(New page: == Major Gods' God Power == '''Odin''':- Odin's god power is '''Great Hunt'''. It will cause the targeted group of animals to multiply a little. '''Thor''':- Thor's god power is '''Dwarve...) |
(HN/FN) |
||
Line 1: | Line 1: | ||
{{Header Nav|game=Age of Mythology}} | |||
== Major Gods' God Power == | == Major Gods' God Power == | ||
'''Odin''':- Odin's god power is '''Great Hunt'''. It will cause the targeted group of animals to multiply a little. | '''Odin''':- Odin's god power is '''Great Hunt'''. It will cause the targeted group of animals to multiply a little. | ||
Line 12: | Line 14: | ||
'''Heimdall''':- Heimdall's god power is '''Undermine'''. Cast on a wall, tower, fortress or town-centre, it deals a lot of damage to them. | '''Heimdall''':- Heimdall's god power is '''Undermine'''. Cast on a wall, tower, fortress or town-centre, it deals a lot of damage to them. | ||
{{Footer Nav|game=Age of Mythology}} |
Revision as of 20:00, 2 June 2008
Major Gods' God Power
Odin:- Odin's god power is Great Hunt. It will cause the targeted group of animals to multiply a little.
Thor:- Thor's god power is Dwarven Mine. On casting on a specific area, a mine will grow. The amount of gold in the mine increases as one advances through the ages.
Loki:- Loki's god power is Spy. Casting it on an enemy unit will give you the Line of Sight (LoS) of the unit until it's killed.
Minor Gods' God Power
Freyja:- Freyja's god power is Forest Fire. When casted on a tree, it will begin to burn, and all the units or buildings nearby will take damage. The fire can spread over other trees nearby in a limited radius, before collapsing th e trees.
Forseti:- Forseti's god power is Healing Spring. When cast on an area, a spring comes up, which will heal all friendly units nearby. It's downside is that enemies can take control of the spring.
Heimdall:- Heimdall's god power is Undermine. Cast on a wall, tower, fortress or town-centre, it deals a lot of damage to them.