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|-
|-
! Cure  
! Cure  
| 5 || Weak healing magic. Harms undead weakly. || Kirin x2, Shiva x3, Sraphim x20, Starlet x20 || None
| 5 || Weak healing magic. Harms undead weakly.
|
* Kirin ×2
* Shiva ×3
* Sraphim ×20
* Starlet ×20
| None
|-
|-
! Cure 2
! Cure 2
| 25 || Medium healing magic. Harms undead somewhat. || Golem x5, Kirin x1, Sraphim x8, Starlet x16, Unicorn x4,  Sraphim x5 || None
| 25 || Medium healing magic. Harms undead somewhat.
|
* Golem ×5
* Kirin ×1
* Sraphim ×8
* Starlet ×16
* Unicorn ×4
* Sraphim ×5
| None
|-
|-
! Cure 3
! Cure 3
| 40 || Strong healing magic. Harms undead greatly. || Phoenix x2, Starlet x1 || It's actually stronger than Flare on a single target
| 40 || Strong healing magic. Harms undead greatly.
|
* Phoenix ×2
* Starlet ×1
| It's actually stronger than Flare on a single target
|-
|-
! Life
! Life
| 30 || Revies a dead ally with about 12% of their max HP. May kill undead quickly. || Bismark x2, Phoenix x10, || Kills an undead instantly
| 30 || Revies a dead ally with about 12% of their max HP. May kill undead quickly.
|
* Bismark ×2
* Phoenix ×10
| Kills an undead instantly
|-
|-
! Life 2
! Life 2
| 60 || Revies a dead ally with 100% of their max HP. May kill undead quickly. || Phoenix x2 || Kills an undead instantly
| 60 || Revies a dead ally with 100% of their max HP. May kill undead quickly.
|
* Phoenix ×2
| Kills an undead instantly
|-  
|-  
! Antdot
! Antdot
| 3 || Heals poison. || Kirin x4 || Also removes Seizure
| 3 || Heals poison.
|
* Kirin ×4
| Also removes Seizure
|-
|-
! Remedy
! Remedy
| 15 || Heals all bad status effects (Confusion, Stop, Poison, Bio, Sleep, Blind, Berserk, Stone, and Charm), but not Frozen, Imp, or Zombie. || Alexandr x15, Sraphim x4, Starlet x20, Unicorn x3 || None
| 15 || Heals all bad status effects (Confusion, Stop, Poison, Bio, Sleep, Blind, Berserk, Stone, and Charm), but not Frozen, Imp, or Zombie.
|
* Alexandr ×15
* Sraphim ×4
* Starlet ×20
* Unicorn ×3
| None
|-
|-
! Regen
! Regen
| 10 || Gradually heals HP. || Kirin x3, Sraphim x10, Starlet x20 || Wears away HP for undeads
| 10 || Gradually heals HP.
|
* Kirin ×3
* Sraphim ×10
* Starlet ×20
| Wears away HP for undeads
|-
|-
! Life 3
! Life 3
| 60 || Revies a dead ally with 12% of their max HP immediately after they die. || Phoenix x1 || Can kill an undead inflicted with Life 3, if you attack with Doom
| 60 || Revies a dead ally with 12% of their max HP immediately after they die.
|
* Phoenix ×1
| Can kill an undead inflicted with Life 3, if you attack with Doom
|-
|-
! Fire  
! Fire  
| 4 || Weak fire attack. || Bismark x20, Ifrit x10, Siren x6 || None
| 4 || Weak fire attack.
|
* Bismark ×20
* Ifrit ×10
* Siren ×6
| None
|-
|-
! Ice   
! Ice   
| 5 || Weak ice attack || Bismark x20, Shiva x10 || None
| 5 || Weak ice attack
|
* Bismark ×20
* Shiva ×10
| None
|-
|-
! Bolt   
! Bolt   
| 6 || Weak lightning attack. || Bismark x20, Ramuh x10 || None
| 6 || Weak lightning attack.
|
* Bismark ×20
* Ramuh ×10
| None
|-
|-
! Poison     
! Poison     
| 3 || Poisons enemy.|| Ramuh x5 || Is actually stronger than Fire, Ice, or Bolt
| 3 || Poisons enemy.
