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Contents | |
Merlin | Sss'ra |
Raven | Tauron |
Sharee | Freya |
Lo Pan | Horus |
Jafar | Ariel |
Oberic | Tlaloc |
Rjak | Kali |
What Wizard you select to play as will affect the available races and research-able spells. This affects what buildings you may have at your disposal, what fantasy creatures you can use, what upgrades you can give to your units, and what offensive and defensive spells you will have available.
Ariel
- Magic
- 10 Life
- Abilities
- Charismatic
Freya
- Magic
- 10 Nature
- Abilities
- Nature Mastery
Horus
- Magic
- 5 Life
- 5 Sorcey
- Abilities
- Archmage
Jafar
- Magic
- 10 Sorcery
- Abilities
- Alchemy
Kali
- Magic
- 5 Sorcery
- 5 Death
- Abilities
- Artificer
Lo Pan
- Magic
- 5 Sorcerer
- 5 Chaos
- Abilities
- Channeler
Merlin
- Magic
- 5 Life
- 5 Nature
- Abilities
- Sage Master
Oberic
- Magic
- 5 Nature
- 5 Chaos
- Abilities
- Mana Focusing
Raven
- Magic
- 6 Sorcery
- 5 Nature
- Abilities
- None
Rjak
- Magic
- 9 Death
- Abilities
- Infernal Power
- Magic
- 5 Death
- 5 Chaos
- Abilities
- Conjurer
Sss'ra
- Magic
- 4 Life
- 4 Chaos
- Abilities
- Myrran
Tauron
- Magic
- 10 Chaos
- Abilities
- Chaos Mastery
Tlaloc
- Magic
- 4 Nature
- 5 Death
- Abilities
- Warlord
Custom
10 Picks distributed among spell books and abilities