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{{Header Nav|game=Final Fantasy X}}
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{{Game
{{cleanup}}
|completion=3
{{infobox|
|image=Final Fantasy X.jpg
|title=Final Fantasy X
|title=Final Fantasy X
|boxart=[[Image:Final Fantasy X.jpg|250px]]
|developer=[[Square]]
|developer=
|publisher={{colist|Square|Square EA}}
|publisher=
|year=2001
|categories=[[RPG]]
|systems={{syslist|ps2}}
|systems=[[PlayStation 2]]
|ratings={{ESRB|T}}{{ELSPA|11}}{{OFLC old|M15}}{{KMRB|All}}
|releasedates=
|title1=Final Fantasy X HD Remaster
|players=
|developer1=[[Virtuos]]
|ratings=
|publisher1=[[Square Enix]]
|requirements=(optional)
|year1=2013
|systems1={{syslist|vita}}
|ratings1={{CERO|C}}{{GRB|15}}
|genre=[[RPG]]
|players=1
|modes=[[Single player]]
|preceded by=[[Final Fantasy IX]]
|followed by=[[Final Fantasy X-2]]
|series=Final Fantasy
}}
}}
{{wikipedia|Final Fantasy X}}
'''Final Fantasy X''' is a [[RPG]] developed and released by [[Square Enix]] for the [[PlayStation 2]] in [[2001]]. It marked a few key milestones for the venerable {{c|Final Fantasy}} series. It was the first in the series to move away from static sprites or pre-rendered graphics, presenting the entire game in a real-time 3D environment. It also featured voice acting, adding further to the cinematic experience. It was also the first in the series to spawn a direct sequel, [[Final Fantasy X-2]].
Released for the PlayStation 2 in 2001, '''''Final Fantasy X''''' marked a few key milestones for the venerable ''Final Fantasy'' franchise. It was the first in the series to move away from static sprites or pre-rendered graphics, presenting the entire game in a real-time 3D environment. It also featured voice acting, adding further to the cinematic experience. It was also the first in the series to spawn a direct sequel, ''[[Final Fantasy X-2]]''.


== Gameplay ==
Square Enix announced a remake for the [[PlayStation 3]] and [[PlayStation Vita]] at Tokyo Game Show [[2011]] to celebrate the game's 10th anniversary. On March 18th, [[2014]] Square Enix released their remastered remake of Final Fantasy X along with a remaster of its sequel and bonus content entitled '''Final Fantasy X/X-2 HD Remaster'''. It is currently available as a one disk set or download for the [[PlayStation 3]]. A FFX game cartridge and FFX-2 download is available for the [[PlayStation Vita]]. In May 2015, the remastered version was released on the [[PlayStation 4]].


Like previous games in the series, ''Final Fantasy X'' is presented in third person perspective, with players directly navigating the main character Tidus around the world to interact with objects and people. Unlike previous games, the world map and city map have been fully integrated, with the terrain outside of cities now rendered to scale. Upon encountering an enemy, the environment switches to a turn-based "battle arena" where characters and enemies must wait their turn to fight.
<gallery>
File:FFX X2 HD Standard Cover.jpg|Final Fantasy X HD Remaster cover.
</gallery>


Players are again given the opportunity to advance and improve their characters by defeating their enemies and acquiring items, though the traditional experience point system has been replaced by a new system called the "Sphere Grid".
==Story==
Tidus waits with his allies outside the ruins of an ancient city. He narrates the events that led to the present, spanning most of the game's storyline. It begins in his home city, the high-tech metropolis of Zanarkand, where he is a renowned blitzball player and son of the famous blitzball star, Jecht. During a blitzball tournament, the city is attacked by an immense creature that Auron, a man not originally from Zanarkand, calls "Sin". Sin destroys Zanarkand and takes Tidus and Auron to the world of Spira.


