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Also, it is worthwhile to note when playing as the Smoker and Hunter that the Boomer's vision/halo obstruction means that many teams will not be able to detect a helpless survivor until their vision has returned or the music has stopped playing after survivors have been recently-Boomered. Therefore, it's generally a good idea to attack non-Boomered survivors since their friends may not notice in time.
Also, it is worthwhile to note when playing as the Smoker and Hunter that the Boomer's vision/halo obstruction means that many teams will not be able to detect a helpless survivor until their vision has returned or the music has stopped playing after survivors have been recently-Boomered. Therefore, it's generally a good idea to attack non-Boomered survivors since their friends may not notice in time.


The most challenging aspect of playing a Boomer is getting into range of Survivors, particularly in outdoor areas. Often attacking from the top of a climb point is the best option in this situation, as you can just throw yourself into Survivors who will goo themselves when they attack you. If they clue onto this and start shoving and finding range, run right after them, claw them in the back, then back up quickly. They should miss the next shove, at which stage you run in and they'll be frustrated enough to shoot. Ideally this leaves them at the back, and the only one covered in bile.
The most challenging aspect of playing a Boomer is getting into range of Survivors, particularly in outdoor areas. Often attacking from the top of a climb point is the best option in this situation, as you can just throw yourself into Survivors who will cover themselves when they attack you. If they clue onto this and start shoving and finding range, run right after them, claw them in the back, then back up quickly. They should miss the next shove, at which stage you run in and they'll be frustrated enough to shoot. Ideally this leaves them at the back, and the only one covered in bile.
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