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The first thing you'll encounter are [[Castlevania II: Simon's Quest/Enemies|Slimes]], which are difficult to fight outdoors since they don't have a ceiling to leap to. They can't whipped if they're on the ground, even if you crouch, so you have to hit them when they jump. You can also use the | The first thing you'll encounter are [[Castlevania II: Simon's Quest/Enemies|Slimes]], which are difficult to fight outdoors since they don't have a ceiling to leap to. They can't whipped if they're on the ground, even if you crouch, so you have to hit them when they jump. You can also use the Mystic Flame fairly effectively, but watch your Hearts. The Bone Dragons aren't difficult, just remember that you aren't shielded as you walk towards them and the Slimes will probably return and attack from behind as you fight the Dragons. | ||
In the next screen, you'll see Skeletons and the Kagidume. While the Kagidume attack in a similar manner to Skeletons, they are much more powerful so don't let them close in on you. The path splits here. Beyond Sadam Woods is the next Town of Ondol. However, the lower path leads to Storigoi Graveyard, which is worth investigating first. Descend the stairs, but toss out Holy Waters as you walk along the platforms to discover the false floors. If you fall through the lower platform, you will land in the poisonous marsh. | In the next screen, you'll see Skeletons and the Kagidume. While the Kagidume attack in a similar manner to Skeletons, they are much more powerful so don't let them close in on you. The path splits here. Beyond Sadam Woods is the next Town of Ondol. However, the lower path leads to Storigoi Graveyard, which is worth investigating first. Descend the stairs, but toss out Holy Waters as you walk along the platforms to discover the false floors. If you fall through the lower platform, you will land in the poisonous marsh. | ||
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The graveyard does not start out very challenging, with just Hands and Skeletons attacking you. Soon, a few Slimes will appear. Use | The graveyard does not start out very challenging, with just Hands and Skeletons attacking you. Soon, a few Slimes will appear. Use Mystic Flames to defeat them quickly and do not backtrack, or they will reappear. When you reach the far left end of the graveyard, where you can proceed no further, drop a clove of Garlic and an old man will appear. Talk with him and he will present you with the {{CV2item|type=relic|name=Silk Bag}}. Once you have it, retrace your steps and return to Sadam Woods. | ||
In order to return to the upper path, you'll have to use a Laurel to get through the marsh unscathed, and the two Skeletons at the top of the stairs can be difficult to dodge. If you are low on health, or have not received the Red Crystal from the trader in town, head east back to Aldra. Otherwise continue to the left. After a final section of woods occupied by nothing but Slimes, you'll reach the [[#Town of Ondol|Town of Ondol]]. | In order to return to the upper path, you'll have to use a Laurel to get through the marsh unscathed, and the two Skeletons at the top of the stairs can be difficult to dodge. If you are low on health, or have not received the Red Crystal from the trader in town, head east back to Aldra. Otherwise continue to the left. After a final section of woods occupied by nothing but Slimes, you'll reach the [[#Town of Ondol|Town of Ondol]]. |