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< GoonZu Online
Revision as of 03:10, 8 November 2007 by Notmyhandle (talk | contribs) (→‎Servers: GG server)
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After installing GoonZu Online or Luminary, you'll first have to choose a server and then create a character on that server. If you have any friends playing, make sure you choose the same server!

Servers

Each server is a separate world of GoonZu. Everything you do and create on one server will not be able to be viewed, manipulated, or interacted with whatsoever on another server.

The servers for Global GoonZu are
  1. Zeus
The servers for Ijji are
  1. Hera
  2. Athena

Characters

When you begin, you get to choose from four character avatars; there is no difference between any of them aside from how they look. Choose a gender, and then the look you like best (eastern or western). There are no preset classes or restrictions, you will define your character by selecting leveling up skills.

Skills

Template:Info Skills govern your ability to perform various actions. Skill levels come in two forms: basic skill level, and experience skill level. They, like your character level, level up. The difference though is that together both skills add up to a total amount of 100 possible skill levels, a maximum of 30 from basic skills, and a maximum of 70 from experience skills. Since all of your skills start at zero, you have to read a skill book to gain that initial skill point. Most skills, however, require five skill points before any real use can come out of them.

Basic skill levels are gained by reading books associated with that specific skill. For example, to learn your Axe Technique skill, you would need to read an Axe Technique [BGN] book. Even though the maximum skills gained from books is 30, you cannot read only [BGN]'s to get there. As you'll find, there are three tiers of skill books: BGN (beginner), INT (intermediate), and ADV (advanced). Each tier constitutes usage between a range of skill levels; with BGN being 0-10 (you will have 10 points when you have read 10 books), INT being 10-20, and ADV being 20-30.

Experience skill levels are gained by using the skill. Weapon skills gain experience by fighting with a weapon of that type equipped, manufacturing skills are increased by creating items of that type, and other skills are increased by doing whatever they allow you to do.

Overall skill level determines the percentage rate of success with that skill. Remember that when manufacturing items, if you have a success rate that is lower than 100%, then there is always a chance that you will fail at making that item.

Combat

Experience

Template:Info Experience comes in two types: your character's overall experience that determines your level, and your individual skill experience.

Overall experience is gained by killing monsters, completing quests, and manufacturing items.

Skill experience is gained when you use something governed by the skill. For weapon and farming skills, the skill experience increases as you fight with that weapon or harvest crops. For manufacturing skills, experience is gained solely by manufacturing items. A failed item will not give any experience.