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* The best way to travel is actually to zoom out as far as possible and just run as per normal. The extended field of vision is typically enough for you to look over the ridgeline to see if any [[Lineage II/Glossary#M|mobs]] are on the reverse slope, and once you are on the ridge, those hiding in the grass are often visible. | * The best way to travel is actually to zoom out as far as possible and just run as per normal. The extended field of vision is typically enough for you to look over the ridgeline to see if any [[Lineage II/Glossary#M|mobs]] are on the reverse slope, and once you are on the ridge, those hiding in the grass are often visible. | ||
* This is still not a foolproof method though, as the lay of the land can really hide a [[Lineage II/Glossary#M|mob]] | * This is still not a foolproof method though, as the lay of the land can really hide a [[Lineage II/Glossary#M|mob]] till the very last moment (when their IDs automatically appear, by which time you are almost into aggressive range). It is best to run in small stages, zoom out as much as possible, and keep alert and ready to turn back. | ||
* The good news is that the openess of the area allows solo players to easily pull [[Lineage II/Glossary#M|mobs]] into areas s/ he has previously scouted. '''FoW''' can be a good place to solo, if the proper preparations are made. | * The good news is that the openess of the area allows solo players to easily pull [[Lineage II/Glossary#M|mobs]] into areas s/ he has previously scouted. '''FoW''' can be a good place to solo, if the proper preparations are made. |