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|genre=[[Action]], [[Third-person shooter]]
|genre=[[Action]], [[Third-person shooter]]
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The original '''Resident Evil''' ({{nihongo|Biohazard|バイオハザード|Baiohazādo}} in Japan) made its debut in Japan on March 22, [[1996]], and was later released in the U.S., where it became a huge success. [[Resident Evil 2]] and [[Resident Evil 3: Nemesis]] were immediately developed following the popularity of their predecessor, and were released in [[1998]] and [[1999]], respectively. The fourth game in the series, [[Resident Evil: Code: Veronica]], was released in [[2000]] for the [[Sega Dreamcast]], and became the first Resident Evil title released for a non-Sony platform.
The original '''Resident Evil''' ({{nihongo|Biohazard|バイオハザード|Baiohazādo}} in Japan) made its debut in Japan on [[March 22]], [[1996]], and was later released in the U.S., where it became a huge success. [[Resident Evil 2]] and [[Resident Evil 3: Nemesis]] were immediately developed following the popularity of their predecessor, and were released in [[1998]] and [[1999]], respectively. The fourth game in the series, [[Resident Evil: Code: Veronica]], was released in [[2000]] for the [[Sega Dreamcast]], and became the first Resident Evil title released for a non-Sony platform.


The series' creator, Shinji Mikami, decided to make the series exclusively for the [[Nintendo GameCube]]. The next three games in the series: a [[Resident Evil (Nintendo GameCube)|remake]] of the original Resident Evil, the prequel [[Resident Evil Zero]] (originally planned as a [[Nintendo 64]] game) and [[Resident Evil 4]], were exclusive to the GameCube.
The series' creator, Shinji Mikami, decided to make the series exclusively for the [[Nintendo GameCube]]. The next three games in the series: a [[Resident Evil (Nintendo GameCube)|remake]] of the original Resident Evil, the prequel [[Resident Evil Zero]] (originally planned as a [[Nintendo 64]] game) and [[Resident Evil 4]], were exclusive to the GameCube.
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;Outbreak
;Outbreak
* [[Resident Evil: Outbreak]] for the [[PlayStation 2]].
* [[Resident Evil Outbreak]] for the [[PlayStation 2]].
* [[Resident Evil: Outbreak: File 2]] for the [[PlayStation 2]].
* [[Resident Evil Outbreak: File 2]] for the [[PlayStation 2]].


;Gun Survivor
;Gun Survivor

Latest revision as of 06:01, 29 March 2023

Resident Evil
The logo for Resident Evil.
Developer(s)Capcom
Publisher(s)Capcom, Virgin Interactive, Nintendo, Eidos Interactive
Year introduced1996
Genre(s)Action, Third-person shooter

The original Resident Evil (Biohazard (バイオハザード Baiohazādo?) in Japan) made its debut in Japan on March 22, 1996, and was later released in the U.S., where it became a huge success. Resident Evil 2 and Resident Evil 3: Nemesis were immediately developed following the popularity of their predecessor, and were released in 1998 and 1999, respectively. The fourth game in the series, Resident Evil: Code: Veronica, was released in 2000 for the Sega Dreamcast, and became the first Resident Evil title released for a non-Sony platform.

The series' creator, Shinji Mikami, decided to make the series exclusively for the Nintendo GameCube. The next three games in the series: a remake of the original Resident Evil, the prequel Resident Evil Zero (originally planned as a Nintendo 64 game) and Resident Evil 4, were exclusive to the GameCube.

Games[edit]

Main series
Outbreak
Gun Survivor
Chronicles
Portable