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(added item shops)
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Stock up on these items, especially those that correspond to Rune powers and spells that your characters cannot learn. I found clarifying to divide items in four groups according to the corresponding spells:
Stock up on these items, especially those that correspond to Rune powers and spells that your characters cannot learn. I found clarifying to divide items in four groups according to the corresponding spells:


* '''Peace items:''' Items that can be used outside battle.
* '''Field items:''' Items that can be used outside battle.
* '''Support items:''' Battle items that target the heroes.
* '''Support items:''' Battle items that target the heroes.
* '''Debuff items:''' Battle items that target the enemies, but deal no damage.
* '''Debuff items:''' Battle items that target the enemies, but deal no damage.
* '''Attack items:''' Battle items that deal damage to the enemies.
* '''Attack items:''' Battle items that deal damage to the enemies.


Sorting items by '''Item shops''' you can see at a glance how early you can get a specific item. Sorting by '''Ch.10''' you can see which items will be available in that chapter, where you cannot access previous item shops.


{|{{prettytable|text left=1|notwide=1}}
{|{{prettytable|text left=1|notwide=1}}
! Name
! Name !! Cost !! Type !! Item !! Spell !! Item Shops !! Ch.10
! Cost
|-
! Type
|  ||  ||  ||  ||  ||  ||
! Item
|-
! Spell
!colspan=7| Healing items
|-
|-
| Potion 1
| Potion 1
| 20
| 20
| Peace
| Field/support
| Restores 40 Health Points
| Restores 40 Health Points
| Heal 1
| Heal 1, <br /> '''Water Rune'''
| Ch.1: Lemele, Rablesk <br /> Ch.2: Bonro, Zellis <br /> Ch.3: Pell <br /> Ch.5: Bone, Dowaine <br /> Ch.6: Belaine, Telaine <br /> Ch.7: Padal, Pang, Polasu, Tiffana <br /> Ch.8: Bilthem <br /> Ch.9: Valenca, Bugask, Guanta || {{n/a|-}}
|-
|-
| Potion 2
| Potion 2
| 100
| 100
| Peace
| Field/support
| Restores 90 Health Points
| Restores 90 Health Points
| Heal 2, '''WATER RUNE'''
| Heal 2, <br /> '''Water Rune'''
| All shops! || {{yes}}
|-
|-
| Potion 3
| Potion 3
| 400
| 400
| Peace
| Field/support
| Restores all Health Points
| Restores all Health Points
| Heal 3
| Heal 3
| Ch.5: Dowaine (kid) <br /> Ch.8: Brush, Bilthem <br /> Ch.9: Valenca, Bugask, Guanta || {{yes}}
|-
| Magic Herb 1
| 80
| Field/support
| Restores 20 Magic Points
| -
| Ch.1: Lemele, Rablesk <br /> Ch.2: Bonro <br /> Ch.3: Pell <br /> Ch.5: Bone <br /> Ch.6: Belaine <br /> Ch.7: Polasu || {{n/a|-}}
|-
| Magic Herb 2
| 200
| Field/support
| Restores 40 Magic Points
| '''Sky Rune'''
| Ch.9: Valenca || {{yes}}
|-
|-
| Antidote
| Antidote
| 80
| 80
| Peace
| Field/support
| Cures Poison in one ally
| Cures Poison in one ally
| Purify
| Purify
| Ch.1: Lemele, Rablesk <br /> Ch.2: Bonro, Zellis <br /> Ch.3: Pell <br /> Ch.4: Patrof <br /> Ch.5: Dowaine <br /> Ch.7: Padal, Tiffana <br /> Ch.9: Valenca, Bugask || {{yes}}
|-
|-
| Magic Water
| Magic Water
| 1200
| 1200
| Peace
| Field/support
| Revives a dead ally
| Revives a dead ally
| Revive 1
| Revive 2
| Ch.2: Zellis, Patrof <br /> Ch.5: Bone, Dowaine <br /> Ch.6: Belaine, Telaine <br /> Ch.7: Padal, Pang, Polasu, Tiffana <br /> Ch.8: Brush, Pandam, Bilthem <br /> Ch.9: Valenca, Bugask, Guanta || {{yes}}
|-
|-
| Exit Gate
| Life Recovery
| ?
| 1000
| Peace
| Field/support
| Warps you out of any dungeon
| Exit
|-
| Recovery
| 0
| Peace
| Restores all Health and Magic Points
