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Director's Cut (Jill) players can simply leave the Guardhouse, so exit the 002 Dormitory to trigger a cutscene and then head back to the Courtyard via the Guardhouse entrance. Once you're in the Courtyard, go all the way back to the Mansion's Shed. (Skip to the next page.) | Director's Cut (Jill) players can simply leave the Guardhouse, so exit the 002 Dormitory to trigger a cutscene and then head back to the Courtyard via the Guardhouse entrance. Once you're in the Courtyard, go all the way back to the Mansion's Shed. (Skip to the next page.) | ||
All versions except Director's Cut: exit the 002 Dormitory and open the closest door in the hallway, taking you back to the room with the bees. Unlock the door labeled '003' with your new key and go on through. Run forward a little bit, kill the zombie lurking around the desk, and take the blank white book from the bookshelf | All versions except Director's Cut: exit the 002 Dormitory and open the closest door in the hallway, taking you back to the room with the bees. Unlock the door labeled '003' with your new key and go on through. Run forward a little bit, kill the zombie lurking around the desk, and take the blank white book from the bookshelf. Replace it with the Red Book in order to reveal a hidden door. Before stepping through it, you can take a pair of '''Ink Ribbons''' from the desk, which Chris players need a Small Key for, and '''Flame Rounds''' for Jill or a Beretta '''Clip''' for Chris in the adjacent bathroom (be careful of the zombie inside). | ||
Now head through the door to meet Plant 42: Chris players who have been following the good ending will be grabbed by the plant, and in this case, must skip to the above heading labeled "Making V-Jolt" and then use it on the plant's roots in the basement. Other than that, all versions can keep firing at Plant 42 until it is finally dead (if you need more powerful weapons or ammo, head back to the safe room and then come back here). When it's finally dead, go up to the fireplace and take the '''Helmet Key'''. You can now leave the Guardhouse, so head back to the Courtyard via the Guardhouse entrance. Once you're in the Courtyard, go all the way back to the Mansion's Shed. | Now head through the door to meet Plant 42: Chris players who have been following the good ending will be grabbed by the plant, and in this case, must skip to the above heading labeled "Making V-Jolt" and then use it on the plant's roots in the basement. Other than that, all versions can keep firing at Plant 42 until it is finally dead (if you need more powerful weapons or ammo, head back to the safe room and then come back here). When it's finally dead, go up to the fireplace and take the '''Helmet Key'''. You can now leave the Guardhouse, so head back to the Courtyard via the Guardhouse entrance. Once you're in the Courtyard, go all the way back to the Mansion's Shed. |