|
* Ramuh ×5
| Is actually stronger than Fire, Ice, or Bolt
|-
|-
! Drain  
! Drain  
| 15 || Steals enemy's HP and gives it the caster. || Ifrit x1 || Works in reverse versus undead
| 15 || Steals enemy's HP and gives it the caster.
|
* Ifrit ×1
| Works in reverse versus undead
|-
|-
! Fire 2
! Fire 2
| 20 || Medium fire attack. || '''Flame Shld''' x5, Ifrit x5, Maduin x3 || None
| 20 || Medium fire attack.
|
* '''Flame Shld''' ×5
* Ifrit ×5
* Maduin ×3
| None
|-
|-
! Ice 2
! Ice 2
| 21 || Medium ice attack || '''Ice Shld''' x5, Shiva x5, Maduin x3 || None
| 21 || Medium ice attack
|
* '''Ice Shld''' ×5
* Shiva ×5
* Maduin ×3
| None
|-
|-
! Bolt 2
! Bolt 2
| 22 || Medium lightning attack. || '''Thunder Shld''' x5, Ramuh x2, Maduin x3 || None
| 22 || Medium lightning attack.
|
* '''Thunder Shld''' ×5
* Ramuh ×2
* Maduin ×3
| None
|-
|-
! Bio     
! Bio     
| 26 || Poisons enemy and does greater damage than Poison. || Shoat x8 || Weaker than level 2s
| 26 || Poisons enemy and does greater damage than Poison.
|
* Shoat ×8
| Weaker than level 2s
|-
|-
! Fire 3
! Fire 3
| 51 || Strong fire attack. || Phoenix x3, Tritoch x1 || None
| 51 || Strong fire attack.
|
* Phoenix ×3
* Tritoch ×1
| None
|-
|-
! Ice 3
! Ice 3
| 52 || Strong ice attack || Tritoch x1 || None
| 52 || Strong ice attack
|
* Tritoch ×1
| None
|-
|-
! Bolt 3
! Bolt 3
| 53 || Strong lightning attack. || Tritoch x1 || None
| 53 || Strong lightning attack.
|
* Tritoch ×1
| None
|-
|-
! Break  
! Break  
| 25 || Turns an enemy to stone. || Shoat x5 || Checks for ID protection unlike Dread
| 25 || Turns an enemy to stone.
|
* Shoat ×5
| Checks for ID protection unlike Dread
|-
|-
!Doom
!Doom
| 35 || Dispatches an enemy. || Shoat x2 || Fully heals an undead
| 35 || Dispatches an enemy.
|
* Shoat ×2
| Fully heals an undead
|-
|-
!Pearl
!Pearl
| 40 || Pearl-elemental attack. || Alexandr x2 || None
| 40 || Pearl-elemental attack.
|
* Alexandr ×2
| None
|-
|-
!Flare
!Flare
| 45 || Barrier-piercing attack. || Bahamut x2 || None
| 45 || Barrier-piercing attack.
|
* Bahamut ×2
| None
|-
|-
!Demi
!Demi
|| 33 || Cuts an enemy's HP in half. || Phantom x5 || Checks for ID Protection
|| 33 || Cuts an enemy's HP in half.
|
* Phantom ×5
| Checks for ID Protection
|-
|-
!Quartr
!Quartr
| 48 || Cuts an enemy's HP by 3/4. || Terrato x1 || Checks for ID Protection
| 48 || Cuts an enemy's HP by 3/4.
|
* Terrato ×1
| Checks for ID Protection
|-
|-
!X-Zone
!X-Zone
| 53 || Sends an enemy into the X-Zone. || '''Cursed Ring''' x5, Fenrir x5 || ID to all
| 53 || Sends an enemy into the X-Zone.
|
* '''Cursed Ring''' ×5
* Fenrir ×5
| ID to all
|-
|-
!Meteor
!Meteor
| 62 || Damages multiple enemies. || Crusader x10, Odin x1 || None
| 62 || Damages multiple enemies.
|
* Crusader ×10
* Odin ×1
| None
|-
|-
!Ultima
!Ultima
| 80 || Damages all enemies. || '''Paladin Shld''' x1, Ragnarok x1 || Most poweful spell in the game. Despite 80 mana casting cost, it is will worth using as much as possiable. Easilly can hit 9999 damage cap.
| 80 || Damages all enemies.
