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< Advance Wars: Days of Ruin
Revision as of 16:09, 1 February 2008 by Firenova (talk | contribs) (→‎Air Armour Units: Missed of sea planes)
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Land Units

Infantry Armour Units

Infantry type units are used primary to capture bases. All units expect those without a secondary weapon, will use their machine gun aganist these units.

Infantry
Cost 1500 Armour Type Infantry Targets Land & Heli Vision Range 2 (+3 on Mountains)
Movement Type Infantry Movement Range 3 Gas 99 Material N/A
Primary Weapon N/A Attack Range 1 Max Ammo N/A Secondary Weapon Machine Gun
Weapon Attributes Inftry (Up), Veh (Down), Heli (Down)
Description Cheapest unit. Can capture bases. Vision +3 on mountains.
Special Notes Can board tranpsort helicopters, mobile workshops and missile boats.
Bazooka
Cost 2500 Armour Type Infantry Targets Land & Heli Vision Range 2 (+3 on Mountains)
Movement Type Bazooka Movement Range 2 Gas 70 Material N/A
Primary Weapon Bazooka Attack Range 1 Max Ammo 3 Secondary Weapon Machine Gun
Weapon Attributes Inftry (Up), Veh (Up), Heli (Down)
Description Attack power high. Can capture bases. Vision +3 on mountains.
Special Notes Can board tranpsort helicopters, mobile workshops and missile boats. Unlike infantry, they can take on vehicles if they hit first (or if the vehicle is damaged).
Motobike
Cost 2500 Armour Type Infantry Targets Land & Heli Vision Range 2
Movement Type Tire B Movement Range 5 Gas 70 Material N/A
Primary Weapon N/A Attack Range 1 Max Ammo N/A Secondary Weapon Machine Gun
Weapon Attributes Inftry (Up), Veh (Down), Heli (Down)
Description Infantry unit. High mobility. Able to capture bases.
Special Notes

Direct Attack Vehicle Armour Units

Recon
Cost 4000 Armour Type Vehicle Targets Land & Heli Vision Range 5
Movement Type Tire A Movement Range 8 Gas 80 Material N/A
Primary Weapon N/A Attack Range 1 Max Ammo N/A Secondary Weapon Machine Gun
Weapon Attributes Inftry (Up), Veh (Down), Heli (Down)
Description Reconnaissance unit. High mobilty. Good range of vision.
Special Notes
Flare
Cost 5000 Armour Type Vehicle Targets Land & Heli Vision Range 2
Movement Type Tank Movement Range 5 Gas 60 Material N/A
Primary Weapon N/A Attack Range 1 Max Ammo 3 Flares Secondary Weapon Machine Gun
Weapon Attributes Inftry (Up), Veh (Down), Heli (Down)
Description In fog of war, can fire Flare Rockets. Illuminates 2 sqaure area where it lands.
Special Notes You can only fire Flare Rockets within a 5 square radis and only if you do not move that turn (i.e. treat as indirect attack). The Flare Rocket only last 1 turn but can illuminate all sqaures including hidding places (e.g. woods).
Anti-Air
Cost 7000 Armour Type Vehicle Targets Land & Air Vision Range 3
Movement Type Tank Movement Range 6 Gas 60 Material N/A
Primary Weapon Vulcan Cannon Attack Range 1 Max Ammo 6 Secondary Weapon N/A
Weapon Attributes Inftry (Up), Veh (Down), Air (Up), Heli (Up)
Description Specialised anti-air unit. Can also attack ground units.
Special Notes
Tank
Cost 7000 Armour Type Vehicle Targets Land, Heli & Sea Vision Range 3
Movement Type Tank Movement Range 6 Gas 70 Material N/A
Primary Weapon Tank Gun Attack Range 1 Max Ammo 6 Secondary Weapon Machine Gun
Weapon Attributes Inftry (Up), Veh (Up), Heli (Down), Ship (Down), Sub (Down)
Description Light tank unit. Good mobilty makes it useful on battlefield.
Special Notes
Heavy Tank
Cost 12000 Armour Type Vehicle Targets Land, Heli & Sea Vision Range 2
Movement Type Tank Movement Range 5 Gas 50 Material N/A
Primary Weapon Heavy Tank Gun Attack Range 1 Max Ammo 5 Secondary Weapon Machine Gun
Weapon Attributes Inftry (Up), Veh (Up), Heli (Down), Ship (Down), Sub (Down)
Description Reinforced tank. Attack and defence capabilities superior to standard tank.
Special Notes
Mega Tank
Cost 16000 Armour Type Vehicle Targets Land, Heli & Sea Vision Range 2
Movement Type Tank Movement Range 4 Gas 50 Material N/A
Primary Weapon Mega Tank Gun Attack Range 1 Max Ammo 5 Secondary Weapon Machine Gun
Weapon Attributes Inftry (Up), Veh (Up), Heli (Down), Ship (Down), Sub (Down)
Description Most powerful tank. Boasts superlative capabilites.
Special Notes

