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< Doom
Revision as of 05:46, 18 September 2006 by Garrett (talk | contribs) (cleanup, rm Doom 2 monsters)
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Template:All Game Nav As you play Doom you will encounter many monsters. In the following table, each monster is hyperlinked to its section in Monster descriptions. Spawn Health indicates how much weapon fire is required to kill each monster (in hit points), and Version refers to the episode the monster first appears in:

  • S - Shareware version (Episode 1)
  • R - Registered/Ultimate version (Episodes 2-4)
Monster Description Spawn Health Version
Former marine grunt Zombified soldier, wields a rifle 20 S
Sergeant Tougher, shotgun-wielding zombie soldier 30 S
Imp Anthropomorphic hellspawn, claws targets and hurls fireballs 60 S
Demon Pink, gorilla-like hellspawn 150 S
Spectre Partially invisible gorilla-like hellspawn 150 S
Baron of Hell Minotaur-like hellspawn, tears apart at close range and fires green bolts 1000 S
Lost Soul Flying, flaming skull 100 R
Cacodemon Floating red spheroid, spits lightning bolts 400 R
Spider Mastermind Brain-like creature on robotic platform, shoots super-chaingun 3000 R
Cyberdemon The strongest monster in the game, fires powerful rockets 4000 R