From StrategyWiki, the video game walkthrough and strategy guide wiki
Revision as of 10:44, 7 March 2008 by Bmuig (talk | contribs) (added more units)
Jump to navigation Jump to search

Year: 1914

Infantry

Full Name {{{13}}} Units Costs {{{14}}}
Air 0/0 Ground 30/1 Water 30/1
Armour 20 Speed 4 Weight 1
Group Size 6 Germany Yes France Yes
Description:
The standard infantry unit. Not very powerful and not able to fight against planes. Should be replaced by Elite Infantry as soon as possible.
Introduced: August 1914

Cavalry

Full Name {{{13}}} Unit Costs {{{14}}}
Air 0/0 Ground 33/1 Water 0/0
Armour 20 Speed 6 Weight 2
Group Size 6 Germany Yes France Yes
Description:
Cavalry can be used to quickly take over buildings, but the units are rather weak and can't attack aerial or naval units. This Unit becomes less and less important as the game progresses.
Introduced: August 1914

Elite Infantry

Full Name {{{13}}} Units Costs {{{14}}}
Air 15/1 Ground 43/1 Water 43/1
Armour 25 Speed 4 Weight 1
Group Size 6 Germany Yes France Yes
Description:
The best Infantry unit available in the game. Should always be preferred over normal Infantry units. Use with Supply Cars for better movement.
Introduced: August 1914

Light Artillery

Full Name {{{13}}} Unit Costs {{{14}}}
Air 0/0 Ground 45/3 Water 45/3
Armour 25 Speed 2 Weight 3
Group Size 6 Germany Yes France Yes
Description:
Light Artillery is the only available artillery unit that can defend itself to a direct attack. Try to use them teamed up with bigger artillery for maximum efficiency.
Introduced: August 1914

Medium Artillery

Full Name {{{13}}} Units Costs {{{14}}}
Air 0/0 Ground 55/5 Water 55/5
Armour 27 Speed 1 Weight 4
Group Size 6 Germany Yes France Yes
Description:
This Artillery has a superior range and power if compared to Light Artillery, but this comes at the disadvantage that it cannot move an fire during the same turn. Also has a very small movement rating.
Introduced: August 1914

Heavy Artillery

Full Name {{{13}}} Unit Costs {{{14}}}
Air 0/0 Ground 70/6 Water 70/6
Armour 25 Speed 1 Weight 5
Group Size 6 Germany Yes France Yes
Description:
One of the most powerful Artillery units in the game. Cannot move off of streets by itself and should always be transported by a Supply Car. Always try to destroy your enemy's Heavy Artillery units first, since they can inflict tremendous amounts of damage.
Introduced: August 1914

Supply Car

Full Name {{{13}}} Units Costs {{{14}}}
Air 0/0 Ground 0/0 Water 0/0
Armour 20 Speed 7 Weight 4
Group Size 6 Germany Yes France Yes
Description:
Very useful unit if used properly. Since they have no way to defend themselves, they should always be kept out of the enemy's range. If they are attacked, units transported by a Supply Car will also be damaged.
Introduced: August 1914

Bunker

Full Name {{{13}}} Unit Costs {{{14}}}
Air 0/0 Ground 60/3 Water 60/3
Armour 85 Speed 0 Weight -
Group Size 3 Germany Yes France Yes
Description:
A very high armour rating makes this unit a though enemy for infantry units. Best attacked with artillery units from a save distance. Has no defense against aerial units.
Introduced: August 1914

Armoured Car

Full Name {{{13}}} Units Costs {{{14}}}
Air 0/0 Ground 35/1 Water 35/1
Armour 30 Speed 6 Weight 3
Group Size 6 Germany Yes France No
Description:
The first motorized vehicle available in the game. Has a good movement range but lacks the ability to take over buildings. Has no defense against aerial units.
Introduced: October 1914

Charron

Full Name {{{13}}} Unit Costs {{{14}}}
Air 0/0 Ground 35/1 Water 35/1
Armour 30 Speed 6 Weight 3
Group Size 6 Germany No France Yes
Description:
The French equivalent to the German Armoured Car. Has good movement range, cannot take over buildings and has no defense against aerial units.
Introduced: October 1914