In-Direct Attack Vehicle Armour Units

Mech Gun
Cost 6000 Armour Type Vehicle Targets Land & Sea Vision Range 3
Movement Type Tank Movement Range 5 Gas 50 Material N/A
Primary Weapon Cannon Attack Range 2-3 Max Ammo 6 Secondary Weapon N/A
Weapon Attributes Inftry (Up), Veh (Up), Ship (Down), Sub (Down)
Description Indirect attack unit. Attack cannot be launched after the unit has moved.
Special Notes
Anti-Tank
Cost 11000 Armour Type Vehicle Targets Land, Heli & Sea Vision Range 2
Movement Type Tire B Movement Range 4 Gas 50 Material N/A
Primary Weapon Cannon Attack Range 1-3 Max Ammo 6 Secondary Weapon N/A
Weapon Attributes Inftry (Up), Veh (Up), Heli (Down)
Description Indirect attack unit. When under direct enemy attack, it can counter-attack.
Special Notes
Rockets
Cost 15000 Armour Type Vehicle Targets Land & Sea Vision Range 3
Movement Type Tire A Movement Range 5 Gas 50 Material N/A
Primary Weapon Rocket Attack Range 3-5 Max Ammo 5 Secondary Weapon N/A
Weapon Attributes Inftry (Up), Veh (Up), Ship (Up), Sub (Up)
Description Indirect attack unit. Powerful with a wide attack range.
Special Notes
Missiles
Cost 12000 Armour Type Vehicle Targets air Vision Range 5
Movement Type Tire A Movement Range 5 Gas 50 Material N/A
Primary Weapon Anti-Air Missiles Attack Range 3-6 Max Ammo 5 Secondary Weapon N/A
Weapon Attributes Air (Up), Heli (Up)
Description Indirect attack unit. Only caapable of striking air targets.
Special Notes

Support & Miscellaneous

Mobile Workshop
Cost 5000 Armour Type Vehicle Targets N/A Vision Range 1
Movement Type Tank Movement Range 6 Gas 99 Material 1
Primary Weapon N/A Attack Range N/A Max Ammo N/A Secondary Weapon N/A
Weapon Attributes N/A
Description Carries 1 infantry or bazooka, supplies units and builds temporary airports and ports.
Special Notes

Air Units

Air units have the advantage of being able to cross any terran that is passible but all other units. This mobility makes them key in any battle.

Air Armour Units

Interceptor
Cost 20000 Armour Type Air Targets Air Vision Range 5
Movement Type Air Movement Range 9 Gas 99 Material N/A
Primary Weapon Anti-Air Missiles Attack Range 1 Max Ammo 6 Secondary Weapon N/A
Weapon Attributes Air (Up), Heli (Up)
Description Air unit. Can attack air units. Most mobile aircraft.
Special Notes
Bomber
Cost 20000 Armour Type Air Targets Land & Sea Vision Range 3
Movement Type Air Movement Range 7 Gas 99 Material N/A
Primary Weapon Bomb Attack Range 1 Max Ammo 6 Secondary Weapon N/A
Weapon Attributes Inftry (Up), Veh (Up), Ship (Up), Sub (Up)
Description Air unit. Can attack ground and naval units. Exceptional power.
Special Notes
Duster / Fighter
Cost 13000 Armour Type Air Targets Land & Air Vision Range 4
Movement Type Air Movement Range 8 Gas 99 Material N/A
Primary Weapon Machine Gun Attack Range 1 Max Ammo 9 Secondary Weapon N/A
Weapon Attributes Inftry (Down), Veh (Down), Air (Down), Heli (Up)
Description Air unit. Can attack ground and air units. Medium power.
Special Notes Known as Duster in US version. Known as Fighter in Europe version.
Sea Plane
Cost 15000 Armour Type Air Targets Land, Sea & Air Vision Range 4
Movement Type Air Movement Range 7 Gas 40 Material N/A
Primary Weapon Missiles Attack Range 1 Max Ammo 3 Secondary Weapon N/A
Weapon Attributes Inftry (Up), Veh (Up), Air (Up), Heli (Up), Ship (Up), Sub (Up)
Description Air unit. Can attack any unit. Can only be produced at sea by carriers.
Special Notes

