From Guntz to Patrof
In this area, especially near Guntz, you can meet many Brain monsters, that occasionally drop an extremely valuable Life Recovery.
Patrof
When you enter the town of Patrof, the streets are vacant. The two people at the front say you should leave because something terrible happened.
In Patrof, there is an Inn and shops that you can use to upgrade your equipment. There is also a free bottle of Magic Water by searching the piles of wood in the bar.
You can learn in the house of healing that there is a hidden entrance to the castle within the town. If you search the graves on the right, one says not to disturb the tombstone: push this up to reveal the secret entrance.
Patrof dungeon
The dungeons to castle Patrof are infected by monsters, furthermore these are capable of poisoning your party. You definitely want to stock up antidotes, and also control one character who can cast Purify. Here they are summarized according to the level at which they learn the spell:
- L5: Valsu the human
- L5: Esuna the elf
- L8: Kamil the human
- L20: Olvan the dwarf
The Spidek monsters are also annoyingly fast, but they can be petrified.
- Trivia: despite the name, the Spideks are centipedes, not spiders. Spiders have eight legs, while arthropodes ("bugs" in American-English) with ten or more legs are centipedes (scientifically, myriapods). Spideks have twelve legs, therefore they are centipedes.
Patrof castle
When you reach the main castle, it appears to be empty beyond a few treasure chests. On the top floor you will find one of King Lemele's apprentices. You will need to defeat the apprentice in one-on-one combat to obtain the rune, but there's no hurry: pretend to accept his offer, and he'll open the castle gates. Now you are free to go back in town, rest at the inn and easily go back to him at full power.
BOSS: one of Lemele's warriors
Make sure you have all these items:
- Bottle of protection or "Defense1" spell;
- Bottle of agility or "Agility" spell (one bottle is found in the Patrof dungeons);
- Bottle of power or "Power" spell;
- Water Rune;
- nine Potions-2, that are more powerful than the Rune.
Start the fight drinking the three bottles. Keep healing with the Rune and the Potions-2, because the opponent's spells can defeat you in two hits.
When the opponent's Health Points drop to about 30%-40%, he'll use a Potion-2, that replenishes 90 HP. In order to defeat him, you have to charge up a powerful blow. The enemy attacks repeatedly with his strongest attack, then he attacks twice with a weaker one: that is the moment to defend&attack.
After the battle, the traitor drops the Star Rune, the third one out of the seven.
When the traitor is defeated, some townsmen will inform you of the city of Bone to the north-east.