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{{Header Nav|game=Unreal Tournament 3|num=1}}
{{Header Nav|game=Unreal Tournament 3|num=1}}
{{Infobox
{{Game
|title=Unreal Tournament 3
|title=Unreal Tournament 3
|image=Unreal Tournament 3 boxart.jpg
|image=Unreal Tournament 3 boxart.jpg
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|preceded by=[[Unreal Tournament 2004]]
|preceded by=[[Unreal Tournament 2004]]
|series=Unreal Tournament
|series=Unreal Tournament
|pcgamingwiki=Unreal Tournament 3
}}
}}



Revision as of 14:43, 30 May 2016

Box artwork for Unreal Tournament 3.
Box artwork for Unreal Tournament 3.
Unreal Tournament 3
Developer(s)Epic Games
Publisher(s)Midway Games
Year released
System(s)Windows, PlayStation 3, Xbox 360
Preceded byUnreal Tournament 2004
SeriesUnreal Tournament
Designer(s)Steven Polge
Genre(s)First-person shooter
Players1-32+
ModesSingle player, multiplayer, co-op
Rating(s)ESRB MatureBBFC 18
LinksOfficial websiteUnreal Tournament 3 at PCGamingWikiUnreal Tournament 3 ChannelSearchSearch

Unreal Tournament 3 (formerly Unreal Tournament 2007) is the next phase of evolution in the Unreal Tournament series. Each successive title has generally built upon the others to improve the next game in the series.

Like its predecessor, Unreal Tournament 2004, UT3 is packaged with a user interface to the Unreal Engine which enables mods to be created.

Notable changes from UT2004 include:

  • Elimination of the Bombing Run, Double Domination, Assault, Mutant, and Invasion game types
  • Renaming of the Onslaught game type to Warfare
  • Reduction in the amount of mutators available
  • A more involved campaign with accompanying story and video cutscenes
  • Elimination of the lightning gun, target painter, and shield gun
  • More interactive battlefields
  • Addition of cloaked vehicles, hoverboards, and node-busting orbs for the Warfare game type

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