| Restores all Health and Magic Points
| Elixir
| Elixir
| Ch.3: (monsters) || {{yes}}
|-
!colspan=7| Travel items
|-
|-
| Wind Ball
| Wind Ball
| 80
| 80
| Peace
| Field
| Warps you to any town you have already visited
| Warps to any town you already visited
| '''WIND RUNE'''
| '''Wind Rune'''
| Ch.3: Pell <br /> Ch.5: Bone, Dowaine <br /> Ch.6: Belaine, Telaine <br /> Ch.7: Polasu <br /> Ch.8: Brush, Pandam <br /> Ch.9: Valenca, Bugask, Guanta || {{n/a|-}}
|-
|-
| Magic Herb 1
| Exit Gate
| 80
| 40
| Peace
| Field
| Restores 20 Magic Points
| Warps you out of any dungeon
| -
| Exit
|-
| Ch.2: Bonro <br /> Ch.4: Patrof || {{n/a|-}}
| Magic Herb 2
| 200
| Peace
| Restores 40 Magic Points
| '''SKY RUNE'''
|-
|-
| || || || ||
!colspan=7| Support items
|-
|-
| Bottle of Power
| Bottle of Power
| 100
| 100
| Support
| Support
| Doubles Power when used in battle
| Doubles Power
| Power, '''MOON RUNE'''
| Power, <br /> '''Moon Rune'''
| Ch.1: Lemele <br /> Ch.3: Pell <br /> Ch.4: Patrof <br /> Ch.7: Pang || {{yes}}
|-
|-
| Bottle of Protect
| Bottle of Protect
| 100
| 100
| Support
| Support
| Doubles Defense when used in battle
| Doubles Defense
| Defense, '''STAR RUNE'''
| Defense, <br /> '''Star Rune'''
|-
| Ch.1: Rablesk <br /> Ch.3: Pell <br /> Ch.7: Padal, Pang || {{n/a|-}}
| Harp
| 500
| Support
| '''AUTOMATICALLY''' protects from a Vacuum spell
| (Protect)
|-
|-
| Mirror
| Mirror
| 200
| 200
| Support
| Support
| '''AUTOMATICALLY''' mirrors an enemy Petrify spell
| '''Automatically''' mirrors a Petrify spell
| (F.Shield?)
| -
| Ch.2: Zellis <br /> Ch.7: Pang <br /> Ch.8: Pandam <br /> Ch.9: Guanta || {{yes}}
|-
|-
| Bottle of Agility
| Bottle of Agility
| 100
| 100
| Support
| Support
| Doubles Agility when used in battle
| Increases Agility +30
| Agility
| Agility
| Ch.7: Padal, Pang || {{yes}}
|-
|-
| || || || ||
| Harp
| 500
| Support
| '''Automatically''' deflects a Vacuum spell
| (Protect)
| Ch.7: Polasu <br /> Ch.8: Bilthem || {{yes}}
|-
!colspan=7| Debuff items
|-
|-
| Bottle of Fossil
| Bottle of Fossil
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| Petrifies one enemy
| Petrifies one enemy
| Petrify
| Petrify
| Ch.2: Bonro <br /> Ch.7: Pang <br /> Ch.9: Bugask || {{n/a|-}}
|-
|-
| Magic Siphon
| Magic Siphon
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| Steals MP from an enemy
| Steals MP from an enemy
| MP Catcher
| MP Catcher
| Ch.6: Telaine <br /> Ch.7: Polasu || {{n/a|-}}
|-
| Mosquito
| 150
| Attack
| Steals HP from an enemy
| HP Catcher
| Ch.7: Polasu || {{yes}}
|-
|-
| Shield Destroyer
| Shield Destroyer
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| Halves an enemy's Defense
| Halves an enemy's Defense
| Defense 2
| Defense 2
| Ch.7: Polasu || {{n/a|-}}
|-
|-
| || || || ||
!colspan=7| Attack items
|-
| Mosquito
| 150
| Attack
| Steals HP from an enemy
| HP Catcher
|-
|-
| Bottle of Fire
| Bottle of Fire
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| Deals fire damage to one enemy
| Deals fire damage to one enemy
| Fire 1
| Fire 1
| Ch.5: Bone <br /> Ch.9: Guanta || {{n/a|-}}
|-
|-
| Bottle of Ice
| Bottle of Ice
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| Deals ice damage to one enemy
| Deals ice damage to one enemy
| Ice 1
| Ice 1
| Ch.5: Dowaine <br /> Ch.6: Belaine <br /> Ch.9: Bugask || {{n/a|-}}
|-
|-
| Vacuum
| Vacuum
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| Instant kill
| Instant kill
| Vacuum 1
| Vacuum 1
| Ch.7: Pang, Tiffana || {{n/a|-}}
|}
|}