Heli Armour Units

Battle Helicopter
Cost 9000 Armour Type Heli Targets Land, Heli & Sea Vision Range 2
Movement Type Air Movement Range 6 Gas 99 Material N/A
Primary Weapon Air-Surface Missiles Attack Range 1 Max Ammo 6 Secondary Weapon Machine Gun
Weapon Attributes Inftry (Up), Veh (Up), Heli (Up), Ship (Down), Sub (Down)
Description Air unit. Can attack ground and naval units, and other helicopters.
Special Notes
Transport Helicopter
Cost 5000 Armour Type Heli Targets N/A Vision Range 1
Movement Type Air Movement Range 6 Gas 99 Material N/A
Primary Weapon N/A Attack Range N/A Max Ammo N/A Secondary Weapon N/A
Weapon Attributes N/A
Description Air unit. Carries 1 infantry or bazooka unit. No attack capability.
Special Notes

Sea Units

Sea units are able to swing the balance in any battle that has a port and should be put to good use. However, they are some of the most expensive to deploy.

Battleship
Cost 25000 Armour Type Ship Targets Land & Sea Vision Range 3
Movement Type Ship Movement Range 5 Gas 99 Material N/A
Primary Weapon Cannon Attack Range 3-5 Max Ammo 6 Secondary Weapon N/A
Weapon Attributes Inftry (Up), Veh (Up), Ship (Up), Sub (Up)
Description Navel unit. Has unique ability to launch indirect attacks after moving.
Special Notes It's unique ability means it actally has an attack radius of 10 squares.
Carrier
Cost 28000 Armour Type Ship Targets Air Vision Range 4
Movement Type Ship Movement Range 5 Gas 99 Material 4
Primary Weapon N/A Attack Range 1 Max Ammo N/A Secondary Weapon Anti-Air Gun
Weapon Attributes Air (Down), Heli (Down)
Description Navel unit. Can carry 2 air units and produces ship planes.
Special Notes
Submarine
Cost 20000 Armour Type Sub Targets Sea Vision Range 5
Movement Type Ship Movement Range 6 Gas 70 Material N/A
Primary Weapon Torpedo Attack Range 1 Max Ammo 6 Secondary Weapon N/A
Weapon Attributes Ship (Up), Sub (Up)
Description Navel unit. After diving, it remains hidden unless enemy unis are adjacent.
Special Notes
Cruiser
Cost 16000 Armour Type Ship Targets Sea & Air Vision Range 5
Movement Type Ship Movement Range 6 Gas 99 Material N/A
Primary Weapon Anti-Ship Missiles Attack Range 1 Max Ammo 9 Secondary Weapon Anti-Air Gun
Weapon Attributes Air (Up), Heli (Up), Ship (Down), Sub (Up)
Description Navel unit. Strong against air units and submarines. Can transport 2 helicopter units.
Special Notes
Lander
Cost 10000 Armour Type Ship Targets N/A Vision Range 1
Movement Type Ship Movement Range 6 Gas 99 Material N/A
Primary Weapon N/A Attack Range N/A Max Ammo N/A Secondary Weapon N/A
Weapon Attributes N/A
Description Navel unit. Can transport 2 ground units. No attack capability.
Special Notes
Missile Boat
Cost 6000 Armour Type Ship Targets Sea Vision Range 2
Movement Type Ship Movement Range 7 Gas 99 Material N/A
Primary Weapon Anti-Ship Missiles Attack Range 1 Max Ammo 1 Secondary Weapon None
Weapon Attributes Ship (Down), Sub (Down)
Description Navel unit. Attacks naval units. Carries 1 infantry or bazooka unit.
Special Notes Requies resupplying after each firing as it only has 1 ammo.