Armoured Train

Full Name {{{13}}} Units Costs {{{14}}}
Air 20/1 Ground 60/2 Water 60/2
Armour 60 Speed 6 Weight -
Group Size 6 Germany Yes France Yes
Description:
A powerfull unit than can attack over a short range. Can only be used on railway tracks (as all rail based units).
Introduced: October 1914

Supply Train

Full Name {{{13}}} Unit Costs {{{14}}}
Air 0/0 Ground 0/0 Water 0/0
Armour 25 Speed 7 Weight -
Group Size 6 Germany Yes France Yes
Description:
A very usefull unit to quickly transport your units to the battlefield. Has no weapons to defend itself, so it should allways be protected by other units. If a Supply Train is attacked, units inside it will be damaged, too. Can only be used on railway tracks (as all rail based units).
Introduced: October 1914

Sappers

Full Name {{{13}}} Units Costs {{{14}}}
Air 0/0 Ground 25/1 Water 25/1
Armour 20 Speed 4 Weight 1
Group Size 6 Germany Yes France Yes
Description:
Sappers are very weak in direct battle and should be kept out of the range of enemy units. They are capable of digging new trenches or removing old trenches from the battlefield and should be used wisely when planing your strategy.
Introduced: December 1914

Construction Unit

Full Name {{{13}}} Unit Costs {{{14}}}
Air 0/0 Ground 0/0 Water 0/0
Armour 20 Speed 6 Weight 4
Group Size 6 Germany Yes France Yes
Description:
This unit allows you to construct your own depots on the battlefield to repair your units right on the frontline. Construction of a Depot takes two turns and requires 4 empty fields.
Introduced: December 1914

Train Artillery

Full Name {{{13}}} Units Costs {{{14}}}
Air 0/0 Ground 90/7 Water 90/7
Armour 40 Speed 4 Weight -
Group Size 6 Germany Yes France Yes
Description:
Due to it's rail-based nature, the Train Artillery usually ends up in a defensive position. If you have a chance to move this unit close to the frontline, it can become the most powerfull weapon in the whole game that can take out any enemy unit in an single round. Can only be used on railway tracks (as all rail based units).
Introduced: December 1914

Year: 1915

Stationay AA-Emplacement

Full Name {{{13}}} Unit Costs {{{14}}}
Air 30/2 Ground 25/0 Water 25/0
Armour 25 Speed 2 Weight 2
Group Size 6 Germany Yes France Yes
Description:
coming soon
Introduced: October 1915

Year: 1916

Mobile AA-Emplacement

Full Name {{{13}}} Units Costs {{{14}}}
Air 35/4 Ground 40/0 Water 40/0
Armour 25 Speed 7 Weight 4
Group Size 6 Germany Yes France Yes
Description:
coming soon
Introduced: April 1916

Renault FT 17

Full Name {{{13}}} Unit Costs {{{14}}}
Air 0/0 Ground 40/1 Water 40/1
Armour 35 Speed 5 Weight 3
Group Size 6 Germany No France Yes
Description:
coming soon
Introduced: June 1916

Mark I

Full Name {{{13}}} Units Costs {{{14}}}
Air 0/0 Ground 50/1 Water 50/1
Armour 40 Speed 4 Weight 4
Group Size 6 Germany Yes France Yes
Description:
coming soon
Introduced: August 1916

Anti-Tank Guns

Full Name {{{13}}} Unit Costs {{{14}}}
Air 0/0 Ground 50/2 Water 50/2
Armour 25 Speed 3 Weight 2
Group Size 6 Germany Yes France Yes
Description:
coming soon
Introduced: October 1916

St. Cammond

Full Name {{{13}}} Units Costs {{{14}}}
Air 0/0 Ground 60/1 Water 55/1
Armour 40 Speed 4 Weight 5
Group Size 6 Germany No France Yes
Description:
coming soon
Introduced: December 1916