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Both ships are best taken down from standoff range using torpedoes. The Needlefish can be sunk with a single torpedo, while the Swordfish requires two. In the event torpedoes are unavailable, they may also be destroyed via other means such as bombs (Medium for Swordfish, Light for Needlefish) or rockets. Missiles of any kind (Cruise, Guided/Laser, TV, and IR) are not recommended if the ship is able to use CIWS against them, but it is possible for a ship's superstructure to block a CIWS from firing on a missile approaching at low altitude. Artillery and deck guns are not ideal as only a direct hit on a ship will damage it. | Both ships are best taken down from standoff range using torpedoes. The Needlefish can be sunk with a single torpedo, while the Swordfish requires two. In the event torpedoes are unavailable, they may also be destroyed via other means such as bombs (Medium for Swordfish, Light for Needlefish) or rockets. Missiles of any kind (Cruise, Guided/Laser, TV, and IR) are not recommended if the ship is able to use CIWS against them, but it is possible for a ship's superstructure to block a CIWS from firing on a missile approaching at low altitude. Artillery and deck guns are not ideal as only a direct hit on a ship will damage it. | ||
{{Footer Nav|game=Carrier Command 2|prevpage=Carrier: Power Management|nextpage=Weapons}} | {{Footer Nav|game=Carrier Command 2|prevpage=Carrier: Power Management|nextpage=Weapons}} |