|
* '''Paladin Shld''' ×1
* Ragnarok ×1
| Most poweful spell in the game. Despite 80 mana casting cost, it is will worth using as much as possiable. Easilly can hit 9999 damage cap.
|-
|-
!Quake
!Quake
| 50 || Unfocused Earth-elemental attack. || Terrato x3 || Stronger than Meteor
| 50 || Unfocused Earth-elemental attack.
|
* Terrato ×3
| Stronger than Meteor
|-
|-
!W Wind
!W Wind
| 75 || Unfocused near-fatal attack. || Terrato x1 || Safety Bit can block this
| 75 || Unfocused near-fatal attack.
|
* Terrato ×1
| Safety Bit can block this
|-
|-
!Merton
!Merton
| 85 || Unfocused piercing fire attack. || Crusader x1 || Also wind-elemental, stronger than Meteor
| 85 || Unfocused piercing fire attack.
|
* Crusader ×1
| Also wind-elemental, stronger than Meteor
|-
|-
!Scan  
!Scan  
| 3 || Displays an enemy's HP/weak point. || Kirin x5 || None
| 3 || Displays an enemy's HP/weak point.
|
* Kirin ×5
| None
|-
|-
!Slow  
!Slow  
| 5 || Slows battle speed of target. || Palidor x20, Siren x7 || None
| 5 || Slows battle speed of target.
|
* Palidor ×20
* Siren ×7
| None
|-
|-
!Rasp  
!Rasp  
| 12 || Damages MP. || Shiva x4, ZoneSeek x20 || None
| 12 || Damages MP.
|
* Shiva ×4
* ZoneSeek ×20
| None
|-
|-
!Mute  
!Mute  
| 8 || Prevents target from using magic. || Siren x8 || Also prevents from using any attacks that cost MP
| 8 || Prevents target from using magic.
|
* Siren ×8
| Also prevents from using any attacks that cost MP
|-
|-
!Safe  
!Safe  
| 12 || Raises target's defense. || Alexandr x10, Carbunkl x2, Golem x5, Unicorn x1 || None
| 12 || Raises target's defense.
|
* Alexandr ×10
* Carbunkl ×2
* Golem ×5
* Unicorn ×1
| None
|-
|-
!Sleep  
!Sleep  
| 5 || Puts target to sleep. || Siren x10 || None
| 5 || Puts target to sleep.
|
* Siren ×10
| None
|-
|-
!Muddle
!Muddle
| 8 || Confuses target. || Stray x7 || None
| 8 || Confuses target.
|
* Stray ×7
| None
|-
|-
!Haste  
!Haste  
| 10 || Raises battle speed of target. || Carbunkl x3, Palidor x20 || None
| 10 || Raises battle speed of target.
|
* Carbunkl ×3
* Palidor ×20
| None
|-
|-
!Stop  
!Stop  
| 10 || Stops target's battle gauge. |Fenrir x3, Golem x5 || None
| 10 || Stops target's battle gauge.
|
* Fenrir ×3
* Golem ×5
| None
|-
|-
!Bserk  
!Bserk  
| 16 || Casts Berserk on target. || Phantom x3 || Cause enemy to use phys. attack only, but raise their damage
| 16 || Casts Berserk on target.
|
* Phantom ×3
| Cause enemy to use phys. attack only, but raise their damage
|-
|-
!Float
!Float
| 17 || Makes target float. || Palidor x5, Stray x2 || Protects again earth-elemental attacks save Lifeshaver
| 17 || Makes target float.
|
* Palidor ×5
* Stray ×2
| Protects again earth-elemental attacks save Lifeshaver
|-
|-
!Imp  
!Imp  
| 10 || Changes to/from "Imp." || '''Imp's Armor''' x1, Stray x5, '''Tortoise Shld''' x1, '''Titanium''' x1 || None
| 10 || Changes to/from "Imp."
|
* '''Imp's Armor''' ×1
* Stray ×5
* '''Tortoise Shld''' ×1
* '''Titanium''' ×1
| None
|-
|-
!Rflect
!Rflect
| 22 || Casts a magic barrier on target that reflects magic. || Carbunkl x5 || None
| 22 || Casts a magic barrier on target that reflects magic.