== Seeds ==
These items cannot be bought nor sold. Give them all to your main character, because he will be alone in some of the toughest battles.
These items are found in every role-playing videogame by Enix!
{|{{prettytable|text left=1|notwide=1}}
! Name
! Use
|-
| Agility Seed
| Increases SPEED by 1-4
|-
| Intelligence Seed
| Increases MAGIC by 1-4
|-
| Magic Seed
| Increases MAX Magic Points by 1-4
|-
| Power Seed
| Increases POWER by 1-4
|-
| Protect Seed
| Increases GUARD by 1-4
|-
| Vitality Seed
| Increases MAX Health Points by 1-4
|}


== Jewels ==
== Jewels ==
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| 10000
| 10000
| Jewel: buy or sell for 10000 GP
| Jewel: buy or sell for 10000 GP
|}
== Seeds ==
These items cannot be bought nor sold. Give them all to your main character, because he will be alone in some of the toughest battles.
These items are found in every role-playing videogame by Enix!
{|{{prettytable|text left=1|notwide=1}}
! Name
! Use
|-
| Agility Seed
| Increases SPEED by 1-4
|-
| Intelligence Seed
| Increases MAGIC by 1-4
|-
| Magic Seed
| Increases MAX Magic Points by 1-4
|-
| Power Seed
| Increases POWER by 1-4
|-
| Protect Seed
| Increases GUARD by 1-4
|-
| Vitality Seed
| Increases MAX Health Points by 1-4
|}
|}



Revision as of 14:45, 8 July 2013

Main Items

Stock up on these items, especially those that correspond to Rune powers and spells that your characters cannot learn. I found clarifying to divide items in four groups according to the corresponding spells:

  • Field items: Items that can be used outside battle.
  • Support items: Battle items that target the heroes.
  • Debuff items: Battle items that target the enemies, but deal no damage.
  • Attack items: Battle items that deal damage to the enemies.

Sorting items by Item shops you can see at a glance how early you can get a specific item. Sorting by Ch.10 you can see which items will be available in that chapter, where you cannot access previous item shops.

Name Cost Type Item Spell Item Shops Ch.10
Healing items
Potion 1 20 Field/support Restores 40 Health Points Heal 1,
Water Rune
Ch.1: Lemele, Rablesk
Ch.2: Bonro, Zellis
Ch.3: Pell
Ch.5: Bone, Dowaine
Ch.6: Belaine, Telaine
Ch.7: Padal, Pang, Polasu, Tiffana
Ch.8: Bilthem
Ch.9: Valenca, Bugask, Guanta
-
Potion 2 100 Field/support Restores 90 Health Points Heal 2,
Water Rune
All shops! Yes
Potion 3 400 Field/support Restores all Health Points Heal 3 Ch.5: Dowaine (kid)
Ch.8: Brush, Bilthem
Ch.9: Valenca, Bugask, Guanta
Yes
Magic Herb 1 80 Field/support Restores 20 Magic Points - Ch.1: Lemele, Rablesk
Ch.2: Bonro
Ch.3: Pell
Ch.5: Bone
Ch.6: Belaine
Ch.7: Polasu
-
Magic Herb 2 200 Field/support Restores 40 Magic Points Sky Rune Ch.9: Valenca Yes
Antidote 80 Field/support Cures Poison in one ally Purify Ch.1: Lemele, Rablesk
Ch.2: Bonro, Zellis
Ch.3: Pell
Ch.4: Patrof
Ch.5: Dowaine
Ch.7: Padal, Tiffana
Ch.9: Valenca, Bugask
Yes
Magic Water 1200 Field/support Revives a dead ally Revive 2 Ch.2: Zellis, Patrof
Ch.5: Bone, Dowaine
Ch.6: Belaine, Telaine
Ch.7: Padal, Pang, Polasu, Tiffana
Ch.8: Brush, Pandam, Bilthem
Ch.9: Valenca, Bugask, Guanta
Yes
Life Recovery 1000 Field/support Restores all Health and Magic Points Elixir Ch.3: (monsters) Yes
Travel items
Wind Ball 80 Field Warps to any town you already visited Wind Rune Ch.3: Pell
Ch.5: Bone, Dowaine
Ch.6: Belaine, Telaine
Ch.7: Polasu
Ch.8: Brush, Pandam
Ch.9: Valenca, Bugask, Guanta
-
Exit Gate 40 Field Warps you out of any dungeon Exit Ch.2: Bonro
Ch.4: Patrof
-
Support items
Bottle of Power 100 Support Doubles Power Power,
Moon Rune
Ch.1: Lemele
Ch.3: Pell
Ch.4: Patrof
Ch.7: Pang
Yes
Bottle of Protect 100 Support Doubles Defense Defense,
Star Rune
Ch.1: Rablesk
Ch.3: Pell
Ch.7: Padal, Pang
-
Mirror 200 Support Automatically mirrors a Petrify spell - Ch.2: Zellis
Ch.7: Pang
Ch.8: Pandam
Ch.9: Guanta
Yes
Bottle of Agility 100 Support Increases Agility +30 Agility Ch.7: Padal, Pang Yes
Harp 500 Support Automatically deflects a Vacuum spell (Protect) Ch.7: Polasu
Ch.8: Bilthem
Yes
Debuff items
Bottle of Fossil 100 Debuff Petrifies one enemy Petrify Ch.2: Bonro
Ch.7: Pang
Ch.9: Bugask
-
Magic Siphon 200 Debuff Steals MP from an enemy MP Catcher Ch.6: Telaine
Ch.7: Polasu
-
Mosquito 150 Attack Steals HP from an enemy HP Catcher Ch.7: Polasu Yes
Shield Destroyer 100 Debuff Halves an enemy's Defense Defense 2 Ch.7: Polasu -
Attack items
Bottle of Fire 20 Attack Deals fire damage to one enemy Fire 1 Ch.5: Bone
Ch.9: Guanta
-
Bottle of Ice 20 Attack Deals ice damage to one enemy Ice 1 Ch.5: Dowaine
Ch.6: Belaine
Ch.9: Bugask
-
Vacuum 200 Attack Instant kill Vacuum 1 Ch.7: Pang, Tiffana -


