(There's nothing in there) |
|||
Line 20: | Line 20: | ||
===Glitter Gulch Mine=== | ===Glitter Gulch Mine=== | ||
; | ;Bullion Bill | ||
;Dilberta | |||
===Witchy World=== | ===Witchy World=== | ||
Line 27: | Line 29: | ||
;Congo | ;Congo | ||
; | ;Big Al | ||
;Salty Joe | |||
===Jolly Roger's Lagoon=== | ===Jolly Roger's Lagoon=== | ||
Line 40: | Line 44: | ||
;the Piglets | ;the Piglets | ||
;Chris P. Bacon | |||
===Terrydactyland=== | |||
* Terry | |||
* Dippy | |||
{{Footer Nav|game=Banjo-Tooie|prevpage=|nextpage=}} | {{Footer Nav|game=Banjo-Tooie|prevpage=|nextpage=}} |
Latest revision as of 02:02, 4 February 2019
Banjo and Kazooie[edit]
The dynamic duo is still stuck together in this adventure.
Gruntilda[edit]
The witch is back with even more games to play.
Mumbo Jumbo[edit]
Mumbo is the master of magic, but this time around he won't be casting his spells on B or K. If you give him a glowbo, you will be able to control Mumbo in whatever zone his skull is located. He can take damage, and he is only able to help by using the Mumbo-only pads.
Humba Wumba[edit]
Mumbo Jumbo's magical rival, Wumba will help you reach certain areas by transforming you into something different. Like Mumbo, she also requires a glowbo for her services.
Bottles the Mole[edit]
Back from the previous game. He dies because of the spell Grunty had cast on him.
Zone-specific characters[edit]
Glitter Gulch Mine[edit]
- Bullion Bill
- Dilberta
Witchy World[edit]
- Mrs. Bogey
- Congo
- Big Al
- Salty Joe
Jolly Roger's Lagoon[edit]
- Jolly Roger
The flamboyant barkeep of the lagoon has lost his business partner, but he'll sell you a room at his inn for 2 doubloons. Paying it will enable you to speak with the Mole for the aquatic aiming ability.
- Captain Blubber
- Captain Blackeye
- Pawno
- the Piglets
- Chris P. Bacon
Terrydactyland[edit]
- Terry
- Dippy