|
* Carbunkl ×5
| None
|-
|-
!Shell
!Shell
| 15 || Raises target's magic defense || Alexandr x10, Carbunkl x2, '''Force Shld''' x5, Unicorn x1, ZoneSeek x5 || None
| 15 || Raises target's magic defense
|
* Alexandr ×10
* Carbunkl ×2
* '''Force Shld''' ×5
* Unicorn ×1
* ZoneSeek ×5
| None
|-
|-
!Vanish  
!Vanish  
| 18 || Renders target invisible and immune to physical attacks. || Phantom x3 || All magical attack will hit an invisible target, unless status protection is present
| 18 || Renders target invisible and immune to physical attacks.
|
* Phantom ×3
| All magical attack will hit an invisible target, unless status protection is present
|-
|-
!Haste2
!Haste2
| 38 || Speeds up entire party. || Palidor x2 || None
| 38 || Speeds up entire party.
|
* Palidor ×2
| None
|-
|-
!Slow 2  
!Slow 2  
| 26 || Slows multiple enemies. || Palidor x2 || None
| 26 || Slows multiple enemies.
|
* Palidor ×2
| None
|-
|-
!Osmose  
!Osmose  
| 1 || Absorbs MP from target. || Shiva x4, ZoneSeek x15 || Works in reverse versus undead
| 1 || Absorbs MP from target.
|
* Shiva ×4
* ZoneSeek ×15
| Works in reverse versus undead
|-
|-
!Warp
!Warp
| 20 || Escape from dungeons/battles. || Carbunkl x2, Fenrir x10 || None
| 20 || Escape from dungeons/battles.
|
* Carbunkl ×2
* Fenrir ×10
| None
|-
|-
!Quick
!Quick
| 99 || Allows double commands. || Raiden x1 || Simply broken
| 99 || Allows double commands.
|
* Raiden ×1
| Simply broken
|-
|-
!Dispel
!Dispel
| 25 || Maintains poor status. || Alexandr x10, Unicorn x2 || Removes beneficial statuses
| 25 || Maintains poor status.
|
* Alexandr ×10
* Unicorn ×2
| Removes beneficial statuses
|}
|}
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Revision as of 17:42, 7 July 2009

Items that teach spells are in bold

Name MP Cost Effect Espers Who Teach It Note
Cure 5 Weak healing magic. Harms undead weakly.
  • Kirin ×2
  • Shiva ×3
  • Sraphim ×20
  • Starlet ×20
None
Cure 2 25 Medium healing magic. Harms undead somewhat.
  • Golem ×5
  • Kirin ×1
  • Sraphim ×8
  • Starlet ×16
  • Unicorn ×4
  • Sraphim ×5
None
Cure 3 40 Strong healing magic. Harms undead greatly.
  • Phoenix ×2
  • Starlet ×1
It's actually stronger than Flare on a single target
Life 30 Revies a dead ally with about 12% of their max HP. May kill undead quickly.
  • Bismark ×2
  • Phoenix ×10
Kills an undead instantly
Life 2 60 Revies a dead ally with 100% of their max HP. May kill undead quickly.
  • Phoenix ×2
Kills an undead instantly
Antdot 3 Heals poison.
  • Kirin ×4
Also removes Seizure
Remedy 15 Heals all bad status effects (Confusion, Stop, Poison, Bio, Sleep, Blind, Berserk, Stone, and Charm), but not Frozen, Imp, or Zombie.
  • Alexandr ×15
  • Sraphim ×4
  • Starlet ×20
  • Unicorn ×3
None
Regen 10 Gradually heals HP.
  • Kirin ×3
  • Sraphim ×10
  • Starlet ×20
Wears away HP for undeads
Life 3 60 Revies a dead ally with 12% of their max HP immediately after they die.
  • Phoenix ×1
Can kill an undead inflicted with Life 3, if you attack with Doom
Fire 4 Weak fire attack.
  • Bismark ×20
  • Ifrit ×10
  • Siren ×6
None
Ice 5 Weak ice attack
  • Bismark ×20
  • Shiva ×10
None
Bolt 6 Weak lightning attack.
  • Bismark ×20
  • Ramuh ×10
None
Poison 3 Poisons enemy.
  • Ramuh ×5
Is actually stronger than Fire, Ice, or Bolt
Drain 15 Steals enemy's HP and gives it the caster.
  • Ifrit ×1
Works in reverse versus undead
Fire 2 20 Medium fire attack.
