)
  • Shoulder Buster: Forward, Back, B (in front of opponent)
  • Tengu Drop: Back, Forward, B (in front of opponent)
  • Tiger Storm: Back, Forward, Forward, B, B (in front of opponent)
  • Arm Break Fire: Forward, Back, Back, B (in front of opponent)