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== Secondary Fire == | == Secondary Fire == | ||
Secondary fire deploys a set of wide blades in the front of the buggy that slice and dice any infantry they touch. | Secondary fire deploys a set of wide blades in the front of the buggy that slice and dice any infantry they touch. however, they do nothing against other vehicles, and will break off if they touch one or a wall. the blades cannot be restored until the vehicle is destroyed and respawns, so be careful. | ||
== Special Abilities == | == Special Abilities == | ||
Pressing the jump key engages a turbo-boost that hurtles the Scorpion forward for a few seconds at breakneck speed. Steering is virtually impossible while in boost mode | Pressing the jump key engages a turbo-boost that hurtles the Scorpion forward for a few seconds at breakneck speed. Steering is virtually impossible while in boost mode so be careful where you are pointing when you use it. A player can engage the boost while aiming the Scorpion at an enemy, then press the USE key to eject while boosting. If a player ejects, the Scorpion will detonate when the boost expires. | ||
== Strategies & Tactics == | == Strategies & Tactics == | ||
* Use the boost to escape from heavy armor or AVRiLs | * Use the boost to escape from heavy armor or AVRiLs | ||
* While not as fast as a Manta, the Scorpion is a good choice to get across the battlefield quickly. | * While not as fast as a Manta, the Scorpion is a good choice to get across the battlefield quickly. | ||
{{Footer Nav|game=Unreal Tournament 3|prevpage=Raptor|nextpage=Hellfire}} | {{Footer Nav|game=Unreal Tournament 3|prevpage=Raptor|nextpage=Hellfire}} |