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Super Mario Bros. Challenge is a mini-game included in the Super Mario Bros. Deluxe cartridge for the Gameboy Color. In the game, you can replay any of the levels that you have already beaten in the standard Super Mario Bros. game. When you replay, you must try to beat a set of standards set for you by one of Princess Toadstool's helpers.

These standards include retrieving all five super-coins hidden throughout the level and scoring a specified amount of points. When you retrieve all five super-coins, you recieve a super-coin shaped badge beside the level on the level-selection page. When you score the same or more of the points specified for each level, you recieve a blue badge marked with an "S" on that level. For each extra-life mushroom, you score 2000 points, and for every super-coin, 200 points. There is also a green meter at the bottom of the level-select screen. This meter tracks how many total points you have. You must try to fill the meter. When you fill this meter to a certain point, the screen will change color from green to orange. It will continue to change color as it fills up. Your total score will be displayed a bove the meter as you go.

There is one more challenge to this mini-game. Somewhere in each level, a green-spotted egg is hidden. If you obtain this egg and make it through the level, it will hatch into a baby Yoshi. You will then recieve an egg-shaped badge on that level. The egg is extra-hard to find because, unlike the super-coins, the block that conceals the egg is almost always invisible. However, it is placed somewhere that you are likely to jump. For example, in level 4-2, the block with the egg is hidden directly to the left of the last underground pipe. There are often indicators in the background that show where you can jump to recieve an egg. For example, in level 3-2, there are three fence posts that show where the invisible blocks are. The blocks rise in a pyramid formation, with a Yoshi egg at the top.

There is one more way to find a Yoshi egg. If you open the "Toy Box" icon at the bottom fight of the opening screen, you will see a picture of Yoshi's head the bottom right of the resulting screen. Selecting it will result in a screen that proclaims, "Yoshi is here". Below this text, the levels will flash by at an an incredible speed. Pressing the Game Boy-Button-A.png will make the flashing levels slow down and become random, eventually showing you a picture of the spot where Yoshi is on a particular level, showing the name of the level above. Please note that this picture will not show any enemies that happen to be there or anything other than the background and stationary features of the spot.

One beneficial feature of this mini-game is that it only records your best results. This allows you to concentrate on one facet of the game at a time. For example, if you get all five super-coins on your first try, and the score badge on your second, you will have obtained both badges, even if you only get four super-coins on your second play-through.