=== Field map ===
{{ToC}}
{{Final Fantasy}}


''Final Fantasy X'' deviates from previous ''Final Fantasy'' games in its lack of an involved overworld navigation system (a.k.a. "world map"). In the resulting "field map", all game locations are physically contiguous and never fade out to an interactive overworld map. Additionally, regional connections are mostly linear, essentially forming a single path through the game's locations. Map Director Takayoshi Nakazato has explained that with ''Final Fantasy X'' he desired to forego the traditional World Map concept in favor of a more realistic approach, in-line with the realism afforded by the mechanics of the game's dominant 3D backgrounds (as opposed to that offered by pre-rendered backgrounds, which he refers to as "pseudo 3D environments).<ref name="interviews" /> An airship becomes available late in the game with an overworld map represented by a point-and-click interface that allows the player to choose an area to instantly travel to. In order to return to the airship, players must access one of the many save points scattered throughout Spira. As a result of this configuration, players can eventually navigate Spira in a matter of seconds.
[[Category:Square]]
 
[[Category:Virtuos]]
=== Battle system ===
[[Category:Square Enix]]
 
''Final Fantasy X'' introduces the conditional turn-based battle system (CTB) in place of the series' traditional active time battle (ATB) system. The new design allows for players to take a more strategic approach to battles by allowing the player ample time to choose which action to take each turn. It also allows characters' and enemies' attributes to affect the number of turns they're allowed and the order that they occur. Further, the game provides a graphical timeline along the upper-right side of the screen, allowing the player to quickly determine which characters and enemies will be receiving turns next, and also determine how various actions taken will affect the subsequent order of turns.
 
[[Image:Vortal pic 49415.jpg|thumb|left|256px|An activated Overdrive awaiting button-inputs]]
Character-specific special abilities (known as "limit breaks" in ''[[Final Fantasy VII]]'' and ''[[Final Fantasy VIII]]'', and "Trances" in ''[[Final Fantasy IX]]'') reappear in ''Final Fantasy X'' under a new name, "Overdrives". In this new incarnation of the system, most of the techniques are interactive, providing options of [[:Category:Fighting|fighting game]]-style button inputs or precise timing to increase damage. Furthermore, the game introduces Overdrive Modes, which allow the player to designate what action (receiving damage or status changes, slaying an enemy, being the only live character on the field, casting healing or offensive spells, stealing items, attacking or even simply taking a turn) causes the Overdrive meter to fill.
 
''Final Fantasy X'' introduces a drastic overhaul of the summoning system employed in the previous eight games in the series. Instead of the desired summon appearing to perform a single action as was previously the case, summoned monsters in ''Final Fantasy X'' (called "aeons") arrive to take the place of the party in battle entirely, and for as long a duration as desired by the player.
 
The player acquires five mandatory aeons over the course of the game, and several additional aeons can be unlocked by completing various sub-quests. Aeons have their own stats, commands, special attacks, spells, and Overdrives, and can even be slain by the enemy. Aside from offering powerful attacks, they can also be employed to guard the party during battles against difficult bosses, as any damage received from the enemy while an aeon is present will be inflicted on the aeon instead of the party. Only Yuna can summon aeons, and although certain spheres and items can make them more powerful, the overall stats of a player's aeons are always directly proportionate to Yuna's own current stats.
 
=== Sphere Grid ===
 
[[Image:FFXSphereGrid.jpg|thumb|right|256px|The Sphere Grid]]
''Final Fantasy X''<nowiki>'</nowiki>s leveling system, the Sphere Grid, is unique in the [[RPG]] genre. Instead of characters gaining pre-determined stat bonuses at the transition to the next level, each character gains a "sphere level" after collecting enough ability points (AP). Sphere levels, in turn, allow players to move around the Sphere Grid, a predetermined grid of several hundred interconnected nodes consisting of various stat and ability bonuses. Items called "spheres" (obtained from defeated enemies, treasure chests, and event prizes) are applied to these nodes, unlocking its function for the selected character. In this way, the playable characters' development resembles a board game.
 
The Sphere Grid system also allows players to fully customize characters in contrast to their intended battle roles, such as turning the summoner/White Mage Yuna into a physical powerhouse and the swordsman Auron into a healer. The ''International'' version of the game includes an optional "Expert" version of the Sphere Grid; in this version, all of the characters start in the middle of the grid and may follow whichever path the player chooses. As a tradeoff, however, the Expert grid has noticeably fewer nodes in total, thus decreasing the total statistic upgrades available during the game.
 
