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Revision as of 15:35, 1 February 2008 by Firenova (talk | contribs) (→‎Land Units: Land unit list completed)
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Land Units

Infantry Armour Units

Infantry type units are used primary to capture bases. All units expect those without a secondary weapon, will use their machine gun aganist these units.

Infantry
Cost 1500 Armour Type Infantry Targets Land & Heli Vision Range 2 (+3 on Mountains)
Movement Type Infantry Movement Range 3 Gas 99 Material N/A
Primary Weapon N/A Attack Range 1 Max Ammo N/A Secondary Weapon Machine Gun
Weapon Attributes Inftry (Up), Veh (Down), Heli (Down)
Description Cheapest unit. Can capture bases. Vision +3 on mountains.
Special Notes Can board tranpsort helicopters, mobile workshops and missile boats.
Bazooka
Cost 2500 Armour Type Infantry Targets Land & Heli Vision Range 2 (+3 on Mountains)
Movement Type Bazooka Movement Range 2 Gas 70 Material N/A
Primary Weapon Bazooka Attack Range 1 Max Ammo 3 Secondary Weapon Machine Gun
Weapon Attributes Inftry (Up), Veh (Up), Heli (Down)
Description Attack power high. Can capture bases. Vision +3 on mountains.
Special Notes Can board tranpsort helicopters, mobile workshops and missile boats. Unlike infantry, they can take on vehicles if they hit first (or if the vehicle is damaged).
Motobike
Cost 2500 Armour Type Infantry Targets Land & Heli Vision Range 2
Movement Type Tire B Movement Range 5 Gas 70 Material N/A
Primary Weapon N/A Attack Range 1 Max Ammo N/A Secondary Weapon Machine Gun
Weapon Attributes Inftry (Up), Veh (Down), Heli (Down)
Description Infantry unit. High mobility. Able to capture bases.
Special Notes

Direct Attack Vehicle Armour Units

Recon
Cost 4000 Armour Type Vehicle Targets Land & Heli Vision Range 5
Movement Type Tire A Movement Range 8 Gas 80 Material N/A
Primary Weapon N/A Attack Range 1 Max Ammo N/A Secondary Weapon Machine Gun
Weapon Attributes Inftry (Up), Veh (Down), Heli (Down)
Description Reconnaissance unit. High mobilty. Good range of vision.
Special Notes
Flare
Cost 5000 Armour Type Vehicle Targets Land & Heli Vision Range 2
Movement Type Tank Movement Range 5 Gas 60 Material N/A
Primary Weapon N/A Attack Range 1 Max Ammo 3 Flares Secondary Weapon Machine Gun
Weapon Attributes Inftry (Up), Veh (Down), Heli (Down)
Description In fog of war, can fire Flare Rockets. Illuminates 2 sqaure area where it lands.
Special Notes You can only fire Flare Rockets within a 5 square radis and only if you do not move that turn (i.e. treat as indirect attack). The Flare Rocket only last 1 turn but can illuminate all sqaures including hidding places (e.g. woods).
Anti-Air
Cost 7000 Armour Type Vehicle Targets Land & Air Vision Range 3
Movement Type Tank Movement Range 6 Gas 60 Material N/A
Primary Weapon Vulcan Cannon Attack Range 1 Max Ammo 6 Secondary Weapon N/A
Weapon Attributes Inftry (Up), Veh (Down), Air (Up), Heli (Up)
Description Specialised anti-air unit. Can also attack ground units.
Special Notes
Tank
Cost 7000 Armour Type Vehicle Targets Land, Heli & Sea Vision Range 3
Movement Type Tank Movement Range 6 Gas 70 Material N/A
Primary Weapon Tank Gun Attack Range 1 Max Ammo 6 Secondary Weapon Machine Gun
Weapon Attributes Inftry (Up), Veh (Up), Heli (Down), Ship (Down), Sub (Down)
Description Light tank unit. Good mobilty makes it useful on battlefield.
Special Notes
Heavy Tank
Cost 12000 Armour Type Vehicle Targets Land, Heli & Sea Vision Range 2
Movement Type Tank Movement Range 5 Gas 50 Material N/A
Primary Weapon Heavy Tank Gun Attack Range 1 Max Ammo 5 Secondary Weapon Machine Gun
Weapon Attributes Inftry (Up), Veh (Up), Heli (Down), Ship (Down), Sub (Down)
Description Reinforced tank. Attack and defence capabilities superior to standard tank.
Special Notes
Mega Tank
Cost 16000 Armour Type Vehicle Targets Land, Heli & Sea Vision Range 2
Movement Type Tank Movement Range 4 Gas 50 Material N/A
Primary Weapon Mega Tank Gun Attack Range 1 Max Ammo 5 Secondary Weapon Machine Gun
Weapon Attributes Inftry (Up), Veh (Up), Heli (Down), Ship (Down), Sub (Down)
Description Most powerful tank. Boasts superlative capabilites.
Special Notes

In-Direct Attack Vehicle Armour Units

Mech Gun
Cost 6000 Armour Type Vehicle Targets Land & Sea Vision Range 3
Movement Type Tank Movement Range 5 Gas 50 Material N/A
Primary Weapon Cannon Attack Range 2-3 Max Ammo 6 Secondary Weapon N/A
Weapon Attributes Inftry (Up), Veh (Up), Ship (Down), Sub (Down)
Description Indirect attack unit. Attack cannot be launched after the unit has moved.
Special Notes
Anti-Tank
Cost 11000 Armour Type Vehicle Targets Land, Heli & Sea Vision Range 2
Movement Type Tire B Movement Range 4 Gas 50 Material N/A
Primary Weapon Cannon Attack Range 1-3 Max Ammo 6 Secondary Weapon N/A
Weapon Attributes Inftry (Up), Veh (Up), Heli (Down)
Description Indirect attack unit. When under direct enemy attack, it can counter-attack.
Special Notes
Rockets
Cost 15000 Armour Type Vehicle Targets Land & Sea Vision Range 3
Movement Type Tire A Movement Range 5 Gas 50 Material N/A
Primary Weapon Rocket Attack Range 3-5 Max Ammo 5 Secondary Weapon N/A
Weapon Attributes Inftry (Up), Veh (Up), Ship (Up), Sub (Up)
Description Indirect attack unit. Powerful with a wide attack range.
Special Notes
Missiles
Cost 12000 Armour Type Vehicle Targets air Vision Range 5
Movement Type Tire A Movement Range 5 Gas 50 Material N/A
Primary Weapon Anti-Air Missiles Attack Range 3-6 Max Ammo 5 Secondary Weapon N/A
Weapon Attributes Air (Up), Heli (Up)
Description Indirect attack unit. Only caapable of striking air targets.
Special Notes

Support & Miscellaneous

Mobile Workshop
Cost 5000 Armour Type Vehicle Targets N/A Vision Range 1
Movement Type Tank Movement Range 6 Gas 99 Material 1
Primary Weapon N/A Attack Range N/A Max Ammo N/A Secondary Weapon N/A
Weapon Attributes N/A
Description Carries 1 infantry or bazooka, supplies units and builds temporary airports and ports.
Special Notes

Air Units

  • Battle Copter

Same

  • Duster

Aircraft that hit all things

  • Fighter

Anti Air unit

  • Bomber

Good against ground units.

Water Units