  • Flame Shld ×5
  • Ifrit ×5
  • Maduin ×3
None
Ice 2 21 Medium ice attack
  • Ice Shld ×5
  • Shiva ×5
  • Maduin ×3
None
Bolt 2 22 Medium lightning attack.
  • Thunder Shld ×5
  • Ramuh ×2
  • Maduin ×3
None
Bio 26 Poisons enemy and does greater damage than Poison.
  • Shoat ×8
Weaker than level 2s
Fire 3 51 Strong fire attack.
  • Phoenix ×3
  • Tritoch ×1
None
Ice 3 52 Strong ice attack
  • Tritoch ×1
None
Bolt 3 53 Strong lightning attack.
  • Tritoch ×1
None
Break 25 Turns an enemy to stone.
  • Shoat ×5
Checks for ID protection unlike Dread
Doom 35 Dispatches an enemy.
  • Shoat ×2
Fully heals an undead
Pearl 40 Pearl-elemental attack.
  • Alexandr ×2
None
Flare 45 Barrier-piercing attack.
  • Bahamut ×2
None
Demi 33 Cuts an enemy's HP in half.
  • Phantom ×5
Checks for ID Protection
Quartr 48 Cuts an enemy's HP by 3/4.
  • Terrato ×1
Checks for ID Protection
X-Zone 53 Sends an enemy into the X-Zone.
  • Cursed Ring ×5
  • Fenrir ×5
ID to all
Meteor 62 Damages multiple enemies.
  • Crusader ×10
  • Odin ×1
None
Ultima 80 Damages all enemies.
  • Paladin Shld ×1
  • Ragnarok ×1
Most poweful spell in the game. Despite 80 mana casting cost, it is will worth using as much as possiable. Easilly can hit 9999 damage cap.
Quake 50 Unfocused Earth-elemental attack.
  • Terrato ×3
Stronger than Meteor
W Wind 75 Unfocused near-fatal attack.
  • Terrato ×1
Safety Bit can block this
Merton 85 Unfocused piercing fire attack.
  • Crusader ×1
Also wind-elemental, stronger than Meteor
Scan 3 Displays an enemy's HP/weak point.
  • Kirin ×5
None
Slow 5 Slows battle speed of target.
  • Palidor ×20
  • Siren ×7
None
Rasp 12 Damages MP.
  • Shiva ×4
  • ZoneSeek ×20
None
Mute 8 Prevents target from using magic.
  • Siren ×8
Also prevents from using any attacks that cost MP
Safe 12 Raises target's defense.
  • Alexandr ×10
  • Carbunkl ×2
  • Golem ×5
  • Unicorn ×1
None
Sleep 5 Puts target to sleep.
  • Siren ×10
None
Muddle 8 Confuses target.
  • Stray ×7
None
Haste 10 Raises battle speed of target.
  • Carbunkl ×3
  • Palidor ×20
None
Stop 10 Stops target's battle gauge.
  • Fenrir ×3
  • Golem ×5
None
Bserk 16 Casts Berserk on target.
  • Phantom ×3
Cause enemy to use phys. attack only, but raise their damage
Float 17 Makes target float.
  • Palidor ×5
  • Stray ×2
Protects again earth-elemental attacks save Lifeshaver
Imp 10 Changes to/from "Imp."
  • Imp's Armor ×1
  • Stray ×5
  • Tortoise Shld ×1
  • Titanium ×1
None
Rflect 22 Casts a magic barrier on target that reflects magic.
  • Carbunkl ×5
None
Shell 15 Raises target's magic defense
  • Alexandr ×10
  • Carbunkl ×2
  • Force Shld ×5
  • Unicorn ×1
  • ZoneSeek ×5
None
Vanish 18 Renders target invisible and immune to physical attacks.
  • Phantom ×3
All magical attack will hit an invisible target, unless status protection is present
Haste2 38 Speeds up entire party.
  • Palidor ×2
None
Slow 2 26 Slows multiple enemies.
  • Palidor ×2
None
Osmose 1 Absorbs MP from target.
  • Shiva ×4
  • ZoneSeek ×15
Works in reverse versus undead
Warp 20 Escape from dungeons/battles.
  • Carbunkl ×2
  • Fenrir ×10
None
Quick 99 Allows double commands.
  • Raiden ×1
Simply broken
Dispel 25 Maintains poor status.
  • Alexandr ×10
  • Unicorn ×2
Removes beneficial statuses