Description: The standard infantry unit. Not very powerful and not able to fight against planes. Should be replaced by Elite Infantry as soon as possible.
Introduced: August 1914
Cavalry
Full Name
{{{13}}}
Unit Costs
{{{14}}}
Air
0/0
Ground
33/1
Water
0/0
Armour
20
Speed
6
Weight
2
Group Size
6
Germany
Yes
France
Yes
Description: Cavalry can be used to quickly take over buildings, but the units are rather weak and can't attack aerial or naval units. This Unit becomes less and less important as the game progresses.
Introduced: August 1914
Elite Infantry
Full Name
{{{13}}}
Units Costs
{{{14}}}
Air
15/1
Ground
43/1
Water
43/1
Armour
25
Speed
4
Weight
1
Group Size
6
Germany
Yes
France
Yes
Description: The best Infantry unit available in the game. Should always be preferred over normal Infantry units. Use with Supply Cars for better movement.
Introduced: August 1914
Light Artillery
Full Name
{{{13}}}
Unit Costs
{{{14}}}
Air
0/0
Ground
45/3
Water
45/3
Armour
25
Speed
2
Weight
3
Group Size
6
Germany
Yes
France
Yes
Description: Light Artillery is the only available artillery unit that can defend itself to a direct attack. Try to use them teamed up with bigger artillery for maximum efficiency.
Introduced: August 1914
Medium Artillery
Full Name
{{{13}}}
Units Costs
{{{14}}}
Air
0/0
Ground
55/5
Water
55/5
Armour
27
Speed
1
Weight
4
Group Size
6
Germany
Yes
France
Yes
Description: This Artillery has a superior range and power if compared to Light Artillery, but this comes at the disadvantage that it cannot move an fire during the same turn. Also has a very small movement rating.
Introduced: August 1914
Heavy Artillery
Full Name
{{{13}}}
Unit Costs
{{{14}}}
Air
0/0
Ground
70/6
Water
70/6
Armour
25
Speed
1
Weight
5
Group Size
6
Germany
Yes
France
Yes
Description: One of the most powerful Artillery units in the game. Cannot move off of streets by itself and should always be transported by a Supply Car. Always try to destroy your enemy's Heavy Artillery units first, since they can inflict tremendous amounts of damage.
Introduced: August 1914
Supply Car
Full Name
{{{13}}}
Units Costs
{{{14}}}
Air
0/0
Ground
0/0
Water
0/0
Armour
20
Speed
7
Weight
4
Group Size
6
Germany
Yes
France
Yes
Description: Very useful unit if used properly. Since they have no way to defend themselves, they should always be kept out of the enemy's range. If they are attacked, units transported by a Supply Car will also be damaged.
Introduced: August 1914
Bunker
Full Name
{{{13}}}
Unit Costs
{{{14}}}
Air
0/0
Ground
60/3
Water
60/3
Armour
85
Speed
0
Weight
-
Group Size
3
Germany
Yes
France
Yes
Description: A very high armour rating makes this unit a though enemy for infantry units. Best attacked with artillery units from a save distance. Has no defense against aerial units.
Introduced: August 1914
Armoured Car
Full Name
{{{13}}}
Units Costs
{{{14}}}
Air
0/0
Ground
35/1
Water
35/1
Armour
30
Speed
6
Weight
3
Group Size
6
Germany
Yes
France
No
Description: The first motorized vehicle available in the game. Has a good movement range but lacks the ability to take over buildings. Has no defense against aerial units.
Introduced: October 1914
Charron
Full Name
{{{13}}}
Unit Costs
{{{14}}}
Air
0/0
Ground
35/1
Water
35/1
Armour
30
Speed
6
Weight
3
Group Size
6
Germany
No
France
Yes
Description: The French equivalent to the German Armoured Car. Has good movement range, cannot take over buildings and has no defense against aerial units.
Introduced: October 1914
Armoured Train
Full Name
{{{13}}}
Units Costs
{{{14}}}
Air
20/1
Ground
60/2
Water
60/2
Armour
60
Speed
6
Weight
-
Group Size
6
Germany
Yes
France
Yes
Description: A powerfull unit than can attack over a short range. Can only be used on railway tracks (as all rail based units).
Introduced: October 1914
Supply Train
Full Name
{{{13}}}
Unit Costs
{{{14}}}
Air
0/0
Ground
0/0
Water
0/0
Armour
25
Speed
7
Weight
-
Group Size
6
Germany
Yes
France
Yes
Description: A very usefull unit to quickly transport your units to the battlefield. Has no weapons to defend itself, so it should allways be protected by other units. If a Supply Train is attacked, units inside it will be damaged, too. Can only be used on railway tracks (as all rail based units).
Introduced: October 1914
Sappers
Full Name
{{{13}}}
Units Costs
{{{14}}}
Air
0/0
Ground
25/1
Water
25/1
Armour
20
Speed
4
Weight
1
Group Size
6
Germany
Yes
France
Yes
Description: Sappers are very weak in direct battle and should be kept out of the range of enemy units. They are capable of digging new trenches or removing old trenches from the battlefield and should be used wisely when planing your strategy.
Introduced: December 1914
Construction Unit
Full Name
{{{13}}}
Unit Costs
{{{14}}}
Air
0/0
Ground
0/0
Water
0/0
Armour
20
Speed
6
Weight
4
Group Size
6
Germany
Yes
France
Yes
Description: This unit allows you to construct your own depots on the battlefield to repair your units right on the frontline. Construction of a Depot takes two turns and requires 4 empty fields.
Introduced: December 1914
Train Artillery
Full Name
{{{13}}}
Units Costs
{{{14}}}
Air
0/0
Ground
90/7
Water
90/7
Armour
40
Speed
4
Weight
-
Group Size
6
Germany
Yes
France
Yes
Description: Due to it's rail-based nature, the Train Artillery usually ends up in a defensive position. If you have a chance to move this unit close to the frontline, it can become the most powerfull weapon in the whole game that can take out any enemy unit in an single round. Can only be used on railway tracks (as all rail based units).