< Doom
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Template:All Game Nav As you play Doom you will encounter many monsters. In the following table, each monster is hyperlinked to its section in Monster descriptions. Spawn Health indicates how much weapon fire is required to kill each monster (in hit points), and Version refers to the episode the monster first appears in:
- S - Shareware version (Episode 1)
- R - Registered/Ultimate version (Episodes 2-4)
Monster | Description | Spawn Health | Version |
---|---|---|---|
Former marine grunt | Zombified soldier, wields a rifle | 20 | S |
Sergeant | Tougher, shotgun-wielding zombie soldier | 30 | S |
Imp | Anthropomorphic hellspawn, claws targets and hurls fireballs | 60 | S |
Demon | Pink, gorilla-like hellspawn | 150 | S |
Spectre | Partially invisible gorilla-like hellspawn | 150 | S |
Baron of Hell | Minotaur-like hellspawn, tears apart at close range and fires green bolts | 1000 | S |
Lost Soul | Flying, flaming skull | 100 | R |
Cacodemon | Floating red spheroid, spits lightning bolts | 400 | R |
Spider Mastermind | Brain-like creature on robotic platform, shoots super-chaingun | 3000 | R |
Cyberdemon | The strongest monster in the game, fires powerful rockets | 4000 | R |