The story so far
As you recall, in out last chapter you had just foiled the Sariens' fiendish plot to rule the galaxy by using the 'Star Generator' as their weapon of destruction. You became a true hero by saving countless lives and returning the Star Generator technology into safe hands.
Life was Beautiful.
But, heroes come and go, and people soon forget. Your celebrated "hero-dom" slowly fades, leaving you once again a janitor.
The promotion to head janitor was no consolation. (Especially since you are the ONLY member of the janitorial staff.) Nor was the transfer to the 'Xenon Orbital Station 4'. Sweating like a pork-beast in a pressure suit, while relocating space debris in zero gravity, just wasn't your idea of a good time.
So, Life Sucks.....Again.
Using the guide
In order to communicate commands with ease, this guide will highlight each command in italicized font, like this: take keycard. For the summary of commands needed to complete Space Quest II, please see the Command Line Walkthrough.
Since Space Quest II (like many other Sierra On-Line Adventures) utilizes a point system, the walkthrough will provide every action necessary for scoring the maximal amount of points. The point value per action will appear in square brackets immediately following the description of your action, like this: [0]
Although included appendices contain some curious material regarding the gems of the Space Quest II experience, the full enjoyment of the game comes from the slow paced exploration. In other words, use look around as much as possible, and if you can, ditch this guide. Oftentimes (as shown in Have You Seen This) knowing the solution can diminish the experience, stripping it of the whimsical complexity of the game's design.
Last but not least, it should be mentioned that some find Sierra adventures to be exceptionally frustrating because of high risk of death. Since this game was made before a "Try Again" feature was implemented, your only choices are Restore, Restart, and Quit. While the guide does not explicitly tells you to save your game, it is imperative that you save your progress often. Even the most die-hard fans of the series will admit that beating any of the Space Quest games without saving at least once is not an easy trial to endure (although not impossible).