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{{ | {{All Game Nav|game=GunZ The Duel}} | ||
==Weapons== | |||
In the game, there are 7 types of ranged weapons, 3 types of melee weapons (2 additional versions yet to be released), 3 types of grenades, and 5 types of accessories (24 if one includes every elemental variant; one type of accessory is unreleased, and the level one elements are only available in the Korean and Japanese versions). | |||
Pistols, Sub-machine Guns (SMGs) and Revolvers can be bought either in sets of one or two. Single sets reload twice as fast and are more accurate, while double sets are heavier and stronger. When dual handguns are fired, the damage of the weapons shown in the Shop or on the Equipment screen is only done if both bullets hit. | |||
A function of both melee and ranged weapons is Critical Rate. The game does not provide any graphical evidence to indicate a successful critical hit. A successful critical hit results in the negation of enemy AP, and dealing all damage of the attack to the HP of the enemy. Revolvers and Daggers have the highest critical rates, and shotguns and (Large) Swords have the lowest. | |||
All melee weapons have the ability to charge up if the left mouse button is held. Once charged, a white glow will appear around the blade of a player's weapon. Tapping the button again releases a Massive Strike which damages and stuns the opponent. In a fight, this can also be done by successfully blocking a slash from the opponent, but the glow will not last as long. The glow goes away if unused or the player switches weapons, and the user is vulnerable to attack after using it. | |||
==Recommended weapon purchases== | |||
When purchasing weapons, you will ''not'' be able to purchase all of these as soon as you reach the level; wait for several more levels until you can. It is recommended to start as a "Travia Doctor" character to sell off the Armor Kit to buy level 0 Renard x2 sub-machine guns, and a Rusty Sword. Buy all succeeding Medical Kits, Armor Kits and Grenades at their respective levels; do not buy Flash Grenades or Smoke Grenades, as they do not have much effect and are only used outside of competitive play. | When purchasing weapons, you will ''not'' be able to purchase all of these as soon as you reach the level; wait for several more levels until you can. It is recommended to start as a "Travia Doctor" character to sell off the Armor Kit to buy level 0 Renard x2 sub-machine guns, and a Rusty Sword. Buy all succeeding Medical Kits, Armor Kits and Grenades at their respective levels; do not buy Flash Grenades or Smoke Grenades, as they do not have much effect and are only used outside of competitive play. | ||
===Recommended melee weapon arsenal at level 50=== | ===Recommended melee weapon arsenal at level 50=== | ||
For melee weapons, with the exception of light-weight versions, wear each succeeding sword by level. You should buy each succeeding weapon as soon as possible. | |||
For melee weapons, with the exception of light-weight versions, wear each succeeding sword by level. You should buy each succeeding weapon as soon as possible. | |||
====Swords==== | ====Swords==== | ||
*Level 0 Rusty Sword; 20 bounty | *Level 0 Rusty Sword; 20 bounty | ||
*Level 10 Military Sword; 600 bounty | *Level 10 Military Sword; 600 bounty | ||
*Level 20 Light-weight Sword; 1500 | *Level 20 Light-weight Sword; 1500 bounty | ||
*Level 30 High-class Sword; 3600 bounty | *Level 30 High-class Sword; 3600 bounty | ||
*Level 40 Devil Slayer sword; 7200 bounty | *Level 40 Devil Slayer sword; 7200 bounty | ||
*Level 50 YONG-WOL-RANG / Golden Dragon Sword; 15000 bounty | *Level 50 YONG-WOL-RANG / Golden Dragon Sword; 15000 bounty | ||
====Kodachis==== | ====Kodachis==== | ||
*Level 21 Light-weight Kodachis; 2000 bounty | *Level 21 Light-weight Kodachis; 2000 bounty | ||
*Level 32 High-end Kodachis; 5000 bounty | *Level 32 High-end Kodachis; 5000 bounty | ||
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*Level 45 KEUK-CHO-HON / Warlord's Gut Ripper; 10000 bounty | *Level 45 KEUK-CHO-HON / Warlord's Gut Ripper; 10000 bounty | ||
===Recommended ranged | ===Recommended ranged weapon arsenal at level 20=== | ||
For ranged weapons, you may skip certain weapon types that you do not use, in order to save bounty for other weapons. This list only goes up to level 20, because after that level, bounty is more easily obtained, so any weapon is purchaseable within one level, and any weapon choices are the succeeding weapon in that set (for example, a Maxwell LX30 rifle user will upgrade to a Maxwell LX44, and a Breaker | |||
For ranged weapons, you may skip certain weapon types that you do not use, in order to save bounty for other weapons. This list only goes up to level 20, because after that level, bounty is more easily obtained, so any weapon is purchaseable within one level, and any weapon choices are the succeeding weapon in that set (for example, a Maxwell LX30 rifle user will upgrade to a Maxwell LX44, and a Breaker shotgun user will upgrade to a Breaker 7 at level 30; however, a Maxwell LX30 rifle user might not upgrade to a Walcom rifle, or a Breaker shotgun user might not upgrade to an Avenger shotgun at later levels). | |||
*Level 0 Renard x2 sub-machine guns; 60 bounty | *Level 0 Renard x2 sub-machine guns; 60 bounty | ||
*Level 0 Minic 567 x2 revolvers; 40 bounty | *Level 0 Minic 567 x2 revolvers; 40 bounty | ||
*Level 10 Breaker 5 shotgun; 800 bounty | |||
*Level 10 Breaker 5 shotgun; 800 bounty | *Level 10 Nico R5 rifle; 1500 bounty | ||
*Level 10 Nico R5 rifle; 1500 bounty | *Level 12 Zaurus A x2 revolvers; 990 bounty | ||
*Level 12 Zaurus A x2 revolvers; 990 bounty | *Level 13 Walcom S5 x2 sub-machine guns; 1350 bounty | ||
*Level 13 Walcom S5 x2 sub-machine guns; 1350 bounty | *Level 15 Breaker 6 shotgun; 1600 bounty | ||
*Level 15 Breaker 6 shotgun; 1600 bounty | *Level 15 Walcom L1 rocket launcher; 3200 bounty | ||
*Level 15 Walcom L1 rocket launcher; 3200 bounty | *Level 18 Phantom Cruise x2 revolvers; 2160 bounty | ||
*Level 18 Phantom Cruise x2 revolvers; 2160 bounty | *Level 18 Maxwell LX30; 3000 bounty | ||
*Level 18 Maxwell LX30; 3000 bounty | |||
==Weapon Comparisons== | ==Weapon Comparisons== | ||
===Melee weapons=== | ===Melee weapons=== | ||
====Swords==== | ====Swords==== | ||
'''Pros''' | '''Pros''' | ||
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====Kodachis==== | ====Kodachis==== | ||
'''Pros''' | '''Pros''' | ||
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====Daggers==== | ====Daggers==== | ||
'''Pros''' | '''Pros''' | ||
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*Cannot slash-switch cancel | *Cannot slash-switch cancel | ||
''Generally, in gladiator games, the dagger is not preferred, as it cannot block. The secondary attack (lunge) becomes less useful in higher levels as players learn to safe-fall it. The kodachi is a more viable choice in gladiator mode | ''Generally, in gladiator games, the dagger is not preferred, as it cannot block. The secondary attack (lunge) becomes less useful in higher levels as players learn to safe-fall it. The kodachi is a more viable choice in gladiator mode as its major drawback of weight can be ignored, due to the lack of guns.'' | ||