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Cleanup required: Create civilization infoboxes
This article could use a cleanup
in order to be more legible and/or presentable. Please help improve this article in any way possible. Remember to follow our editing guidelines when improving existing articles. If you can improve this page, please edit it, or help by discussing possible changes on the talk page.
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Cleanup required: Create civilization infoboxes
There are sixteen Civilizations to choose from at the start of each game. All civilizations have access to all units, buildings, technologies and wonders. They differ due to a variety special units and bonuses and that become available at different stages of the game. Each civilization possesses: 1x Special Talent: A bonus that is in effect at the very beginning of the game. 4x Era bonuses: One extra bonus comes into effect at the advent of each age. All bonuses are cumulative. Several Special Units: Standard units are replaced with units historically significant to the civilization. This is a cosmetic difference as the statistics of the Special Units and their standard counterparts are the same. Note however that units of several civilizations may be more powerful as a result of an Era bonus.