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===Exits=== | ===Exits=== | ||
[[ | [[Image:Gauntlet NES exit.png|48px|left]] | ||
These white squares usually read "EXIT". Sometimes the exits are hidden or require a key to access. Some exits are fake; nothing will happen if you step on them. | These white squares usually read "EXIT". Sometimes the exits are hidden or require a key to access. Some exits are fake; nothing will happen if you step on them. | ||
{{-}} | {{-}} | ||
===Walls=== | ===Walls=== | ||
Some walls, such is crumbled wall sections, can be destroyed by shots. Some sturdy-looking walls can also be destroyed with one shot and may contain items or even enemies. Other walls can also disappear when you step on a | Some walls, such is crumbled wall sections, can be destroyed by shots. Some sturdy-looking walls can also be destroyed with one shot and may contain items or even enemies. Other walls can also disappear when you step on a trap door. | ||
===Doors and Keys=== | ===Doors and Keys=== | ||
[[ | [[Image:Gauntlet NES key.png|48px|left]] | ||
Doors can be any shape and size, and any door tiles touching will all unlock at once with a single key. | Doors can be any shape and size, and any door tiles touching will all unlock at once with a single key. Be careful about picking up too many keys as there are only so many doors in a level, and keys share the same inventory space as potions. | ||
{{-}} | {{-}} | ||
===Potions=== | ===Potions=== | ||
[[ | [[Image:Gauntlet NES potion.png|48px|left]] | ||
Potions can be collected or shot. Shooting them is less effective as your character's skill bonus is not applied to their use. | Potions can be collected or shot. Shooting them is less effective as your character's skill bonus is not applied to their use. These share the same storage space as keys, so always leave a few slots free for any keys you might need. | ||
{{-}} | {{-}} | ||
===Treasure=== | ===Treasure=== | ||
[[ | [[Image:Gauntlet NES treasure.png|48px|left]] | ||
Treasure increases your score by one point. | Treasure chests are overflowing with loot. Some chests will run away from you, while others will hurt you when you touch them, and then chase you down like Death. Because of this it's best to shoot chests before you grab them to see if they explode. Treasure increases your score by one point (eventually boosting your HP). | ||
{{-}} | {{-}} | ||
===Bags of Jewels=== | ===Bags of Jewels=== | ||
These are worth three times the value of a treasure chest. | |||
===Food=== | ===Food=== | ||
[[ | [[Image:Gauntlet NES drink.png|48px|left]] | ||
[[ | [[Image:Gauntlet NES food.png|48px|left]] | ||
Food always increases your health by 100 | Food can have various appearances, but always increases your health by 100. If you shoot it it is destroyed. | ||
{{-}} | {{-}} | ||
===Movable Walls=== | ===Movable Walls=== | ||
These walls can be pushed in any direction, including diagonally. | These walls can be pushed in any direction, including diagonally. | ||
===Stun Tiles=== | ===Stun Tiles=== | ||
[[ | [[Image:Gauntlet NES stun tile.png|48px|left]] | ||
These tiles blend in with the surroundings, and when stepped on paralyze you for a few seconds. Enemies instinctively know where these are and won't walk over them | These tiles blend in with the surroundings, and when stepped on paralyze you for a few seconds. Enemies instinctively know where these are and won't walk over them. | ||
{{-}} | {{-}} | ||
===Magic Tiles=== | ===Magic Tiles=== | ||
These pulse or flash, and when stepped on will open up some area of the level (often a place you can't see or haven't even reached yet). These are usually hidden under destructible blocks, so it's always good to destroy those to see if there are magic tiles underneath. | These pulse or flash, and when stepped on will open up some area of the level (often a place you can't see or haven't even reached yet). These are usually hidden under destructible blocks, so it's always good to destroy those to see if there are magic tiles underneath. | ||
=== | ===Temporary Invisibility=== | ||
Enemies cannot find you. This item is represented by a white box with three lines. | |||
==Upgrade Items== | ==Upgrade Items== | ||
Destructible wall blocks sometimes contain potions that boost your abilities. The icon on the bottle shows what it will upgrade. On some home ports these upgrades are visible on the pause screen. Unlike other powerups these are permanent. | Destructible wall blocks sometimes contain potions that boost your abilities. The icon on the bottle shows what it will upgrade. On some home ports these upgrades are visible on the pause screen. Unlike other powerups these are permanent. | ||
{| | {| class=wikitable | ||
| Extra armor || Represented by a shield. Reduces the damage you take by 1/5. | | Extra armor || Represented by a shield. Reduces the damage you take by 1/5. | ||
|- | |- | ||
Line 73: | Line 63: | ||
Unlike the items above, these do not appear on the pause screen. | Unlike the items above, these do not appear on the pause screen. | ||
=== | ===Temporary Repulsion Amulet=== | ||
Enemies | Enemies run away from you. It is represented by an orange box with three lines. | ||
===Temporary | ===Temporary Reflective Shots=== | ||
[[Image:Gauntlet NES reflective shots.png|48px|left]] | |||
Your shots bounce off walls. If the shot does not hit anything it will disappear after a few bounces. | |||
[[ | |||
Your shots bounce off walls. If the shot does not hit anything it will disappear after a few bounces | |||
{{-}} | {{-}} | ||
===Ten Super Shots=== | ===Ten Super Shots=== | ||
Your shots destroy everything, including doors. It is represented by an orange box with an arrow. | |||
Your shots destroy everything, including doors. It is represented by | |||
===Temporary invulnerability=== | ===Temporary invulnerability=== | ||
You have perfect armor for awhile, but your hp goes down twice as fast. It is represented by a black box. | |||
You have perfect armor for awhile, but your | |||