=== Weapon and Armor Customization ===
 
Many weapons and armor in ''Final Fantasy X'' have empty "ability slots", up to a maximum of four total. These can be filled by the expenditure of items. Customizations can increase the player's attributes, cause weapons and armor to inflict or defend against elemental damage and status effects, automatically cast certain spells or use certain items, increase the amount of experience points a character receives from/during battle, or even exceed the normal limits on damage, hit points, and magic points. Often, customization changes the name of the weapon or armor as well as its abilities.
 
=== Capturing Monsters and the Monster Arena ===
 
Using special weapons with the capture ability, the player can capture monsters and deposit them into the Monster Arena in the Calm Lands, up to a limit of ten of each monster. The player may return to the Monster Arena to battle captured monsters at any time for a small fee. For capturing various groups of monsters, for example, all the different monsters in a given region or species, the player is often rewarded with special items and the opportunity to battle unique creations of the Monster Arena owner. These creations, while similar in appearance to some of the ordinary monsters, are much more powerful; many are enormously more powerful than the end boss of the game. By defeating these monsters, one can obtain an effectively unlimited supply of rare items for use on the sphere grid, or for weapon or armor customization.
 
=== Learning Al Bhed ===
 
The Al Bhed speak their own language, created by the transposition of letters in English or kana in Japanese. Throughout the game, items called Al Bhed primers are scattered, each of which reveals the mapping of one letter. Some are in locations that a player can only visit once; if the primer is not noticed and picked up, the player will never have another chance to obtain it again. The game does contain a feature (Al Bhed compilation spheres) allowing a player to transfer the Al Bhed primers from one saved game to another, thus making it possible to construct a complete set even having missed a primer.
 
=== Save Speres ===
 
These are the only locations at which a game can be saved. Additionally, a save sphere restores all HP and MP and heals or resurrects the aeons. After certain events in the game, the player can also participate in blitzball or board the airship from the save spheres.
 
== Characters ==
 
# [[Final Fantasy X/Characters/Playable Characters|Playable Characters]]
# [[Final Fantasy X/Characters/Non-Playable Characters|Non-Playable Characters]]
# [[Final Fantasy X/Characters/Villains|Villains]]
 
== [[Final Fantasy X/Al Bhed Primers|Al Bhed Primers]] ==
 
Twenty-six primers that translate the Al Bhed language into English.  The number of the primer corresponds to the letter it translates(1=a, 2=b, 3=c, etc).
 
== Shops and Merchants ==
 
# [[Final Fantasy X/Shops and Merchants|Shops and Merchants]]
# [[Final Fantasy X/O'aka XXIII|O'aka XXIII]]
# [[Final Fantasy X/Items and Key Times|Items and Key Items]]
 
== Blitzball ==
 
''Main [[Final Fantasy X/Blitzball]]
# [[Final Fantasy X/Blitzball/Agents|Agents]]
# [[Final Fantasy X/Blitzball/Techniques|Techniques]]
# [[Final Fantasy X/Blitzball/Stats and Strategies|Stats and Strategies]]
 
== Aeons ==
 
# [[Final Fantasy X/Aeons/Valefor|Valefor]]
# [[Final Fantasy X/Aeons/Ifrit|Ifrit]]
# [[Final Fantasy X/Aeons/Ixion|Ixion]]
# [[Final Fantasy X/Aeons/Shiva|Shiva]]
# [[Final Fantasy X/Aeons/Bahamut|Bahamut]]
# [[Final Fantasy X/Aeons/Yojimbo|Yojimbo]]
# [[Final Fantasy X/Aeons/Anima|Anima]]
# [[Final Fantasy X/Aeons/Magus Sisters|Magus Sisters]]
 
== Walkthrough ==
 
#*# For a detailed Walkthrough see [http://www.gamefaqs.com/console/ps2/game/197344.html GAMEFAQS for FFX]  
#* Before Guardianship
#*# [[Final Fantasy X/Walkthrough/We called it Sin|We called it Sin]]
#*# ...
#* Training with the Fayth
#*# ...
#* After the Airship
#*# ...
 
