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Click here for more information about E. Honda's other fighting game appearances.
Edmond Honda, commonly known as E. Honda, has black hair in a chonmage and wears only a blue yukata. His face is painted in the kumadori style of makeup used in kabuki. E.Honda's signature move is the Hyaku Retsu Harite also known as the Hundred Hand Slap.
E. Honda began his training as a child, singularly focused on becoming the greatest sumo wrestler of all time. He would eventually achieve the highly-revered titled of "Ōzeki" (in the English localization, he was incorrectly stated as having achieved the title, Yokozuna). E. Honda became upset that the rest of the world did not view sumo wrestling with the reverence of the Japanese. He entered into the second World Warrior tournament intent on showing everyone that sumo wrestlers rank among the greatest fighters in the world.
HD Remix Alterations
Better vs. Fireball Characters
Jump has higher priority, can hit sweeps.
Floating fierce punch move (+) can be steered farther left/right.
Short Super Zutsuki can destroy fireballs.
Oni Musou Super now knocks down and juggles.
Worse vs. Non Fireball Characters
and versions of Hyakuretsu Harite have much lower priority and all versions do a little less damage.
Ooichou Nage now bounces off the other way, preventing Honda from repeating it in the corner
Ooichou Nage now deals the same dizzy points as other throws rather than twice as much.
Misc
Hyakuretsu Harite easier to execute (now requires 3 presses of a given punch button rather than 4 presses).
Short Super Zutsuki travels shorter distance (so it can't hit Sagat's hands after a tiger shot from full screen.)
Oni Musou Super travels 10% slower before first hit, but travels faster after first hit.
Oni Musou Super can no longer be "stored."
Oni Musou Super input window is larger and is a fixed size, rather than random size.
Techniques
Name
Translation
Description
Hiza Geri
Knee Kick
E. Honda attacks his opponent with a quick knee thrust.
Harai Geri
Sweeping Kick
E. Honda extends his legs and performs a wide sweeping kick along the floor, tripping opponents.
Flying Sumo Press
After jumping up in the air, E. Honda attempts to land back down on the opponent with a belly flop.
Hyakuretsu Harite
Hundred Hand Slaps
E. Honda has mastered the art of the Sumo hand slap. He can do it so well and so quickly, that his hands appear as a blur. Starting in Champion Edition, Honda gains the ability to move while performing this technique. However, in Super Street Fighter II Turbo, the method was changed. Using Light Punch makes him stand still, using Medium Punch makes him move forward slowly, and using Hard Punch makes him move forward quickly.
Super Zutsuki
Sumo Headbutt
E. Honda charges up some energy before jumping off the ground and propelling his body head-first into his opponent. After colliding with them, he flips back over and lands on his feet.
Chou Hyakkan Otoshi
Super Hundred-Weight Drop
In Street Fighter II Turbo, Honda gains an additional move where he launches himself high into the air, and crashes back down to the ground, leading with his bottom. He attempts to crush his opponent by landing on them, and it serves as an overhead attack.
Ooichou Nage
Great Gingko Tree Throw
In Super Street Fighter II Turbo, Honda has a new throw move where he picks up the opponent, flips them onto the ground, and immediately jumps on top of them with a crushing hop. Being a throw move, it's unblockable.
Oni Musou
Super Killer Head Ram
E. Honda's super move is a powered-up version of the Super Zutsuki. E. Honda uses his stored up energy to execute two consecutive flying torpedo attacks back to back. This attack can hit opponents up to four times.