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{{Header Nav|game=Monster Rancher|num=2}}
{{Header Nav|game=Monster Rancher}}
{{Game
{{Game
|completion=2
|image=Monster Rancher cover.jpg
|title=Monster Rancher
|title=Monster Rancher
|image=Monster Rancher cover.jpg
|developer=[[Tecmo]]
|developer=[[Tecmo]]
|publisher=[[Tecmo]]
|publisher=[[Tecmo]]
|released={{jp|1997|July 24}}{{us|1997|November 30}}
|year=1997
|systems={{syslist|ps}}
|ratings={{ESRB|KA}}
|genre=[[Simulation]], [[Strategy]]
|genre=[[Simulation]], [[Strategy]]
|systems=[[PlayStation]]
|players=1-2
|modes=[[Single player]], [[Multiplayer]]
|modes=[[Single player]], [[Multiplayer]]
|players=1-2
|ratings={{ESRB|KA}}
|followed by=[[Monster Rancher 2]]
|followed by=[[Monster Rancher 2]]
|series=Monster Rancher
|series=Monster Rancher
}}
}}
{{nihongo|'''Monster Rancher'''|モンスターファーム|Monsutā Fāmu|'''Monster Farm''' in Japan}} is a console game released in North America  on [[November 30]], [[1997]] for the [[Sony PlayStation]] system. It is the first game in [[Tecmo]]'s {{c|Monster Rancher}} series, featuring the raising, fighting, and breeding of monsters.


{{series disambig}}
{{nihongo|'''Monster Rancher'''|モンスターファーム|Monsutā Fāmu|'''Monster Farm''' in Japan}} is a console game released in North America  on [[November 30]], [[1997]] for the [[Sony PlayStation]] system. It is the first game in [[Tecmo]]'s {{c|Monster Rancher}} series, featuring the raising, fighting, and breeding of monsters.
{{Continue Nav}}
Although it is possible to acquire a monster in-game, the series is known for the ability to acquire new monsters using Compact Discs (CDs). Players can use any readable CD, and the game creates a monster using the data stored on it. Certain CDs would result in unique monsters: for example, some Christmas music albums will give the player a monster of type "Santa". Once the player has two or more monsters in reserve, they can be combined, creating a new monster with traits of both "parents". Once the player has a monster, it can then be raised to be a fighting machine. The primary way to advance through the game is through monster fighting tournaments.
Although it is possible to acquire a monster in-game, the series is known for the ability to acquire new monsters using Compact Discs (CDs). Players can use any readable CD, and the game creates a monster using the data stored on it. Certain CDs would result in unique monsters: for example, some Christmas music albums will give the player a monster of type "Santa". Once the player has two or more monsters in reserve, they can be combined, creating a new monster with traits of both "parents". Once the player has a monster, it can then be raised to be a fighting machine. The primary way to advance through the game is through monster fighting tournaments.


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[[Category:Tecmo]]
[[Category:Tecmo]]
[[Category:PlayStation]]
[[Category:Simulation]]
[[Category:Monster Rancher]]
[[Category:Strategy]]
[[Category:Strategy]]
[[Category:Simulation]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:Multiplayer]]
[[Category:Multiplayer]]

Revision as of 18:05, 30 April 2022

This is the first game in the Monster Rancher series. For other games in the series see the Monster Rancher category.

Box artwork for Monster Rancher.
Box artwork for Monster Rancher.
Monster Rancher
Developer(s)Tecmo
Publisher(s)Tecmo
Year released1997
System(s)PlayStation
Followed byMonster Rancher 2
SeriesMonster Rancher
Genre(s)Simulation, Strategy
Players1-2
ModesSingle player, Multiplayer
Rating(s)ESRB Kids to Adults
LinksMonster Rancher ChannelSearchSearch

Monster Rancher (モンスターファーム Monsutā Fāmu?, Monster Farm in Japan) is a console game released in North America on November 30, 1997 for the Sony PlayStation system. It is the first game in Tecmo's Monster Rancher series, featuring the raising, fighting, and breeding of monsters.

Although it is possible to acquire a monster in-game, the series is known for the ability to acquire new monsters using Compact Discs (CDs). Players can use any readable CD, and the game creates a monster using the data stored on it. Certain CDs would result in unique monsters: for example, some Christmas music albums will give the player a monster of type "Santa". Once the player has two or more monsters in reserve, they can be combined, creating a new monster with traits of both "parents". Once the player has a monster, it can then be raised to be a fighting machine. The primary way to advance through the game is through monster fighting tournaments.

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