== Secrets and Sidequests ==
 
# [[Final Fantasy X/Secrets and Sidequests/Remiem Temple|Remiem Temple]]
# [[Final Fantasy X/Secrets and Sidequests/Macalania Woods|The Cloudy Mirror]]
# [[Final Fantasy X/Secrets and Sidequest/Secret World Map Locations|Secret World Map Locations]]
 
== Hidden Dungeons & Temples ==
 
=== Dungeons ===
'''SUMMARY'''
 
The Cave of the Stolen Fayth is the first and easiest optional Aeon dungeon in the game.  It consists of a fairly straightfoward path with several short branches that lead to treasure chests.
 
'''STORY'''
 
After venduring to the end of the cave, fighting the fiends along the way, you'll come to a small room, where a cutscene will show an unsent, which as Lulu reveals, was her first summoner she guarded.  You fight her, at which point she summons Yojimbo.  You need to defeat Yojimbo to continue.  Just use another Aeon, as most of his attacks are just his little dog, and he doesn't do much damage to an Aeon.
 
When you beat him, a teleportation tile will become active that teleports you to either one of two rooms with treasure, the beginning of the cave, or the Chamber of the Fayth.  Enter the Chamber and try to gain Ojimbo.  He will ask you a question, and I'm not sure how the three different answers will affect you.  I answered, "to train as a summoner" and he responded, "you must pay for my survices".  You need to pay him a certain amount to recruit him. My amount needed was 300000 gil, so the way you answered the questions may affect the price.
 
After you pay the required amount (my advice, pay one gil extra just in case.  300000 pay 300001) Ojimbo will join your team as an Aeon.  For more information on this Aeon, check out his info on the main Final Fantasy X page.
 
 
== Secrets and Extras ==
 
== Lost Temples ==
 
#[[Final Fantasy X/Lost Temples|Baaj Temple]]
#[[Final Fantasy X/Remien Temple]]
 
{{GFDL Article}}
[[Category:RPG]]
[[Category:RPG]]
[[Category:PlayStation 2]]
[[Category:Single player]]
[[Category:Final Fantasy|X1]]
[[Category:Sony Greatest Hits]]

Latest revision as of 02:05, 2 April 2023

Box artwork for Final Fantasy X.
Box artwork for Final Fantasy X.
Final Fantasy X
Developer(s)Square
Publisher(s)Square, Square EA
Year released2001
System(s)PlayStation 2
Preceded byFinal Fantasy IX
Followed byFinal Fantasy X-2
SeriesFinal Fantasy
Genre(s)RPG
Players1
ModesSingle player
Rating(s)ESRB TeenELSPA Ages 11+OFLC MatureKMRB Everyone
Final Fantasy X HD Remaster
Developer(s)Virtuos
Publisher(s)Square Enix
Year released2013
System(s)PlayStation Vita
Rating(s)CERO Ages 15 and upGRB 15+
LinksFinal Fantasy X at Switcher.gg
Final Fantasy X ChannelSearchSearch
Independent wikis with more information:

Final Fantasy X is a RPG developed and released by Square Enix for the PlayStation 2 in 2001. It marked a few key milestones for the venerable Final Fantasy series. It was the first in the series to move away from static sprites or pre-rendered graphics, presenting the entire game in a real-time 3D environment. It also featured voice acting, adding further to the cinematic experience. It was also the first in the series to spawn a direct sequel, Final Fantasy X-2.

Square Enix announced a remake for the PlayStation 3 and PlayStation Vita at Tokyo Game Show 2011 to celebrate the game's 10th anniversary. On March 18th, 2014 Square Enix released their remastered remake of Final Fantasy X along with a remaster of its sequel and bonus content entitled Final Fantasy X/X-2 HD Remaster. It is currently available as a one disk set or download for the PlayStation 3. A FFX game cartridge and FFX-2 download is available for the PlayStation Vita. In May 2015, the remastered version was released on the PlayStation 4.

Story[edit]

Tidus waits with his allies outside the ruins of an ancient city. He narrates the events that led to the present, spanning most of the game's storyline. It begins in his home city, the high-tech metropolis of Zanarkand, where he is a renowned blitzball player and son of the famous blitzball star, Jecht. During a blitzball tournament, the city is attacked by an immense creature that Auron, a man not originally from Zanarkand, calls "Sin". Sin destroys Zanarkand and takes Tidus and Auron to the world of Spira.

Table of Contents

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Final Fantasy X logo
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