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==Lotus Forest==
==Lotus Forest==
After the battle, go back to the Lotus Forest to be greeted once again by the Chesire Cat. In the Lotus forest, feed the yellow flower another potion to grow large. Slide the nearby boulder into the pond to raise two lily pads. Hit the big tree to access the nut again, and choose to take it. Before eating it, hit the tree again to keep it facing away from you. Now eat the acorn to shrink back to small size.
After the battle, go back to the Lotus Forest to be greeted once again by the Chesire Cat. After he gives you his message ("the shadows are coming"), you will face the next and final boss of Wonderland.  
 
Back at the pond, use the newly raised lily pads to access a closed off area and enter the nearby door to find yourself back in the Queen's Court.
 
==Queen's Court==
Open the treasure chest.
==Lotus Forest==
Back in the forest, head to the back again, and jump on the mushrooms (use the larger mushroom on the left) to reach the branch with the acorn. From here, enter the nearby door set into the leafy canopy to enter the Bizarre Room.
==Bizarre Room==
The whole room has been turned on its side! Examine the shelf with the teddy bear, and attack the latch to make the shelf drop the bear. This affects events a bit later. Check the first lamp to light it, and you will receive a chest, open it. When you light the second lamp, a picture appears. Examine this to reenter another closed off section of the Lotus Forest.
==Lotus Forest==
Go to the entrance, and jump up the mushrooms in the alcove. Head up toward the door above the entrance, and you will exit back out into Bizarre Room, this time on the other wall.
==Bizarre Room==
Turn the faucet to make the pot become real, and jump into it to return to the Queen's Court.
==Queen's Court==
Open the chest. Go through the Bizarre entrance.
==Bizarre Room==
In the Bizarre Room (right-side up) grow big again and read the book that appeared in the corner. Now move the teddy bear to the other chair to create a clock. Move the clock to reveal another entrance. Turn small again and exit to the Tea Party Garden.
==Tea Party Garden==
When you enter, open the chest and hop down. Read the sign near the portrait a couple of times. You can sit in any of the chairs once, and 5 of them will yield very good items. The other two trigger battles that you may or may not wish to fight.
==Bizarre Room==
Now enter the door nearby that leads to the Bizarre Room. Now you're on the ceiling! Jump onto the table from the nearby ramp and light the candles to talk to the Cheshire Cat again. Down on the wall is a small latch that opens a hidden door. Jump through to the Queen's Court.
==Queen's Court==
Open the nearby chest.
 
Now would be a good time to save.
==Bizarre Room==
Enter the Bizarre room again (right side up), and check the plant.
You should be around level 13 if you want an easy boss battle.
Go talk to the Chesire Cat. After he gives you his message ("the shadows are coming"), you will face the next and final boss of Wonderland.  
{{Boss|name=Trickmaster|border=blue|background=|hilite=|image=KH character Trickmaster.png|imagesize=150px|text=
{{Boss|name=Trickmaster|border=blue|background=|hilite=|image=KH character Trickmaster.png|imagesize=150px|text=
*'''HP''': 600
*'''HP''': 600
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This tall boss monster can only be fought while Sora and the others are small, and its immense size is the only advantage it needs. Physical damage is the way to go in this fight - hop onto the table and attack its head for best results. When the Trickmaster goes and lights its juggling sticks at the stove (using the Fire spell on it also causes them to light, and damage from a lit stick is doubled).
This tall boss monster can only be fought while Sora and the others are small, and its immense size is the only advantage it needs. Physical damage is the way to go in this fight - hop onto the table and attack its head for best results. When the Trickmaster goes and lights its juggling sticks at the stove (using the Fire spell on it also causes them to light, and damage from a lit stick is doubled).
Note that Trickmaster can and will cause both the chair and the table to magically disappear randomly, increasingly so when you've knocked him down a few times.


The Trickmaster's weak spot is located high on its chest, and so can only be hit with aerial combos or from an elevated position. Occasionally, it will collapse, which is the perfect opportunity for some quick combos. It will also drop HP orbs that can be useful. Get as many hits in as possible as it will soon regain its height.  
The Trickmaster's weak spot is located high on its chest, and so can only be hit with aerial combos or from an elevated position. Occasionally, it will collapse, which is the perfect opportunity for some quick combos. It will also drop HP orbs that can be useful. Get as many hits in as possible, as it will soon regain its height.  
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After you defeat Trickmaster, Sora will unlock the world through the doorknob and you will learn Blizzard (unless you already learned it). You can now go back to the Save Point in the Rabbit Hole and leave the world.  
After you defeat Trickmaster, Sora will lock the world through the doorknob and you will learn Blizzard (unless you already learned it). You can now go back to the Save Point in the Rabbit Hole and leave the world.  


{{Footer Nav|game=Kingdom Hearts|prevpage=Traverse Town|nextpage=Olympus Coliseum}}
{{Footer Nav|game=Kingdom Hearts|prevpage=Traverse Town|nextpage=Olympus Coliseum}}
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