Jewels

A useful way to save money. If your party is defeated, the monsters will take half the money, but no jewels.

Name Value Use
Opal 100 Jewel: buy or sell for 100 GP
Pearl 200 Jewel: buy or sell for 200 GP
Topaz 500 Jewel: buy or sell for 500 GP
Ruby 1000 Jewel: buy or sell for 1000 GP
Sapphire 2500 Jewel: buy or sell for 2500 GP
Emerald 5000 Jewel: buy or sell for 5000 GP
Diamond 10000 Jewel: buy or sell for 10000 GP

Seeds

These items cannot be bought nor sold. Give them all to your main character, because he will be alone in some of the toughest battles. These items are found in every role-playing videogame by Enix!

Name Use
Agility Seed Increases SPEED by 1-4
Intelligence Seed Increases MAGIC by 1-4
Magic Seed Increases MAX Magic Points by 1-4
Power Seed Increases POWER by 1-4
Protect Seed Increases GUARD by 1-4
Vitality Seed Increases MAX Health Points by 1-4

Plot items and temporary characters

These items cannot be bought nor sold.

The temporary party members do not join in battle, but they are necessary to proceed with the plot. Therefore, their role is similar as plot items.

Name Chapter Use
Whistle 1--------- Use in battle with Romus, if he defeated you.
Key of Earth 1--------- The key to the Gate of Earth near Rablesk.
Map -2-------- Shows you a map of the world.
Brantu the historian -2-------- He opens the gates to the ruins of Melenam.
Quose the digger --3------- He finds water for the town of Guntz.
Remote Control ----5----- Opens a secret passage in the cave of Milto (Valsu, Lejes, Kamil and Wilme only).
Key of Brilliance ----5----- Opens the Grime Tower (Olvan only).
Perole the lost kid ----5----- His uncle allows you to travel on the ship to Pandam (Esuna and Lux only)
Crystal of Peace -----6---- Used to stop the war between Belaine and Telaine.
Jail Key -------8-- Opens the cells in Bilthem Castle basement.
Star -------8-- Use in the battle with Doros.
Moonlight --------9- Use in the battle with Gariso.
Letter ---------10 A letter to Tarufo from his mother.

Runes

These are the goal of the videogame.

Name Chapter Use Spell Item
Wind Rune -2-------- Warps you to any town you have already visited. - Winball
Water Rune --3------- Restores Health Points when used in battle. Heal 2 Potion 2
Star Rune ---4------ Doubles DEFENSE when used in battle. Defense 1 Bottle of Protection
Sky Rune -----6---- Heals MP when used in battle. - Magic Herb 2
Moon Rune ------7--- Doubles ATTACK POWER when used in battle. Power Bottle of Power
Light Rune -------8-- Doubles MAGIC POWER when used in battle. - -
Wizard Rune --------9- Removes invulnerability from Gorsia. - -