Editing Metal Gear Solid 3: Snake Eater/Weapons

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===M37 Shotgun===
===M37 Shotgun===
Virtuous Mission location:
Rassvet, south of the only stairs in the area, next to the crates.
Operation Snake Eater location:
Peschera Cave, follow the right path, it's in the area after the first tunnel just before The Pain boss fight.
A very (very) powerful shotgun that will blow enemies away when you shoot them with it. Holds 5 shells (4 + 1 chambered), takes a while to pump the next round into the chamber, and takes even longer to reload. You cannot use iron sights on this weapon, so aiming is very tricky. Also, CQC is disabled for this weapon.
A very (very) powerful shotgun that will blow enemies away when you shoot them with it. Holds 5 shells (4 + 1 chambered), takes a while to pump the next round into the chamber, and takes even longer to reload. You cannot use iron sights on this weapon, so aiming is very tricky. Also, CQC is disabled for this weapon.


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===VZ-61 Scorpion===
===VZ-61 Scorpion===
Location: Groznyj Grad Weapons Lab East Wing, in the room south of the bathroom.
Location: Groznyj Grad Weapons Lab East Wing, in the room below the bathroom.
You need to be disguised as Major Raikov, be dragging a knocked out guard, or closely following a guard's patrol route to enter the room. You can also unlock the doors with radio frequencies learned through interrogation. The east door is unlocked with 142.81 and the west with 141.06.
You need to be disguised a Major Raikov or be dragging a knocked guard to enter the room.
 
The Laser sight and Low recoil hip fire make it ideal for the Motorcycle Chase Sequence because OVERHEAD VIEW can be maintained for cinematic camera
 


A .32 ACP caliber light machine pistol. It has a laser sight and weighs a mere pound and a half, rendering the AK obsolete. Unfortunately, you still can't use CQC with this weapon. Holds 31 rounds (30 + 1 chambered).
A .32 ACP caliber light machine pistol. It has a laser sight and weighs a mere pound and a half, rendering the AK obsolete. Unfortunately, you still can't use CQC with this weapon. Holds 31 rounds (30 + 1 chambered).
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===M63 Light Machine Gun===
===M63 Light Machine Gun===
Operation Snake Eater Location:
Svyatogornyj East, inside the top-left room of the cabin. You have to climb
over the crates to reach it. If you missed it at the above location, you can find it later in Groznyj Grad
North West during your escape, inside the small weapons building north of the ladder to the sewer.
A powerful and difficult to aim machine gun. This is perfect for those Rambo moments - just strip to Naked camo, wield this monster and start running around. Holds a whopping 101 rounds (100 + 1 chambered) and takes quite a while to reload, so use tactical reload to avoid getting caught in the middle of a belt change. This weapon makes Snake let out a primal scream when he's firing it for a while, in a neat little dramatic touch. You can't use CQC or iron sights on this weapon.
A powerful and difficult to aim machine gun. This is perfect for those Rambo moments - just strip to Naked camo, wield this monster and start running around. Holds a whopping 101 rounds (100 + 1 chambered) and takes quite a while to reload, so use tactical reload to avoid getting caught in the middle of a belt change. This weapon makes Snake let out a primal scream when he's firing it for a while, in a neat little dramatic touch. You can't use CQC or iron sights on this weapon.


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Operation Snake Eater location:
Operation Snake Eater location:
Ponizovje West, an easily missed area found by taking a left at the fork in the path on the river leading to the main warehouse, in the small weapons building. It can also be found in an armory at Sokrovenno South during the fight with the End. Procuring it at Ponizovje gives you the chance to kill The End early.
Ponizovje West, in the small weapons building at the top of the screen.


The rifle for the discerning sniper. Features an adjustable scope that can zoom up to 10x, and rounds powerful enough to penetrate through a few enemies at once. Holds 11 rounds (10 + 1 chambered). Unlike the past couple Metal Gear games, scope drift is determined by your current stamina level, so it's usually unnecessary to use anti-depressant drugs to aim more effectively. You cannot move when this weapon is equipped.
The rifle for the discerning sniper. Features an adjustable scope that can zoom up to 10x, and rounds powerful enough to penetrate through a few enemies at once. Holds 11 rounds (10 + 1 chambered). Unlike the past couple Metal Gear games, scope drift is determined by your current stamina level, so it's usually unnecessary to use anti-depressant drugs to aim more effectively. You cannot move when this weapon is equipped.
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* {{psx|S}} - Places a bundle of TNT on the wall or floor.
* {{psx|S}} - Places a bundle of TNT on the wall or floor.
* {{psx|C}} - Detonates the TNT.
* {{psx|C}} - Detonates the TNT.
===RPG-7===
Operation Snake Eater Location:
Krasnogorje Mountainside, inside the small weapons building near the area's
exit leading to the mountaintop.
A state-of-the-art Soviet portable anti-tank rocket launcher. The
rocket-propelled grenade warheads are loaded with HEAT, a plastic explosive.
'''Controls'''<br>
* ''{{psx|S}} (hold)'' - Raise and aim the weapon.
* ''{{psx|S}} (release quickly)'' - Fire a Rocket.
* ''{{psx|S}} (release slowly)'' - Let the weapon go without firing.
* {{psx|L1}} - Looks through the scope.
* {{psx|T}} - Toggles the scope.


===C3 Explosives===
===C3 Explosives===
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===Directional Microphone===
===Directional Microphone===
When equipped, you'll be able to hear distant noises, such as animal calls, guard footsteps, and (most importantly) Kerotan croaks. You cannot move with the microphone equipped.
When equipped, you'll be able to hear distant noises, such as animal calls, guard footsteps, and (most importantly) Kerotan croaks. You cannot move with the microphone equipped.
===Mousetrap===
A trap equipped with bait to lure small animals such as snakes, birds, and frogs and capture them alive. The mousetrap is the only way to catch the Tsuchinoko to unlock the infinity facepaint.
'''Controls'''<br>
* {{psx|S}} -


==Unlockable Weapons==
==Unlockable Weapons==
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