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There are four levels of enchantment, each having additional material requirements (Fire, Wind, Water, or Earth stones) and higher chances of failure.  An item that has failed at enchantment cannot be used.
There are four levels of enchantment, each having additional material requirements (Fire, Wind, Water, or Earth stones) and higher chances of failure.  An item that has failed at enchantment cannot be used.


{| {{prettytable|notwide=1|style=float:left;}}
{|{{prettytable|notwide=132|text center=1|style=float:right;}}
!Enchantment Level!!Requirements!!Bonus Damage!!Chance of Failure
!Enchantment Level!!Requirements!!Bonuses!!Chance of Failure
|-
|-
|1
|1
|
|
*2 items of the same type
*2 items of the same type
|20||
|
*+20 Damage or Resistance
|
|-
|-
|2
|2
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*2 items of the same type.
*2 items of the same type.
*5 Elemental Stones of the same type as the currently enchanted item.
*5 Elemental Stones of the same type as the currently enchanted item.
|30||
|
*+30 Damage or Resistance
|
|-
|-
|3
|3
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*2 items of the same type.
*2 items of the same type.
*5 Elemental Stones of the same type as the currently enchanted item.
*5 Elemental Stones of the same type as the currently enchanted item.
|60||
|
*+60 Damage or Resistance
*Glowing weapon
|
|-
|-
|4
|4
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*2 items of the same type.
*2 items of the same type.
*7 Elemental Stones of the same type as the currently enchanted item.
*7 Elemental Stones of the same type as the currently enchanted item.
|100||
|
*+100 Damage or Resistance
*Glowing weapon
|
|}
|}



Revision as of 09:57, 14 November 2007

Enchanting is the process of mixing multiple armor or weapons of the same type together to create a better, combined item. Enchanted items are created by opening your full inventory window, and then clicking on the "Mix" button on the left edge.

To enchant, you will have to have at least level 1 in the manufacturing skill of the item type you are enchanting.

There are four levels of enchantment, each having additional material requirements (Fire, Wind, Water, or Earth stones) and higher chances of failure. An item that has failed at enchantment cannot be used.

Enchantment Level Requirements Bonuses Chance of Failure
1
  • 2 items of the same type
  • +20 Damage or Resistance
2
  • 2 items of the same type.
  • 5 Elemental Stones of the same type as the currently enchanted item.
  • +30 Damage or Resistance
3
  • 2 items of the same type.
  • 5 Elemental Stones of the same type as the currently enchanted item.
  • +60 Damage or Resistance
  • Glowing weapon
4
  • 2 items of the same type.
  • 7 Elemental Stones of the same type as the currently enchanted item.
  • +100 Damage or Resistance
  • Glowing weapon

When you go to enchant or mix items, you'll see four fields:

  • "Power Up" box: This is where you place the item you want to enchant (common sense would put the better of the two here).
  • "Normal" box: This is where you place the item of the same type that you want to sacrifice.
  • Elemental Stones box: This is where you place the elemental stones for enchantment levels 2-4. Place all of the required stones in the same box.
  • "Element" selection: For first level enchantments, click on one of the four elements to choose what type of enchantment will result.