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== Strategy ==
== Strategy ==
[[File:THPS BurnsideBoardslide.png|thumb|240px|Grinding a high ledge.]]
You'll need to score higher than the last competition to make it here and the bails will hurt your score more than before. Skating in the pools is a surefire way to score some points, but be careful when you enter them as it's easy to sway to the left or right, causing you to lose your sense of direction. For that reason, you should avoid the small eyeball pool as it's very easy to crash in there.[[File:THPS BurnsideBoardslide.png|thumb|240px|Grinding a high ledge.]]
You'll need to score higher than the last competition to make it here and the bails will hurt your score more than before. Skating in the pools is a surefire way to score some points, but be careful when you enter them as it's easy to sway to the left or right, causing you to lose your sense of direction. For that reason, you should avoid the small eyeball pool as it's very easy to crash in there.


There aren't a lot of places to grind, but it's still possible to string a long street combo. In the rectangular pool, there is a part that goes up against the wall where you can grind along a high ledge. There is also a long quarter pipe at the south end where you can grind the lip and jump toward some small ledges on the deck. Remember to do simple flip tricks in between grinds to build up your multiplier.
There aren't a lot of places to grind, but it's still possible to string a long street combo. In the rectangular pool, there is a part that goes up against the wall where you can grind along a high ledge. There is also a long quarter pipe at the south end where you can grind the lip and jump toward some small ledges on the deck.


By now, you should have your character's signature moves memorized, so use two or three of them every session to ensure your score makes it to the 90s. The last two levels will require very high scores, so nailing these special moves will be good practice for what's up ahead.
By now, you should have your character's signature moves memorized, so use two or three of them every session. The last two levels will require very high scores, so practice nailing those special moves.


== Gaps ==
== Gaps ==
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Latin: A a Á á À à  â Ä ä Ǎ ǎ Ă ă Ā ā à ã Å å Ą ą Æ æ Ǣ ǣ   B b   C c Ć ć Ċ ċ Ĉ ĉ Č č Ç ç   D d Ď ď Đ đ Ḍ ḍ Ð ð   E e É é È è Ė ė Ê ê Ë ë Ě ě Ĕ ĕ Ē ē Ẽ ẽ Ę ę Ẹ ẹ Ɛ ɛ Ǝ ǝ Ə ə   F f   G g Ġ ġ Ĝ ĝ Ğ ğ Ģ ģ   H h Ĥ ĥ Ħ ħ Ḥ ḥ   I i İ ı Í í Ì ì Î î Ï ï Ǐ ǐ Ĭ ĭ Ī ī Ĩ ĩ Į į Ị ị   J j Ĵ ĵ   K k Ķ ķ   L l Ĺ ĺ Ŀ ŀ Ľ ľ Ļ ļ Ł ł Ḷ ḷ Ḹ ḹ   M m Ṃ ṃ   N n Ń ń Ň ň Ñ ñ Ņ ņ Ṇ ṇ Ŋ ŋ   O o Ó ó Ò ò Ô ô Ö ö Ǒ ǒ Ŏ ŏ Ō ō Õ õ Ǫ ǫ Ọ ọ Ő ő Ø ø Œ œ   Ɔ ɔ   P p   Q q   R r Ŕ ŕ Ř ř Ŗ ŗ Ṛ ṛ Ṝ ṝ   S s Ś ś Ŝ ŝ Š š Ş ş Ș ș Ṣ ṣ ß   T t Ť ť Ţ ţ Ț ț Ṭ ṭ Þ þ   U u Ú ú Ù ù Û û Ü ü Ǔ ǔ Ŭ ŭ Ū ū Ũ ũ Ů ů Ų ų Ụ ụ Ű ű Ǘ ǘ Ǜ ǜ Ǚ ǚ Ǖ ǖ   V v   W w Ŵ ŵ   X x   Y y Ý ý Ŷ ŷ Ÿ ÿ Ỹ ỹ Ȳ ȳ   Z z Ź ź Ż ż Ž ž   ß Ð ð Þ þ Ŋ ŋ Ə ə   {{Unicode|}}
Greek: Ά ά Έ έ Ή ή Ί ί Ό ό Ύ ύ Ώ ώ   Α α Β β Γ γ Δ δ   Ε ε Ζ ζ Η η Θ θ   Ι ι Κ κ Λ λ Μ μ   Ν ν Ξ ξ Ο ο Π π   Ρ ρ Σ σ ς Τ τ Υ υ   Φ φ Χ χ Ψ ψ Ω ω   {{Polytonic|}}
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