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< Gradius III
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Type Select

This lets you pick a power meter. There are four selections to choose from:


Type A: Speed Up, Missile, Double, Laser, Option

Type B: Speed Up, Spread Bomb, Tail Gun, Ripple, Option

Type C: Speed Up, 2-Way, Vertical, Cyclone Laser, Option

Type D: Speed Up, Photon Torpedo, Free Way, Twin Laser, Option

Now let's look at the weapons:


Speed Up

This increases the speed of your ship. You can select it five times. However, don't select all Speed Ups or you will be too fast to control your ship safely. Everybody has a speed that they are comfortable with. Don't select a speed higher than what you are comfortable with.

Missile

Changed slightly from Gradius. This version of the missile can now have two sets now. However, it is a little weaker than it was in Gradius. Otherwise, it's the same. (Type A) Also in Edit Mode.

Spread Bomb

This new missile is different from the normal missile. The Spread Bomb drops at a arc, and doesn't slide on terrian. It makes up for this by making an explosion on impact, taking out multiple enemies. It helps on bosses and is the most powerful missile. (Type B)

2-Way

This is the missile from Salamander, and is simalar to Salamander's version. It fires one missile upwards and another downwards, just like Salamander. However, the missiles drop at an arc simalar to the Spread Bomb, and detonate on impact. (Type C)

Photon Torpedo

This is simalar to the normal missile, and acts like it. However, this missile penetrates all small enemies until somthing hard or indestructable is hit, at which point it stops. (Type D)

Double

Identical to Gradius. It shoots one shot foward, and another 45 degrees upward. Like Gradius, you can't fire again until both shots disappear. It's weaker, but makes it easier to get through some parts. (Type A)

Tail Gun

The extra shot goes 180 degrees backwards instead. During parts with regenterating tissue, it is useful. (Type B) Also in Edit Mode.

Vertical

Here, the extra shot goes 90 degrees upward. It does have uses, but not as many as the Tail Gun. (Type C) Also in Edit Mode.

Free Way

This double is different from the other doubles. The extra shot goes in the direction you're moving in. It's hard to use, but fires in all directions. (Type D) Also in Edit Mode.

Laser

Identical to Gradius. A long laser is shot forward that penetrates enemies. (Type A)

Ripple

This laser is very simalar to Salamander's version. A ring-shaped laser is shot forward. The laser grows as it advances, destroying a lot of enemies. Standing back with all four options vertically could do a lot of damage. However, it is weaker than the Laser. (Type B) Also in Edit Mode.

Cyclone Laser

This is also Salamander's laser. A longer, swirling laser is shot, and penetrates better than the normal laser. (Type C) Also in Edit Mode.

Twin Laser

This is a new laser. This laser fires two short laser beams forward. Like the Ripple, it is weaker than the normal or Cyclone lasers. (Type D) Also in Edit Mode.

Option

Same as in Gradius. A orange glowing ball known as a option is summoned. This option follows your ship and has all the weapons above. It fires with you, and maxes out at four. It is indestructable(Except for the Option Hunter) and can go into areas where you can't go. Also in Edit Mode. Remember, the more options you have, the more aggresive enemies get.

Whoa! That's a lot of weapons!

But wait! After the power meter is selected, you can select a shield(?) . There are three different shields, all of which are in Edit Mode.

Force Field

The Force Field surrounds your ship, but is there as soon as it's activated. It can only take 3 hits.

Shield

Identical to the Gradius shield. Two shields fly to from the front, and attach to the front of the ship. These shields are strong(14 hits) but only protect the front, so watch your back. The funny thing is, one shield orb can disappear before the other! "laughing"

Free Shield

Simalar to the shield, except you can place up to 8 around the ship.

Edit Mode

Edit Mode lets you design your own power meter from scratch. Not all weapons from Type Select are here, but there are new weapons exclusive to here.

Here's a list of the weapons from Type Select:

  • Normal Missile
  • Vertical
  • Tail Gun
  • Free Way
  • Twin Laser
  • Ripple
  • Cyclone Laser
  • Option
  • Force Field
  • Shield
  • Free Shield

Now here are the new weapons:


Control Missile

This lets you control where you want the missile to go. You can move it up, down, or forward, but not backwards. If you don't move it, it goes forward. If you change your mind while controlling, just move the missile in the other direction. You can't control the missile while it's on terrian.

Upper Missile

Same as the normal missile, only this one goes upward.

Small Spread

This Spread Bomb goes backwards, and creates a slightly smaller explosion.

Spread Gun

This new double can be powered up in two stages. Level 1: Fires one shot above and below the normal shot area. Level 2: The forward shot is added.

Energy Laser

This fires energy bursts. Holding down the fire button makes it charge up, which can act as a shield at times.

Snake Option

This new option type slides in the oppisite direction of your ship when you stop. It is hard to use, but good control can lead to a great attack pattern.

Reduce

This shrinks your ship in two steps. If you get hit in either step, you die.

New power-up type

There is a new power-up type on the power-up bar. It is a !

Here are the types of weapons for it:

Mega Crash

Acts like a crash capsule from Gradius, clearing the screen of weak enemies and bullets(Type Select only) .

Normal

Returns Double or Laser types eqipped back to normal shots(Edit Mode only) .

Speed Down

The oppisite of Speed Up(Edit Mode only) .

Remain Option

If you need Options, activate this to turn your extra lives into Options. Up to four lives can be used(Edit Mode only) .